You are so right.Dear Supercell...
I am astonished at your newly proposed 'improvements'. It sounds like a long list of poor fixes to solve a problem that should not be there in the first place.
Your changes were very successful... You now need pretty strong armies to win battles and you have a limited window to do them... So, if you want to make enough progress a player has to use gems. And he has to play. A lot.
What you failed to realise, or do not want to understand is that a vast majority of players, who do not pay for gems and use little gems, do not want to play several hours every day. And then they do not use the game, they do not want to feel worried or know they are actually going backwards...
Exposed TH was the answer to this normal human emotion. Players could choose if they wanted to attack or not, play it safe, play it slow and if they wanted to accelerate their progression, then they would buy gems.
You have made the decision for them and if they do not play they go backwards. My little son, who is 10, used to love your game. But he mainly (used to) play at weekends. Now he looses too much loot during the week to make it fun.
So you have looked us with resources thanks to the 1-gem boost. Great, loads of great targets. But the game still remains for hard core players only.
So you are now proposing to secure some of daily bonus... Great, another incentive to play more.... How do you do so with a limited time window ? Ah, you have to use gems....
So you are now offering to secure some of the loot and gave some of the stolen loot back (what ?? The game looses track with realism...). That will only reduce available loot gained during attacks. So in the end it will be break even.
If you want to answer the criticism, you have to offer the possibility to player to chose at what rate they progress: slow if they do not buy gems. Fast is they purchase gems. But you cannot hit them and kick them out if they do not give you money... You will be left with a very peculiar player base with no mass players to do all your marketing and attract more players. You are suffocating yourself very quickly...
How many times will you have to be told and I am sure you can see it from your server tests. Players are moving away. Wait too long and they will not come back. 90% of my clan is all gone. All the kids and teenagers are gone.
Is that really what you want ?
Please, be so kind to write a personal review in App/ Playstore.
Oh, and don't forget to rate this game with the amount of stars you see fit.



