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  Click here to go to the first staff post in this thread.   Thread: Star Bonus, Treasury, Loot Cart and more!

  1. #1711
    Forum Veteran C0CBandits's Avatar
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    Quote Originally Posted by BurkeKnight View Post
    Just to be fair, people do have other lives to live than Clash.
    Most times, I just log in to clooect and attack, then start training for when can log in next.
    Worked for me pre-update and still does, post-update.

    However, you got them on the costs.
    Seems like not gaining much for all those expensive troops, especially when the person claimed that less expensive troops worked.
    Just to be fair SC should keep the freedom of game so what about hardcore farmers and/or leaders whos loved to lead a clan, been online 15-20hrs a day, donate a lot etc etc.....any coc addict can tell you how much PAIN we have got by the "biggest update ever"

    Lastly....pre-up I had 7-800 attacks won and 17-20k donations in a season(I am working at home).....now it is only 80-120 attacks won and 8-9k donations...so you can easily count how everyone (hardcore players) got forced to be offline.
    Casual players might never gonna feel what we feel right now but we all know....the fun turned into a job...we dont like it.
    Last edited by C0CBandits; January 18th, 2016 at 12:41 AM.
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  2. #1712
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    At Some Point

    At some point we have to accept that this car is being driven by a student driver. The CoC developers have proven with the TH11 update that not only do they not know what they are doing, but that they think that what they are doing is right, and it doesn't bode well for the future of the game. They're going to keep putting out bizarre and overly complex fixes until one day the game retains only it's most hardcore players who pay enough to keep a small team to update the game now and then.

    Right now the only thing that can save this game is a new development team that overhauls the game experience/returns something like the TH snipe. End of discussion. Not sure how munch longer I'll be playing. It's a shame.
    Last edited by dave668702; January 18th, 2016 at 02:02 AM.

  3. #1713
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    Another new changes in gameplay yet they can't solve botting. Lol

  4. #1714
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    war search?????

    Quote Originally Posted by Anoushka[Supercell] View Post
    Hello Clashers,

    As mentioned in our latest posts, we’re currently working on an update that we intend to roll out as soon as possible. In the meantime here is a preview of what’s coming:

    Introducing the new Star Bonus! Win five stars in Multiplayer attacks in order to win a daily resource bonus!

    Housed in your Clan Castle, the Treasury is the safest place to store resources. Your daily Star Bonus and War Loot Bonus are automatically stored in the Treasury for safeguarding and only a very small percentage can be stolen.

    Last but not least, we’ll introduce the Loot Cart. After your village has been attacked, a percentage of the stolen resources will be added to a Loot Cart in your Village. Once you collect the resources from the Loot Cart, these will be transferred to your Treasury for safeguarding.

    Besides these new features, the update will also include a few bug fixes and battle balancing tweaks.

    We’ll provide more details soon, stay tuned, and let us know what you think!


    - Clash of Clans Dev Team ​
    I know loot is the hot button issue but the war searches are almost comically bad at this point.

  5. #1715
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    Now everything in this game suck!!

  6. #1716
    Trainee tyf000n's Avatar
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    Quote Originally Posted by xwejx View Post
    As an engineer, I was taught that the best design isn't achieved when there is nothing left to add, it's when there is nothing left to take away. I.e. the simplest design that gets the job done is the ideal. Supercell flips that on its head, and just keeps adding more and more stupid shyt to their game, and it's making it worse and worse with each iteration. Stop already! Just stop.
    As a builder, I can agree with your analogy.

    Perhaps Supercell could take heed from these lyrics by The Living End...

    '...Don't go getting yourself in a knot
    Looking for the story but you have no plot
    Communication lines are starting to rot
    And I can't give you what I haven't got...'


  7. #1717
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    I just want to add that this update sucks and hope its tabulated somewhere. Additionally, too slow on a change its already been 2 months

  8. #1718
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    Quote Originally Posted by nahitzen View Post
    My th9. And th11 are doing fine at master and champion
    I was more pointing out how ridiculous the state of clash is down low. More an argument they need to make league bonuses helpful to the point that people can practice and lose but aren't put too far behind if they "win" by a single star loot wise at least.

    Ive been working on my air attack since I don't really need elixir saving gold. About to have to switch to mass witch with golems getting too much dark elixir. As a (9.5) new TH 10 saving loot for my first inferno I'm a tasty fish to eat

    there are many things one can do to help keep themselves from being leveled.

    lvl your base in the correct ways. doing your walls first will keep you loot poor and not a viable target. That will also make you at a glance look better than most... they will pass.

    Never rush your TH. There should be two "are you sure" screens before you do that when not complete or have a level restriction. I broke my first account gemming him to TH 10 for infernos and max drags to hit TH 8....yeah it was bad. He's a really broke account now. Almost had him nursed to functional state pre update. My mini is 9.5 or basically new TH 10 as far as defense goes

    I just started raiding again in earnest. I'd done some test raids with my normal TH 9 raid attack and just wasn't working in TH 10 "shoes". I had a rough start and new update makes things tricky but I've found a new nitch. I'm not overly happy with the game. If I hadn't been keeping up with all my upgrades it would be impossible. Or seem that way.

    the way I find easier targets to get me trained up is: search for base to attack. Good=attack Bad= AQ drop in corner, quit, repeat step 1

    can make money with my air attack doing that looking for the rushed AD bases hiding. Couple lava 20 minions rest loons. Minions lvl 5 else is maxed. Course I'm giving someone else a bad day. I'm not gemming my collectors. Won't pay to help SC.

    Its rough playing knowing that a lot of people are hurting for loot and I'm taking theirs. Name of the game. Just saying the ratio of loot vs upgrade cost of raiders seems drastically off if most people I see have boosted collectors and where's that loot going.

    Rambling...It doesn't feel right attacking in this game environment. I feel like the bad guy. I'm gonna get my infernos, if I can save the loot up, and see what happens. Most of the bases I look at with loot but pass look like mine with infernos.

    Im still too scared to hit infernos with raid troops. Maybe I'll have some fun when I'm doing the mass witches. The witch skellies was a decent viable option on open style bases. Until the nerf, but I can see the need for it though. Eq and "max attack" made more open formats popular again. Just had a war with anti 3 star bases like that. Big blocks non symmetrical and TH close enough to edge to tempt 4 eq spells to get 2 stars.

    Anyway. I guess the punchline. It's weird in clash still. All the dead sniping bases down here like dead soldiers rolling in raid and trophy dropping pond...and if the gem boost is still going on and people are having problems...the collector rates really need some tweaking so people can stop boosting collectors. Let them boost the new collectors for awhile and kick start things again.
    Last edited by Kraven001; January 18th, 2016 at 04:42 AM.

  9. #1719
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    Yay and nay

    Quote Originally Posted by tyf000n View Post
    As a builder, I can agree with your analogy.

    Perhaps Supercell could take heed from these lyrics by The Living End...

    '...Don't go getting yourself in a knot
    Looking for the story but you have no plot
    Communication lines are starting to rot
    And I can't give you what I haven't got...'

    Yea I do agree with you here but I disagree with never adding anything else. I think it's good for the game to add new content BUT it should be relatively simple stuff for the most part. I'd love to see a new troop added even if it has some similarities to an existing troop. I also really like the addition of th11 and the new lvls for troops and defenses (relatively simple). But the new shield system is a cluster in my opinion (too complex and just takes away from the fun of the game for just about everyone I've heard from). Just ditch it supercell, chalk it up as a mistake and let's go back to the way it was before th11 update. Problem solved

  10. #1720
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    Quote Originally Posted by nahitzen View Post
    If higher leagues where more profitable.... More people would puhs ther, so, you would see more non maxed bases at titan. While only weaker players stay at lower leagues
    before this update i was weak th10 and i could do farming in gold 2 and 1 so happily, i upgraded camps and barbarian and archer before this update.... when update released, I couldn't find dead bases at gold league so I pushed league to champion bc bonuses… the bonus is great but you couldn’t find dead bases for scoring at least one star. Scoring 2 stars needed you build war troops (gowipe) and use at least 3 spells (so expensive). When you are weak th10 your main target is th9s but I saw just destroyed th9s without any semi-full collectors and when I turn it off my phone and come back again, I saw clashers destroyed my base with max golems, wizards and tough heroes… I think champion and master 1 league is a rigid league which builded for maxed th10s and th11s not for weak th10s or maxed th9s….

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