Question:
Is there a loot cap to the treasury. Theoretically would you be able to hold tens of millions of loot in it if you never collected ot over time?
Question:
Is there a loot cap to the treasury. Theoretically would you be able to hold tens of millions of loot in it if you never collected ot over time?
Last edited by DaveTheOctopus; January 12th, 2016 at 02:44 PM.
1/ People have been complaining that removing TH sniping meant no loot generated from thin air anymore, so they are introducing a new way for generating loot. Globally, loot cart means 2 things :
- Defender will now lose less than attacker will get.
- Loot going to the loot cart is "protected" so less can be stolen from it
2/ Why do you assume it will be pretty small ? Noone knows so why complain about it already. I guess it's % will de dependent on league, which would seem logical as you have more chances to lose more in higher leagues.
IGN: Steph - TH 13 - LVL 263 - 2B+ GG/EE - Max cups: 5694 - BK 75 AQ 75 GW 50 RC 20
300/300 LVL 14 Walls
Could there be a button to collect all your loot from you mines, collectors, and drills, Like the rearm all button for traps and load all button for x-bows?
To the dev team....
BAD IDEA ! Here's the problem i foresee..... the change needs to be signifigant enough to actually make a difference.... and if this 5 star thing is signifigant....people are going to stay in a league they can easily collect it.... so, que the cup dropping.....again.
I say get rid of the graduated win bonus.... or make it worthwhile....this will keep players trying to get into the higher leagues and allow them to progress while they are there.
We need simple and fun, like clash was before the th 11 update. You will never replace the amount of loot that was being generated by 80% of attacks being th snipes with little fixes...
I'm actually surprised there hasn't been a thread started already upset that the "star bonus" won't provide any additional loot generation for those milking in silver, and hence it's terrible, and broken, and SC doesn't listen to their customers, and this game is dying, and on and on...
I don't find the game complicated... And raiding dead bases is not only about making it simple, it's about being lazy. You don't show any skill doing that, and this game should be about rewarding skills. Dead bases should be the exception, which is exactly what they are right now, that shouldn't change.
IGN: Steph - TH 13 - LVL 263 - 2B+ GG/EE - Max cups: 5694 - BK 75 AQ 75 GW 50 RC 20
300/300 LVL 14 Walls
They seem to just be tacking on things now. Adding more elements to the game only make it more confusing. Not a good sign.
All they needed to do was increase the generation of collector loot. Collectors always balance losses, if losses are now 600-900k daily, just change collectors to generate that much. Raids make your gain.
Simpler is always better.
IGN: kmb08753, lvl 174, TH11, SV: 5212