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Thread: RANT: Titan Trophy Nonsense

  1. #1
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    RANT: Titan Trophy Nonsense

    First off, the amount of clouds I go through everyday I could swear I was a pilot..that needs to be fixed.

    Second off, when I DO find a base it is some champion player that gives me 4-5 trophies on the regular. If I get lucky I might find one that has 15 but this is a very rare occasion and would take so long that it would be more logical to use my time to hit small bases repeatedly.

    The catch is though, all of these bases that I am hitting are just as good if not better than my base. I hit them with a 2 star and get 3-5 trophies. They hit me and can take 26 trophies from a 2 star. ♥♥♥?

    Seriously though, we can't all be boosting our barracks for our whole shield and guard time to overcome these huge trophy losses. It is nonsense, this needs to be fixed.

    Why not make it so 3600+ is fair trophy game? Most of the bases are the same at that level anyways so why not make the trophy sharing a bit more fair?




    Last edited by CaNuCk23; January 7th, 2016 at 03:41 AM.

  2. #2
    Pro Member TowerDawg's Avatar
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    I've tried to wrap my head around the trophy system many times and it's like some weird Chinese math gone haywire. Like someone went common core out the azz. Looks like it would be better suited to be war weight based. Attack a smaller weight get less trophies, attack a higher weight get more. Think someone dropped some acid when they came up with the system.
    Never bring a barbarian to a dragon fight.

  3. #3
    Millennial Club antimatter's Avatar
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    Even trophy pushers lose more than they gain.

    This update improves trophy pushing they said


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    Quote Originally Posted by antimatter View Post
    Even trophy pushers lose more than they gain.

    This update improves trophy pushing they said
    Yeah really, im in crystal 1 and a th8.... i get attacked and loose 20 trophies i go to attack a th8 and get 5 ♥♥♥.

  5. #5
    Forum Veteran rangermerah's Avatar
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    Quote Originally Posted by antimatter View Post
    Even trophy pushers lose more than they gain.

    This update improves trophy pushing they said
    No, this happen since long before update. before update we can see more variety bases, but now most of them dropping to silver, so the remaining opponent is small.
    Before the update, hitting base under your trophy level only rewarded by +1 or +2, but now they increase it become +4 or +5. In term of minimum trophy offered, post update is better.
    I think the problem is those dropper, now we have less easy-opponent thanks to them. Only high level players survive in titan/legend, sadly they are TH10/11.
    #2L20RC99Y

  6. #6
    Forum Veteran rangermerah's Avatar
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    Quote Originally Posted by Smac77 View Post
    Yeah really, im in crystal 1 and a th8.... i get attacked and loose 20 trophies i go to attack a th8 and get 5 ♥♥♥.
    don't look on your opponent TH level, pay attention to their trophy (league)
    #2L20RC99Y

  7. #7
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    Quote Originally Posted by CaNuCk23 View Post
    First off, the amount of clouds I go through everyday I could swear I was a pilot..that needs to be fixed.

    Second off, when I DO find a base it is some champion player that gives me 4-5 trophies on the regular. If I get lucky I might find one that has 15 but this is a very rare occasion and would take so long that it would be more logical to use my time to hit small bases repeatedly.

    The catch is though, all of these bases that I am hitting are just as good if not better than my base. I hit them with a 2 star and get 3-5 trophies. They hit me and can take 26 trophies from a 2 star. ♥♥♥?

    Seriously though, we can't all be boosting are barracks for our whole shield and guard time to overcome these huge trophy losses. It is nonsense, this needs to be fixed.

    Why not make it so 3600+ is fair trophy game? Most of the bases are the same at that level anyways so why not make the trophy sharing a bit more fair?




    Yep can't agree more. In legends you can go a day without seeing a base (being logged on for 12+ hours), then get hit by somebody in Titans 2 for a max offer. This is all while seeing clan mates that are in Titans getting legend offers while I'm spinning at the same time. There is no need to boost barracks anymore because you're in the clouds so long you're army is built when you finally do find a base.

  8. #8
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    Quote Originally Posted by rangermerah View Post
    No, this happen since long before update. before update we can see more variety bases, but now most of them dropping to silver, so the remaining opponent is small.
    Before the update, hitting base under your trophy level only rewarded by +1 or +2, but now they increase it become +4 or +5. In term of minimum trophy offered, post update is better.
    I think the problem is those dropper, now we have less easy-opponent thanks to them. Only high level players survive in titan/legend, sadly they are TH10/11.
    Maybe provide incentives for them to return...

    Oh wait...

  9. #9
    Forum Veteran rangermerah's Avatar
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    Quote Originally Posted by chesapeake View Post
    Maybe provide incentives for them to return...

    Oh wait...
    agree, the incentive (bonus) for the titan/legend should be dramatically increased, this will encourage strong player to stay on high league (not messing with kids in lower league)
    #2L20RC99Y

  10. #10
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    Come on! That's how Jonas and co. intended this game to be played! I know it's ridiculous, but still.... Its ridiculousness vs their vision..... You know who wins

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