I think they are making good ideas to comeback all of the negative feedback, but I do get the feeling that the game is becoming very complicated.
Level 156 - Town Hall 11
BH7
Clan: Karma Rising
TH9 25.1.16 TH10 1.8.17 TH!! 17.9.18
When will the next dark barrack monster come out
This is exactly the problem. It is How SC has always updated the game. One bad idea backfires. New bad idea is implemented to lessen pain from previous bad idea... It kind of works, but backfires also in a different way. Third bad idea is created, so on and so on. At this point we have a quilt made of bad ideas all stitched together, a company who never takes responsibility for them, and a game we all love (or used to love) that will inevitably fail because of the way they design it.
Maybe its time to do some real beta testing SC. But they dont and wont... So when they flop with this update ill be right back here with some popcorn to watch the fireworks. Tbh i havent figured out the shield system, gave up on being forced into high leagues, crushed on defense, and forced to wait hours for spells and heroes between each attack. No plans to figure out this new confusing garbage either.
Youre going in the wrong direction SC. Maybe your update will fix the game a little... But you have damaged it a lot. Also your track record speaks for itself. Why arent clouds fixed? How long has that been a problem? How about unfair war matchups? Nah... Lets add a few more things we dont need and make the game even more difficult to understand...
The clock is ticking on this game. People will only put up with so much before they through in the towel. Adding more complicated mechanisms to the game is not the way to go IMO. As stated already in many posts in this thread keep it simple.
"Simplicity is the ultimate sophistication"
Leonardo da Vinci
Last edited by C0CBandits; January 15th, 2016 at 07:24 PM.
IGN GRASSY | LV220 | IGT #90LGY2G9 | PB 5840 | 17K+ WON
MAX GG/EE | HH 16 MIL | FIN 550k | WAR HERO 1506
450k elixir and gold and 700 DE...
Hurray!
level 65; Maxed everything, around 850 VP; GBE 42, 17, 17. PSC 75 TH 34, 14 TD 30, 10 BH 29 BD 32
First of all, I'd like to say thank you for sending this out for us!
Now have doubts:
- In the star bonus there has to be some kind of balance for players in low and high town halls, so how will this depend on? League? Town Hall level?
- How much percent is a small percent? Usually it has to be less than 5% of course.
- All right, now I don't have to throw bricks at a wall every time I get atacked by a town hall, but how many resources will we save? And how much time do we have to save those resources?
- How much loot can the Treasury store? Same as clan castle or more?
- When are you going to implement a player-suggested idea? If these were, then are there any threads you can link?