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Thread: RANT: Titan Trophy Nonsense

  1. #131
    Millennial Club NewDamage's Avatar
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    Quote Originally Posted by 9bigboss7 View Post
    Agreed. High legaues and their bouses + crazy loot are worth it.

    Its not matter how many clouds u have, i mean there is barely some at 4100 and loot is crazy, and at the end the profit is HUGE, compared to low legaues.

    But most of players are still stupid and they think that the silver holds ˇdead basesˇ. They milk those collectors for 50k each pff...Why not enjoy in full army attacks not just milking collector in silver?

    I still think that the update WAS MADE in that way, to give people a hope to play in higher legaues (thats the point of whole systewm isnt it?).

    Untill at least 50% real clashers will copy that, there will be clouds as they are, becuase it's simply not enough players above Titan 3.
    Why? Becuase everyone think how terrible it is but in fact you can save up so much resources and loot that you simply cant compare it with any legaue under T3. +Badge is awesome
    Quote Originally Posted by CaNuCk23 View Post
    You called all of us who think pushing is profitable (which it definitely is) stupid then complained how people overgeneralize how the game is meant to be played?

    I will say again, uhm..?
    Here is where calling players stupid came from, Real Chief....I was replying to some smart a** named 9bigboss having a go at players who are actually making a lot more loot than him in the lower leagues .

    Edit: Make sure you follow what people are replying to before having a go at someone.
    Last edited by NewDamage; January 8th, 2016 at 04:44 PM.

  2. #132
    Centennial Club jlbrown122887's Avatar
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    Pushing...to an extent...is profitable.

    In gold, I got 2500 max dark elixir (plus whatever is in collectors) from a base. In champions 3, I get the exact same loot with still a minimal amount of nexts, plus the league bonus, which amounts to 1000-1220 extra dark. I don't even try for gold/elixir. They are just icing on the cake for me, and I've certainly stolen a lot of gold, though only about half as much elixir (still a net profit).

    With the exception of dead bases, bases can only offer a maximum amount. It's the pushing that lets players get more than the max. It's not like the full storage bases are too few and far between.

  3. #133
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    Quote Originally Posted by NewDamage View Post
    Here is where calling players stupid came from, Real Chief....I was replying to some smart a** named 9bigboss having a go at players who are actually making a lot more loot than him in the lower leagues .

    Edit: Make sure you follow what people are replying to before having a go at someone.
    Why don't you have a go at going outside? You're a toxic presence on here.

  4. #134
    Junior Member Kuro9212's Avatar
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    Go back farming in silver league. You are an eyesore.

    | IGN: Kuro ☆ |

    | Town Hall 11 | Lvl 210 | War Hero:★ 959 | Trophy Record:🏆5062 |
    | Gold Grab: 2B | Elixir Escapade: 2B | Heroic Heist: 8.3M |


  5. #135
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    You're in the wrong league. If you would just move down into an appropriate league with more players, then your problem would be solved.
    Last edited by stoygop; January 9th, 2016 at 02:44 AM.

  6. #136
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    Quote Originally Posted by CaNuCk23 View Post
    First off, the amount of clouds I go through everyday I could swear I was a pilot..that needs to be fixed.

    Second off, when I DO find a base it is some champion player that gives me 4-5 trophies on the regular. If I get lucky I might find one that has 15 but this is a very rare occasion and would take so long that it would be more logical to use my time to hit small bases repeatedly.

    The catch is though, all of these bases that I am hitting are just as good if not better than my base. I hit them with a 2 star and get 3-5 trophies. They hit me and can take 26 trophies from a 2 star. ♥♥♥?

    Seriously though, we can't all be boosting our barracks for our whole shield and guard time to overcome these huge trophy losses. It is nonsense, this needs to be fixed.

    Why not make it so 3600+ is fair trophy game? Most of the bases are the same at that level anyways so why not make the trophy sharing a bit more fair?




    The problem with trophy pushing is this: all of the advantage is with the attacker. Gaining trophies at the highest level is about attacking more people for more offered trophies and getting lucky with better finds. The true balance in the game and the only way to combat this would be if defenses had a legitimate chance at defending even at the highest level. If the expected gain from a top level attack on a top level base of the same trophies wasn't much greater than zero (perhaps a 0-star fail expected 25-30% of the time), then it would effectively bypass all of the issues (clouds, shielding issues) which kill trophy pushing at the top levels. This would also push skill to the forefront.

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