the answer is to fix the system rather than eliminating it.. we dont want a sim city / hello kitty type of game.. this is a war game and should make agressors win loot and lame players loose...
I have previously suggested that if SC are actually serious about removing farming and promoting trophies, they should remove all looting from storages/collectors and only give league bonuses based on destruction %age.
What the point of building defenses then?? This will make game boring!
- Loss of TH shield
- the days of someone taking loot, but expecting theirs is off limits is over. Don't think that's a bad thing
- 29% milking
- always going to b jerks in a game. Like troll bases previously. Revenge the 29% like we took all the loot from the troll bases. Not sure how SC can fix trolls and this is just the new troll. Bitter little people that want to spoil others fun meh what r u gonna do. Happens in RL happens in games. Teach them a lesson and move oN
- Can gain loot
- yes u can if u farm in the right league, old farmers trick is to not stagnate in one league when it becomes overcrowded. When loot turns from good to bad time to get moving
- making negative elixir through spending more on raids and losing more on defence
- champs is funny, I get hit by full war armies for 1 or 2 stars, I get 3 attacks in using gibarch for free under shield and I get more loot and cups then I ever lost. Im always ahead. PS no one come here u won't like it
- can't upgrade stuff
- rinse and repeat above and u can
- loss of diversity because certain types of players/bases can't progress
- Yes probably true.
th12 / AQ 52 / BK 50 / GW 23 / WS 1500+
The game is about raiding and taking loot from the people that you smash; this idea is counter to that since the defender would lose nothing or less than is taken...
A real chief would know that...
We should loose loot only in unsucsessful attacks and gain loot bonuses with sucssesful attacks.About defence,loot should be kept and trophies are the ones we should loose ONLY.