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  Click here to go to the first staff post in this thread.   Thread: Star Bonus, Treasury, Loot Cart and more!

  1. #371
    Senior Member U235's Avatar
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    Nice to see loot changes and the implementation of ideas that were made in the forum..thanks for listening to the community SC.

  2. #372
    Fresh Spawn
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    Planned SC update

    All attempts to correct the December update are welcome. If sniping and trophy dropdown is a problem, the successful defendor could receive a reward from the attacker.

  3. #373
    Pro Member bubbaj24's Avatar
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    Seems like you made it more complicated then it has to be, but interested in seeing how it will turn out. Not sure it will be enough to keep the "dirty casuals" around unless the percentage is high.

  4. #374
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    Quote Originally Posted by mydanes View Post
    I am anxious to see this implemented. Reward for being attacked is a wonderful idea also. Nice work sc
    well you are not rewarded for being attacked you still lose resources.....the whole point is you not to loose so many so u can't develop and for the attacker to gain more.
    actually the game was working fine and they screw it so hard and now they just try to cover their mess with complex solutions.
    to sum up they try to bring the game economy like it was before after playing with the nerves of the customers.
    the bad thing is that even now they didn't learn from their mistakes they do not create a beta server to test their idea they just repeat what they did with the update with the hope their idea will work this time...

  5. #375
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    Difficult to preview

    About this changes:

    Is difficult to preview if this changes will bring back the fun again.
    Is difficult to preview if casual players will return to the game.
    Is difficult to preview if the game will be playable for everyone.
    Is difficult to preview the success.

    Lets lear with the past:

    1-SC change the main mechanism of the game putting the TH inside with the "Clash was never intended to be played that way" stupid thing and everyone hated it.
    What to learn: In case of success don't change!
    2-People like to play the game according own strategy and way. Some people like to play with TH outside, some people like to play with TH inside, some people like to sniping, some people don't care about sniping, some people like to play wars, some people dont. etc etc etc. People hate to listen "Clash was never intended to be played that way" because people don't want to play as SC is trying to force.
    What to learn: Let people play their own way and once again, don't change it.

    So, the answer about this change intented to fix the huge mess you cause is that you have 2 options:
    1: Make the changes you are telling and cross your fingers to work properly.
    2: Come back with TH outside restoring the soul of the game, restoring the mechanism that give you the succes, dismiss 2 or 3 trainees, and everyone come back to happiness.

  6. #376
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    Quote Originally Posted by mfield View Post
    How is getting "free loot" for being raided any more dignifying or any more "the way the game was meant to be played" than TH sniping? Now SC is just messing with our heads.

    Also, the name "loot cart" sounds strange. Why not call it "salvaged loot" or "hidden loot" or "reserves".
    I don't recall ever talking about dignity in getting raided? I also can't see where this has anything to do with this forums "game was meant to be played"

    I appears to are trying to bring in exterior issues to this

    It's a very basic system for generating loot into the economy, simple as that - it's like a little insurance policy when you get burgled

  7. #377
    Super Member temreki's Avatar
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    I'm glad that SC is taking the time to attempt to fix a few issues, but I can't help but look at this announcement through the lens of the TH11 release debacle. I just wish that they could come up with some simple, easy solution instead of adding three more layers of complexity to farming/loot saving. Even after two+ years of daily gaming I still have trouble remembering everything.


  8. #378
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    Quote Originally Posted by Woogie View Post
    I love the ideas behind all the proposed changes except loot cart.

    "Last but not least, we’ll introduce the Loot Cart. After your village has been attacked, a percentage of the stolen resources will be added to a Loot Cart in your Village. Once you collect the resources from the Loot Cart, these will be transferred to your Treasury for safeguarding."

    The way it is described you are going to be get more resources the worse you defend. The more you have stolen, the more you get back? I think it rewards poor game play. The loot should be based on how well you defend.

    Also how do they propose this work? Do magic Goblin fairies create the loot for you?
    Agreed. They should simply give the nexting gold cost of anyone visiting the base and complete army cost deployed by the attacker irrespective of percentage destruction. This would properly reward a good defence.
    I keep getting raided by 200k army only to lose 100k elixir, I would be happy if i get additional 200k elixir used by the attacker. They may add some league bonus too for a successful defense and assign some weight to them.

  9. #379
    New Guy MrGr1nch's Avatar
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    Quote Originally Posted by LigiMeon7 View Post
    First!
    I am so glad that after the past 4 weeks of chaos in the clash of clans economy, their is someone like this... Well done kid. Well done.

  10. #380
    Centennial Club Erland's Avatar
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    Quote Originally Posted by Anoushka[Supercell] View Post
    Hello Clashers,

    As mentioned in our latest posts, we’re currently working on an update that we intend to roll out as soon as possible. In the meantime here is a preview of what’s coming:

    Introducing the new Star Bonus! Win five stars in Multiplayer attacks in order to win a daily resource bonus!

    Housed in your Clan Castle, the Treasury is the safest place to store resources. Your daily Star Bonus and War Loot Bonus are automatically stored in the Treasury for safeguarding and only a very small percentage can be stolen.

    Last but not least, we’ll introduce the Loot Cart. After your village has been attacked, a percentage of the stolen resources will be added to a Loot Cart in your Village. Once you collect the resources from the Loot Cart, these will be transferred to your Treasury for safeguarding.

    Besides these new features, the update will also include a few bug fixes and battle balancing tweaks.

    We’ll provide more details soon, stay tuned, and let us know what you think!


    - Clash of Clans Dev Team ​
    Sounds interesting. let's see how good this latest update, whether it makes everyone satisfied tau contrary
    A real diplomat is one who can cut his neighbor's throat without having his neighbor notice it.”
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    Trygve Lie -



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