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  Click here to go to the first staff post in this thread.   Thread: Star Bonus, Treasury, Loot Cart and more!

  1. #271
    Centennial Club
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    Quote Originally Posted by bbdoc View Post
    I don't find the game complicated... And raiding dead bases is not only about making it simple, it's about being lazy. You don't show any skill doing that, and this game should be about rewarding skills. Dead bases should be the exception, which is exactly what they are right now, that shouldn't change.
    War is made for skill , not multiplayer. If multi player was made for skill you wouldn't only be given 30 seconds to assess the base before you have to attack. And skill doesn't matter regardless, no one wants to wait 2h for a cost heavy army.

  2. #272
    Senior Member webyoda's Avatar
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    Quote Originally Posted by AJFlood View Post
    For 10 gems, you can pay a "Cart Guard" to keep you loot cart safe for up to two hours. The Cart Guard can only be purchased once per day. Called it.
    Don't encourage SC..♥♥♥♥

  3. #273
    Nolanvw
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    About the loot cart- will it add loot to the economy or will that loot be taken from what the attacked earned?

  4. #274
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    Quote Originally Posted by 1stMammal2wearPants View Post
    .

    When did the update drop?
    Maybe poster is traveling this summer and wanted to thank them in advance.

  5. #275
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    Actually this is even better than lowering costs

    Quote Originally Posted by kmb08753 View Post
    They seem to just be tacking on things now. Adding more elements to the game only make it more confusing. Not a good sign.

    All they needed to do was increase the generation of collector loot. Collectors always balance losses, if losses are now 600-900k daily, just change collectors to generate that much. Raids make your gain.

    Simpler is always better.
    Just increase collector rate. Good suggestion bud.

  6. #276
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    Quote Originally Posted by przemaas View Post
    Also, when village is destroyed in 50% or more, the shield should be granted regardless of amount of army used by attacker.
    Seriously, If an attacker can destroy 50% of your base with less than 30% of their troops, don't blame SC but blame yourself. Never happened to me !
    IGN: Steph - TH 13 - LVL 263 - 2B+ GG/EE - Max cups: 5694 - BK 75 AQ 75 GW 50 RC 20
    300/300 LVL 14 Walls

  7. #277
    Junior Member
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    ♥♥♥

    Are you people stupid?

    The economy problems could have been fixed by reverting back to old code. Instead you guys have ♥♥♥♥♥♥ away weeks of time developing another half hearted patch to the problem.

    Come on supercell. This is just getting ridiculous.

  8. #278
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    Quote Originally Posted by danielealy View Post
    The 5 star bonus actually discourages the 29% attackers as well.
    Although I don't know what the bonus for five stars will be, I bet you can still milk more resources quicker than you can gathering five stars.

    Oh! Side note: There are still a TON of abandoned bases with exposed TH's! There are your easy five stars.

  9. #279
    Fresh Spawn
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    Quote Originally Posted by ggclasher View Post
    I don't think I understand the concept of the Loot Cart. I get raided .... they take all my loot .... "x" percentage of the loot they took goes into my Loot Cart .... which .... in turn comes back to me. I don't get it. Why not just decrease the % that they take? wouldn't that have been easier?confused.
    Because this way it 1. Benefits both the attacker (gets more loot)2. Benefits the defender (can get some loot back)3. Game activity as you have to be active enough to get the loot back.

  10. #280
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    Quote Originally Posted by ggclasher View Post
    I don't think I understand the concept of the Loot Cart. <scratches head>

    I get raided .... they take all my loot .... "x" percentage of the loot they took goes into my Loot Cart .... which .... in turn comes back to me. I don't get it. Why not just decrease the % that they take? wouldn't that have been easier?

    confused.
    I'm guessing they don't lose that loot, the attacker. You just get back some of the loot, from the system.

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