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Thread: NEW Guide for Rushing to TH9!

  1. #41
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    Quote Originally Posted by randerthall View Post
    IMHO calling optimising "rushing" is misleading. As per getting rekt by max 10s and 11s, that was when I was a 9.5 and I was now seen by the big boys. As a 9 I admit to getting rekt thrice by max attacks by 40/40 th 10 raids but when I got my infernos as a baby 10 the hurting stopped. Max gowipes, gibarch, mass dragloon zapquakes by max 10s and 11s could only 2 star me. Lavas, max 9 def and infernos prevented the wipe. If I only had skulls, max 8 def and infernos I would get wiped. Everyone knows that the first few weeks of a 10 are the worst but I survived and thrived because of max def. Sure I got raped loot wise but because of loot , league and daily bonus in champs anything I lost I earned back in 1-2 raids. Plus how many new 10s do you know can go head to head with mid to max 10s and win with 9 troops? They could if they were maxed. Sure loot is plenty in silver but thats easy. Here in champs loot is pretty much the same but you get better in attacking faster.I'm not saying rushing doesn't work but a rusher even if he had a 2-3 month headstart will still not be that far ahead skill wise. Sure you might have the troops and heroes but could you wipe a player who optimised if your attacking strat is gibarch? Can you easily analyze my base and see where my traps and pathing will lead your troops if you attacked me? Now I might not have the troops and royals but I would have the skill to 2 star you with what little I have and be more successful in war because I hit high and stay in more competitive leagues.In farming in Champs 3, I now use Valkyrie Tornado which has a cook time of around 40 minute but is faster when queued and I only use 3 elix spells plus poison to save up for my campsites. My farming troop is optimised for core penetration and ensures I get 70% for the 100% league bonus. I also optimised my farming to make 3 raids per shield.
    Paragraphs, its a pain to read like this

    I myself always call it strategic rushing. But I do reply on threads that hate on rushers in general

    The problem here is you think that maxed TH9 + inferno is far stronger than maxed TH8 + infernos. The fact is, infernos contribute so much to your defense that everything else is almost pointless. TH8 level is around 75% the strength of TH9 level; but when you add infernos, TH8+infernos is actually around 85% the strength of TH9+infernos. How is that so, you may ask. Calculate yourself the hp and dps of multi infernos. At lvl1 itself, an inferno is 150 dps, which is equivalent to a level in all your teslas, AT, cannons combined. Their hp is so great that a rushed TH10 core is twice as durable as a maxed TH9 core. So before you get infernos, nothing else matters. This is why I always say inferno-less base = defenseless base

    Do you think 2 stars is a good defense? Because you may easily lose 300k per defense, while a rusher would lose 400k per defense, insignificant.

    Loot in champs definitely isn't as good as crystal, not even half as good. Please, do show a replay of 7 spell capacity bringing down a mid-maxed TH10, I'm a TH11 with maxed warden and I'll say its a stretch if I do it so easily. And I bet you boost heroes to do that. A 40min cook time army getting 320k per raid+225k? If you barch in C2, you can get 250k+55k in 20min. Sounds almost the same, except that you used heavy troops and spells, heroes.

    Skill is another relative thing. As a rusher, I've become a very competent attacker myself. The sad thing is that analysing, pathing, predicting are all almost pointless as a TH11. Because queen walk gowiwi is surefire and doesn't really require pathing when I bust in with 4 eq, 1-2 jumps. Probably that's why I regularly score 70-80% 2 stars in war

    Quote Originally Posted by Bobobomb View Post
    I have a quick question to ask, my th8 has everything but dragon/pekka, healing and rage, most of the de troops, and dark spells upgraded to max th8 level. I have every wall at least level 7 and 2 pekka barracks. I haven't upgraded my DSF yet but I'm going to. Do you think I should rush to th9?
    Wouldn't call you rushed if you move up now. Just upgrade and make sure you max dsf and barracks before TH finishes

    Quote Originally Posted by CamaroBro1089 View Post
    HELLPPPPPPP MEEE
    I RUSH ALOT
    A picture of your base and troops you help greatly

  2. #42
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    Quote Originally Posted by CamaroBro1089 View Post
    HELLPPPPPPP MEEE
    I RUSH ALOT
    The fake Cam needs to learn how to post.
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  3. #43
    Super Member randerthall's Avatar
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    Quote Originally Posted by SinOfDusk View Post
    Paragraphs, its a pain to read like this

    I myself always call it strategic rushing. But I do reply on threads that hate on rushers in general

    The problem here is you think that maxed TH9 + inferno is far stronger than maxed TH8 + infernos. The fact is, infernos contribute so much to your defense that everything else is almost pointless. TH8 level is around 75% the strength of TH9 level; but when you add infernos, TH8+infernos is actually around 85% the strength of TH9+infernos. How is that so, you may ask. Calculate yourself the hp and dps of multi infernos. At lvl1 itself, an inferno is 150 dps, which is equivalent to a level in all your teslas, AT, cannons combined. Their hp is so great that a rushed TH10 core is twice as durable as a maxed TH9 core. So before you get infernos, nothing else matters. This is why I always say inferno-less base = defenseless base

    Do you think 2 stars is a good defense? Because you may easily lose 300k per defense, while a rusher would lose 400k per defense, insignificant.

    Loot in champs definitely isn't as good as crystal, not even half as good. Please, do show a replay of 7 spell capacity bringing down a mid-maxed TH10, I'm a TH11 with maxed warden and I'll say its a stretch if I do it so easily. And I bet you boost heroes to do that. A 40min cook time army getting 320k per raid+225k? If you barch in C2, you can get 250k+55k in 20min. Sounds almost the same, except that you used heavy troops and spells, heroes.

    Skill is another relative thing. As a rusher, I've become a very competent attacker myself. The sad thing is that analysing, pathing, predicting are all almost pointless as a TH11. Because queen walk gowiwi is surefire and doesn't really require pathing when I bust in with 4 eq, 1-2 jumps. Probably that's why I regularly score 70-80% 2 stars in war



    Wouldn't call you rushed if you move up now. Just upgrade and make sure you max dsf and barracks before TH finishes



    A picture of your base and troops you help greatly
    Sorry for the paragraphs. I'm on mobile device lately so its kinda hard to layout my replies. I will make it brief man:

    -For farming in Champs 3, Valkyrie Tornado is not a "heavy" farming army and I'm only using 5 valks so de use is minimal. I was in a push event when I was hitting mid to max 10s with goviz. DE heavy and not good for farming. I raid max 9s for now until I can get my campsites and units to 10 max.

    -As for defense, max 9 def and walls do work with level 1 infernos against max attacks from 10s and 11s. It all depends on the layout but compact multiple compartment bases will protect the wipe. I usually end up with 3 storages left but my TH and CC usually remain intact. The difference in farming in Champs vs Crystal to Silver is the league and daily bonus. I can attack less and earn just the same with less effort. As I said, because of work and life in general I can only raid 4-5 times a day. I cant earn that amount with that number of raids in a lower league. My xbow is now being upgraded to 2, my cannon to 10 and my AT to 9. If my base and farming is bad can I have saved that much and protected that much in 2 weeks after hitting 10. Rushers cant farm in Champs. Only people with max def and walls can.

    -As I've stated in the past, I'm not against rushing but to say that having max walls and def doesnt matter.... Well that is not exactly true. If you rushed your TH 8, 9 or 10 you can only farm in lower leagues. If you have max walls and def like me, you can farm in higher leagues at less effort if you cant attack alot. Maxing def and walls helps you.

    PS- I don't gem in farming or building structures. I'm saving up for when I need it to gem royals.
    Last edited by randerthall; March 12th, 2016 at 04:04 AM.
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  4. #44
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    Any guide to rushing AQ? Im talking bout 2months acc with AQ already, no gem usage xcept builder huts.

  5. #45
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    Quote Originally Posted by randerthall View Post
    Sorry for the paragraphs. I'm on mobile device lately so its kinda hard to layout my replies. I will make it brief man:

    -For farming in Champs 3, Valkyrie Tornado is not a "heavy" farming army and I'm only using 5 valks so de use is minimal. I was in a push event when I was hitting mid to max 10s with goviz. DE heavy and not good for farming. I raid max 9s for now until I can get my campsites and units to 10 max.

    Almost all TH10s have infernos and they are the real pain here. They cut down efficient farming so badly that it isn't even funny. Infernos warrant excessive spell and hero usage, causing stupid long waiting times between raids.

    -As for defense, max 9 def and walls do work with level 1 infernos against max attacks from 10s and 11s. It all depends on the layout but compact multiple compartment bases will protect the wipe. I usually end up with 3 storages left but my TH and CC usually remain intact. The difference in farming in Champs vs Crystal to Silver is the league and daily bonus. I can attack less and earn just the same with less effort. As I said, because of work and life in general I can only raid 4-5 times a day. I cant earn that amount with that number of raids in a lower league. My xbow is now being upgraded to 2, my cannon to 10 and my AT to 9. If my base and farming is bad can I have saved that much and protected that much in 2 weeks after hitting 10. Rushers cant farm in Champs. Only people with max def and walls can.

    Of course you earn more per raid higher up, the main drawbacks is getting hit and long training times, if those work well then by all means stay up. But efficient farming can only be done in lower leagues (high gold-crystal), where only loot per hour is important. Loot per raid is not a matrix for calculation good farming, only loot per hour and some extent loot per day. Keeping builders busy isn't a sign of good farming, that's a sign of minimal farming (max you'll ever need is 3-4mil gold per day). Walls done per day/week is the main criteria here (6-12mil gold per day).

    Personally, I'm staying in higher leagues because I have nothing to farm for. But when lvl 12 walls are introduced, I'll get back to crystal in a heartbeat and crank out 10mil gold per day

    -As I've stated in the past, I'm not against rushing but to say that having max walls and def doesnt matter.... Well that is not exactly true. If you rushed your TH 8, 9 or 10 you can only farm in lower leagues. If you have max walls and def like me, you can farm in higher leagues at less effort if you cant attack alot. Maxing def and walls helps you.

    Again, you think that rushers save much less than maxers. Again, I must tell you to see how much you actually
    saved? Are you losing 200-300k per raid as a TH10? Then maxing makes no sense, because you spent so much time and effort to max defenses yet lose 1-2 storages less than a rusher. A rusher is encouraged to stay in lower leagues or very high leagues, because you'll get thrashed anyway in middle leagues (crystal). In crystal, you already can lose all your loot as a rusher, so I actually encourage rushers to move higher up, because defensive losses are the same whether you're high or low.

    For a maxer, it makes almost no sense to stay in higher leagues because you're actually protected in lower leagues. You say you're in champs? Move to crystal one day and you'll find your current argument of staying high as a maxer crumbling, because a decently defended account can stay for days without being attacked in middle leagues (see, I'm actually giving an argument for maxers because I understand my topic and both sides of the coin)

    TH8 maxed defenses are not very much weaker than TH9 maxed. Go check all the values yourself, and you'll find the best protecting factor of TH9 is the amount of new defenses, not the additional level. Extra WT,AT,tesla,AD and xbows at TH8 level (lvl1 xbow) actually increases your base dps and hp as much as all new TH9 levels combined. But all those additional levels lose to maxed infernos. Try it one day, full maxed TH9 and rushed TH10 (TH8 defenses+infernos), raid one of each base and tell me which is harder to take down, using a moderate army with <3 spells. Of course going all out would result in both getting wrecked, but all out isn't really farming anymore

    This is why I always say, get infernos and look weak. A maxed TH9 going to TH10 won't get hit much, but those that hit you know what they're doing and would certainly thrash you (esp TH11s). A rushed TH10 with infernos would attract weaker attackers hitting you with giants, and you probably won't lose much.

    My near maxed TH11 is exclusively hit by >80 combined hero levels with 12 spells (at least 4 eq) and generally lose 60-80% of my loot. My mid TH9 (maxed TH8+some new levels) is usually hit with >30 combined hero levels, 8-10 spells and lose 40-70% of my loot. My rushed TH9 (mid TH8) is hit with <20 combined hero levels, 2-8 spells and generally lose 40-60% loot. All these statistics are from observations in C2 region. Intimidation and defenses don't work well in this new CoC, because weak defenses attract weaker attackers and strong defenses deter weaker attackers, to be hit by stronger/best attackers


    PS- I don't gem in farming or building structures. I'm saving up for when I need it to gem royals.
    Replies in red. Wifi was out the past few days, so now using computer to reply

    Quote Originally Posted by kevs926 View Post
    Any guide to rushing AQ? Im talking bout 2months acc with AQ already, no gem usage xcept builder huts.
    Get to TH9 asap, read the guide on when to go TH9. Then at TH9, hit TH8s for DE or inactive drills primarily with gibarch. You're decent with 5-8k DE per hr, you can get AQ to around 15 easily this way

  6. #46
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    Quote Originally Posted by SinOfDusk View Post
    Replies in red. Wifi was out the past few days, so now using computer to reply



    Get to TH9 asap, read the guide on when to go TH9. Then at TH9, hit TH8s for DE or inactive drills primarily with gibarch. You're decent with 5-8k DE per hr, you can get AQ to around 15 easily this way
    Sin I actually tried joining 40sand9s to show you how I farm and for you to see I had 8.5 million gold, 2 million elix (just upgraded a campsite so 6.75 was just spent) and 139k de. All my builders were busy and i was saving for my upgrade of cannon to 11 and at to 10 because I was going to upgrade them simultaneously. I also wanted you to see how my base defends against max attacks from 10s and 11s and still save storages which is nearly impossible as a 9.5- baby 10 in champs. I waited for over an hour until I went back to my clan. 6hrs later my request was rejected by fay-jai koala.

    Now you can do the math and all that but the fact remains that I earn a whole lot of resources as a baby 10 in champs attacking 4-8 times a day without gemming. I just raid 9s because I have no 10 troops yet and all I have is an extra spell and 5 extra slots. I also just use 3 elix spells to rek 9s so my cost is covered by loot and league bonus.

    My point is this- if you cant raid 20+/day because of life outside coc then maxing walls and def will help u farm in higher leagues, get lots of loot at less time and effort. This strategy works for me and for other maxers that I know that love the game but have other commitments that need priorities (for me its my wife, my baby, my work, my parents, siblings and friends). If I did what you suggested and farm low with barch or gibarch I will not have the time for the people in my life. So again I will reiterate that maxing walls and def helps if you dont have the time to grind.

    PS Valkyrie Tornado can consistently 2 star max 10 bases with minimal spell use and mid level royals if you have max 10 troops.
    Last edited by randerthall; March 15th, 2016 at 04:20 PM.
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  7. #47
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    Quote Originally Posted by randerthall View Post
    Sin I actually tried joining 40sand9s to show you how I farm and for you to see I had 8.5 million gold, 2 million elix (just upgraded a campsite so 6.75 was just spent) and 139k de. All my builders were busy and i was saving for my upgrade of cannon to 11 and at to 10 because I was going to upgrade them simultaneously. I also wanted you to see how my base defends against max attacks from 10s and 11s and still save storages which is nearly impossible as a 9.5- baby 10 in champs. I waited for over an hour until I went back to my clan. 6hrs later my request was rejected by fay-jai koala.

    Now you can do the math and all that but the fact remains that I earn a whole lot of resources as a baby 10 in champs attacking 4-8 times a day without gemming. I just raid 9s because I have no 10 troops yet and all I have is an extra spell and 5 extra slots. I also just use 3 elix spells to rek 9s so my cost is covered by loot and league bonus.

    My point is this- if you cant raid 20+/day because of life outside coc then maxing walls and def will help u farm in higher leagues, get lots of loot at less time and effort. This strategy works for me and for other maxers that I know that love the game but have other commitments that need priorities (for me its my wife, my baby, my work, my parents, siblings and friends). If I did what you suggested and farm low with barch or gibarch I will not have the time for the people in my life. So again I will reiterate that maxing walls and def helps if you dont have the time to grind.

    PS Valkyrie Tornado can consistently 2 star max 10 bases with minimal spell use and mid level royals if you have max 10 troops.
    Looks like we are in a disagreement here and I'll leave it at that. You feel that defenses help for your survival in champs while I feel it has no bearing at all. While I would say being in high leagues does has its merits, but it is really no better than being in low leagues if you have more time

  8. #48
    Super Member randerthall's Avatar
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    Quote Originally Posted by SinOfDusk View Post
    Looks like we are in a disagreement here and I'll leave it at that. You feel that defenses help for your survival in champs while I feel it has no bearing at all. While I would say being in high leagues does has its merits, but it is really no better than being in low leagues if you have more time
    Time is exactly my point. If you cant farm often you need to adapt to how you can compensate and defend your loot. Champs provides the loot for me and my walls and def have stopped max penta golem gowipe/gowiwipe, gowiwi, mass drags, gibarch and max aq walk strats cold and protect my cc, th and storages. Rushing is for people who have time to raid while maxing is for those that dont. Since you have the time to raid frequently you do not see the logical reason for maxing and raiding less. Based on my computations I should be a mid 10 and war ready to hit and defend against max 10s and mid 11s in around 2 months which is not bad considering my number of raids.

    While we may agree to disagree on this, you can not deny that it works for me and others that do the same.
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    Having dropped from Champion III and tried several farming strategies in different leagues, I think my view is closer to Sin's in terms of farming efficiency, especially for new TH10 and TH11 who value elixir more than other resources. I don't think the league bonus can justifiy heavy elixir usage, long waiting time, and getting attacked by war armies in high leagues. Even if the attacker fail to get half of the storages, the loss add up pretty quickly. This was 2-3 months ago and I had nearly max TH10 defense, max AQ, and partial magmas.

    Right now I'm TH11 in C2 with constantly 3-4 defenses upgrading and a significant amount of loot to offer. My oldest defense in my defense log was 10d 20h ago, and my total resource loss in all this time is 57045 gold, 36950 elixir, and 514 de, excluding rearming cost which is also insignificant. I find C2 and below more relaxing because I don't have to worry about losing resources. This is especially helpful when I'm occupied with real life duties.

  10. #50
    Super Member randerthall's Avatar
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    Quote Originally Posted by Foreigner View Post
    Having dropped from Champion III and tried several farming strategies in different leagues, I think my view is closer to Sin's in terms of farming efficiency, especially for new TH10 and TH11 who value elixir more than other resources. I don't think the league bonus can justifiy heavy elixir usage, long waiting time, and getting attacked by war armies in high leagues. Even if the attacker fail to get half of the storages, the loss add up pretty quickly. This was 2-3 months ago and I had nearly max TH10 defense, max AQ, and partial magmas.

    Right now I'm TH11 in C2 with constantly 3-4 defenses upgrading and a significant amount of loot to offer. My oldest defense in my defense log was 10d 20h ago, and my total resource loss in all this time is 57045 gold, 36950 elixir, and 514 de, excluding rearming cost which is also insignificant. I find C2 and below more relaxing because I don't have to worry about losing resources. This is especially helpful when I'm occupied with real life duties.
    All good points Foreigner but my question for you is how often do you farm on a daily basis and what farming troop + spells were you using in Champs 3?
    Last edited by randerthall; March 16th, 2016 at 12:27 PM.
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