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Thread: Decrease training time and heroes' recovery.

  1. #1
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    Decrease training time and heroes' recovery.

    Reducing cost of training troops and reducing the time it takes to train troops will allow us to attack more bases so we can obtain more loot.

    Under this new model, I can't really get more than 4-5 full on raids before getting kicked off. Thats using hero and spells only every other attack or so only.

    I'm TH9 and heroes at 23+24. Recovery is around 1hr 15min. That is ridiculous. Without gem boosting you can only use your heroes for 2 raids in your 3hr 30min game time.

    While we had and have this gem boost for resources and barracks, I was having a lot easier time raiding and finding good bases that I can attack.

    Now that only resources can be boosted for cheap, raiding has gone back down to bad.
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  2. #2
    Millennial Club Freddy2015's Avatar
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    2 words-Less profit.

    leeets get roiight into the news..
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  3. #3
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    Quote Originally Posted by Freddy2015 View Post
    2 words-Less profit.
    Profit is great but when people get bored of waiting 2 hours to use hero / spells they will stop playing and SC loses money anyways.

  4. #4
    Millennial Club Freddy2015's Avatar
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    Quote Originally Posted by Kestin View Post
    Profit is great but when people get bored of waiting 2 hours to use hero / spells they will stop playing and SC loses money anyways.
    They dont lose money because all the top players gem their armies.

    leeets get roiight into the news..
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  5. #5
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    Quote Originally Posted by Freddy2015 View Post
    They dont lose money because all the top players gem their armies.
    I sure as hell don't want to gem my troops. I think decreasing troop/spell training by 20-30% would be good for specific troops.

    Hero recovery needs to decrease at least 50%. Its not nonsense it takes over an hour to recovery.
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  6. #6
    Millennial Club Freddy2015's Avatar
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    Quote Originally Posted by iamBUBBA View Post
    I sure as hell don't want to gem my troops. I think decreasing troop/spell training by 20-30% would be good for specific troops.

    Hero recovery needs to decrease at least 50%. Its not nonsense it takes over an hour to recovery.
    About spells they lowered them from 30min/45 min already,usually for me i always wait for spells and my army is just sitting doing nothing.
    About heroes didn't they used to take ~2 hours 30min to heal some while ago?

    leeets get roiight into the news..
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  7. #7
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    Quote Originally Posted by Freddy2015 View Post
    They dont lose money because all the top players gem their armies.
    The top players that are sitting in clouds right now for longer than it takes to regen heros and cook an entire army?

  8. #8
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    decreasing troop and spell cost could also help the shortage

    but this should definitely be reduced, hero times should max about ~80 mins and troop time needs to be a bit shorter
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  9. #9
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    This is actually a great idea. It would also be a good move for SC. Might go far to quiet some players upset recently.
    If they reduced time by 20% across the board it would be great.

  10. #10
    Millennial Club Freddy2015's Avatar
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    Quote Originally Posted by Kestin View Post
    The top players that are sitting in clouds right now for longer than it takes to regen heros and cook an entire army?
    Na they dont sit in clouds while waiting for army to cook before they cannot risk finding a base and not having full army.

    leeets get roiight into the news..
    retired from coc
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