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  Click here to go to the first staff post in this thread.   Thread: Star Bonus, Treasury, Loot Cart and more!

  1. #1411
    New Guy
    Join Date
    Dec 2015
    Posts
    42

    wow not experience I'm getting

    long wait times

    no resources

    get pounded by gowipe and quad quake

    empty clan chatter compared to pre th11 update

    just dropped from masters 1 to crystal 3 to see how that goes

    coc is just no longer the experience I looked forward to each night

    less and less reasons to continue

    SC you killed it

    was well playable and fun, now well leaveable and a chore

    Quote Originally Posted by lewisb01 View Post
    TH9
    AQ6
    BK5

    Me and a few of my friends have a clan, we play when we can (playing for about a year now). I'm a TH9 they are a TH8 and we don't seem to have any issues gathering loot. It does help we have the 1 gem boost right now.

    Every time I get hit I get wiped for roughly 350K of each gold/elixir and loose about 2k in dark, which sucks but I get a 16hr shield and then I usually in that 16 hours can get 3 to 4 raids in (I'm adult with kids with a job and 30 minutes in 16 hours is not hard to do). With being in master league 1. I typically get the max bonus and obviously the loot I steal and I have plenty of loot to upgrade defenses.

    With that said I'm not at TH10 or 11 so I can imagine the upgrades up there are quite pricey and could see the issues some are complaining about but down here in TH8 and 9 life is just fine since the update, because the shield goes down in increments my little clan is making more loot now than ever before.

    I welcome the changes that SC is giving us.
    Last edited by brendlefish; January 14th, 2016 at 12:19 PM.

  2. #1412
    Millennial Club QueenBeeq's Avatar
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    Apr 2014
    Location
    Tennessee
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    1,070
    I think it is funny that Supercell (SC) say they are listening as the community has offered soooo many simple yet impactful changes SC could make yet SC instead pulls these crazy convoluted ideas out of their butt which will have very little positive impact on the real issues and take far more development time to implement.
    Leader of clan Ironclads. We are always looking for new members. We value camaraderie, teamwork, and maturity. We war once a week thanks to the Opt In/Out feature that gives players choice! Chat is kept clean and respectful. Come by and say hi!

  3. #1413
    Banned
    Join Date
    Dec 2015
    Posts
    391
    how about a temporary roll back to the old system until these new features are implemented? As a TH8 I haven't progressed at all since update and am struggling to maintain an interest in this game. The 1 gem boosts are useless to me as those resources just go towards feeding TH9 that raid me constantly. I am fast falling out of love with clash and anything Supercell. I tried to adapt but it's too stressful and depressing now.

  4. #1414
    Junior Member
    Join Date
    Jun 2013
    Posts
    72
    Why do they always reward for a poor base ? Here is the description for loot cart:

    Last but not least, we’ll introduce the Loot Cart. After your village has been attacked, a percentage of the stolen resources will be added to a Loot Cart in your Village. Once you collect the resources from the Loot Cart, these will be transferred to your Treasury for safeguarding.

    OK they are going to give a loot bonus for all resources stolen into the loot cart will say 5%, why not reward good defense by also adding 10% of all loot not taken into the loot cart providing at least 50% of the attacking army is deployed. This would reward those bases that have good defenses.

  5. #1415
    Banned
    Join Date
    Dec 2015
    Location
    Your mom's house
    Posts
    494
    It's astonishing how you guys can continue to come up with the worst ideas for Clash of Clans. Thankfully I quit months ago, and can sit back and laugh at your blunders. Can't wait to see how much money you guys lost on CoC next year...

  6. #1416
    Forum Master Saleh47's Avatar
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    So will we get more details today? Hope we do
    Bored from full inbox messages? Want to get exactly the results you want? Here is the beta version of
    your best chance to get players and clans you want!

  7. #1417
    Banned
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    Mar 2015
    Location
    Nottingham, UK
    Posts
    809
    Quote Originally Posted by TooProForYou View Post
    It's astonishing how you guys can continue to come up with the worst ideas for Clash of Clans. Thankfully I quit months ago, and can sit back and laugh at your blunders. Can't wait to see how much money you guys lost on CoC next year...
    If you quit months ago stop trying the cause hassle on this forum and clash royale. Just do one

  8. #1418
    Junior Member
    Join Date
    Jul 2015
    Posts
    77

    Build time reduction bonus over loot bonus

    Lot can be won in attacks rather than these loot fixes..
    I'd rather see a reduction in spell and troop build times than more patches over patch over patch.

    Turning off my phone for 2 hours for builds is ridiculous.

    When I have only a few hours each day I'd like to be able to do more than just one attack. What fun is it to attack for 3 minutes and then have to leave the game for a build to happen. Instead of loot carts make the reward build reduction bonuses.

    I'd much rather be attacking more for loot than turning off my phone waiting for loot to build up.

  9. #1419
    Fresh Spawn
    Join Date
    Jan 2015
    Posts
    6
    I actually thinks it fixes a lot of problems with the game. Pre-update, my th was outside because I had a hard time keeping high amounts of ressources. After update it got of course worse, I could not keep more than 2.5 millions of ressources. I got 3* raided in a row. Even when I raided twice a day for 200k each, I started the week at 2.5 millions and ended it at 2.5 millions. I could not imagine how to get the 7 millions required for upgrades, except by buying gems or raiding 6 times a day, which either would not happen.

    I calculated how the loot cart would help this situation. I estimated the returned loot to be 20%, the treasury max and % lootable to be the same as the CC (1.8 million for a lvl5 clan, 5%). Turns out, even if I got 3* raided each time, I would still be able to reach about 4 millions before hitting a wall, and that was in half the time before the inclusion of the loot cart.

    So this seemingly simple trick has actually a massive impact on the game's economy. And I did not even include the star bonus because I have no idea what the amount would be.

    So congrats SC, I actually think you've managed to solve the problem I had with TH11 update. I can't wait to see the real numbers though.
    Last edited by TGA; January 14th, 2016 at 01:32 PM.

  10. #1420
    Centennial Club
    Join Date
    Dec 2015
    Posts
    162

    Please oh please do not nerf anything

    Nothing is worse than when you give us something and we get used to it. Then only to have its strength taken away.

    I actually play the game and make tons of loot. Also easily fill my storages without it being taken away like these non players complain about.

    Please don't mess things up for attackers to satisfy those that only collect storages.
    Last edited by Kleendroid1964; January 14th, 2016 at 01:32 PM.

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