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  Click here to go to the first staff post in this thread.   Thread: Star Bonus, Treasury, Loot Cart and more!

  1. #781
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    Yay!!!

    I am really excited to see this update come out. Hopefully it will help me save loot for upgrades and stuff!

  2. #782
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    That's wonderful news! Thanks Supercell, for listening to your players and coming up with solutions!

  3. #783
    Centennial Club UsernameAlreadyInUse's Avatar
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    The 5 star bonus ...... It will encourage players to be active everyday, so less dead bases. (I think)
    Quote Originally Posted by Liam Neeson
    I dont know who donated gobs to my war clastle. But I will find you and I will kick you.

  4. #784
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    I don't see how this is going to help "the loot problem". This isn't really injecting more "loot" in the game. Its only smoke and mirrors. Get real SuperSell, and fix the problems, not give a bandaid for a shotgun wound.

  5. #785
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    Quote Originally Posted by Stede View Post
    A daily quest. Cute. Can I call it World of Clans now? Which doesn't solve the loot / resources problem at all because it will decrease offers uniformly, as well - making attacks less lucrative, as well as reducing losses. This kicks the can down the street. A loot lost refund that you get to hide more deeply? Why?I just don't get it. The resource model is a SNAFU right now due to the new systems, and rather than trying to tweak those so that they are properly balanced, we get more new systems to fix the stuff the previous new systems threw out of w♥♥♥♥.This is the hare-brained new stuff we get from you guys - no word on Heroes in War or fixing the War Balancing to account for down heroes. Oh - and then we get the daily quest - like it's an MMO. Yeah, tell your behaviorist to KMA.I've about 1300 gems left and then I think I'm putting the game down. I'll miss my Clanmates, but another quarter of them probably won't even make it as long as I will. It takes a special kind of stupid to take the lightning in a bottle that Clash of Clans was and smash it like this. But that seems to be the #1 rule of F2P - if it isn't broken, then you're not monetizing it enough.
    nonono, its not like that. Lets compare before and after.

    before: attacker takes 300k gold from defender. In other words the 300k moved from a place to the other.
    after: attacker takes 300k, those 300k are as stealable as in the before system, but now the defender gets for example 50k gold out of thin air that goes to the vault. Yes its better protected, but it doesnt means less loot in the game because that 50k wasnt even there. In both system(before and after) the 300k are equally lootable, but in the new system, a small percentage is generated out of thin air after each attack, resulting in a little more loot im the system.

    so it looks like this: when you are searching for a base you will find: what you found before+a small percentage of what its generated each attack+ the extra loot that comes into the system due to the 5 star bonus. So there will be more loot on the system, and you will be benefitted by the system itself as you will lose less resources compared to before.

    as for the war loot being more secure, it was already a 5% that was stealable, so it doesnt have much effect for this percentage to get reduced. Its also really beneficial if you are an active war player.
    People calm down! The update haves a silver lining:

    http://forum.supercell.net/showthrea...07#post5877007

  6. #786
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    Quote Originally Posted by SandyCV888 View Post
    I don't get this at all. The proposed changes should be new gameplay down the road. NOT to be used to fix the game they messed up. There has been thread after thread of great ideas to fix the loot issues. Easy, non complicated, recognizable fixes. I fear this will run off even more players by changing the game (even more?!) they have enjoyed for years. Who is running the show? SC keeps doing the exact opposite of any successful business.

    I'm not saying these changes won't work or eventually be fun. The timing to introduce even more new gameplay is seriously ignorant. Keep it simple for now SC. Let the players calm down and enjoy the game again by doing simple fixes. Then feel free to introduce new gameplay.
    Its not as complex as it looks, its not somehting you got to give much mind actually.
    People calm down! The update haves a silver lining:

    http://forum.supercell.net/showthrea...07#post5877007

  7. #787
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    Quote Originally Posted by Progenitor View Post
    I don't see how this is going to help "the loot problem". This isn't really injecting more "loot" in the game. Its only smoke and mirrors. Get real SuperSell, and fix the problems, not give a bandaid for a shotgun wound.
    5 star bonus=loot injection
    attacker getting the same from attacks while defender loses less than before=loot injection(if you take 300k from me but thye system gives me a percentage of what inlost, that percentage is new resources)
    People calm down! The update haves a silver lining:

    http://forum.supercell.net/showthrea...07#post5877007

  8. #788
    Millennial Club 2200361's Avatar
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    Hm... Interesting SC! Nice attempt at a fix for the so called "loot problem"

    Let's see if it works!

    Reaper

    ​rip forums, ty guys for everything

  9. #789
    Super Member kah112's Avatar
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    We intend

    the word "we intend" scares the hell out of me.


  10. #790
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    Quote Originally Posted by madafunka View Post
    How about you just start with something a lot less complicated. you did promise this after all. And you know there is nothing "significant" in the changes you made to the loot bonus with your update. Just give what you promised.
    I don't understand what is so complicated. I don't find anything complicated about this whatsoever.

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