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Thread: How best to attack this base to avoid just getting 1 star

  1. #1
    Fresh Spawn
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    How best to attack this base to avoid just getting 1 star



    we have this base in our opposition across four of their th9s. How best to attack it to get 2-3 stars and avoid not getting in to the th for at least the second star?

    Any advice appreciated, we have max to mid level th9s to attack it with lv10-20 heroes.

    thanks

  2. #2
    Millennial Club Ridley123's Avatar
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    If you just want a 2 star do 4 earthquake on those inner walls, do a gowipe from that side and you've got 2 stars. For a 3 star consult someone else.

  3. #3
    Trainee
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    You could do a golaloon, take one golem to kill queen and one air defense, then take either 4 or 3 lavahounds and a couple of balloons, Rage your troops as they go for the defenses. Teslas are in the middle but if you are left with an extra lavahound when you get to the middle it should be fine.

  4. #4
    Senior Member
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    Looks great for queen walk on AD with queen next to it. Then lavaloon the remaining 3 ADs
    IGN: anonymous (TH 9) ; Yowser (TH 8)
    Pm me learn the most effective th 8 war strategy out there: Fishhog! Or if you want a base to be tested by my strategy. Can't get the deployment right? Ask me for advice

  5. #5
    Forum Elder
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    4 quakes, 1 jump, 3 golems, 5 of your own witches +2 cc witches, 6ish backend loons or hogs, and the rest wizards. Quake in to the tesla by the queen, funnel appropriately, jump out of the core, use backend troops and remaining spells appropriately.

    My last 3 attacks with this composition on open bases have all been 3 stars with a complete guarantee of two, and it eats bases like this for breakfast.

    On this one, you might even consider more witches and 8 quakes to hit the left and right tesla compartment. Then the entire base is wide open and it's a stupid easy mass witch with your 3 golems.

    PS from an offensive standpoint, if your heroes are level 10-20 the word max belongs no where in your post.
    Last edited by tyler4; January 8th, 2016 at 04:55 PM.

  6. #6
    Banned
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    Pretty straightforward CB laloon. 1 max Golem in cc, 4-5 wiz, 3-4 hounds, rest loons. 1 jump, 3 rage, 2 poison. Lure cc, double poison if anything but hound or golem. KS into AQ and AD, laloon the rest of the base with a rotational deployment.

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