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Thread: [Discussion] Why do max TH9s complain about war so much?

  1. #51
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    Quote Originally Posted by webbie View Post
    Getting a higher percentage isn't a win because the war is not 1 v 1. Also this means You are waiting until the end of the war to see if your attack was successful. People want to come away saying I smashed that, or man that was close, not "meh it was pretty good let's wait 23h and see if it holds up. You can never truly say you succeeded without a goal and 3 star gives you that.

    With regards to pushers I was talking about multiplayer. There are two systems in play (cups and war) and they have a very different view on what makes a balanced town hall level. Warrers want a chance to 3 star and also defend against 3 stars. Pushers want a chance to win trophies (preferably 2 or more stars) but still want a chance to defend (less then 50% damage). The difference between these two goals is too large to be handled under the same system which will mean the top town hall will likely always be broken from a war standpoint since that is the pushers playground and they are the ones super cell caters to since they are the biggest spenders.
    Not really, a 2 star IS a successful hit at TH10. A Higher % two star is a successful hit. If you three star every base, and the other team does too... then you lose the war (you lose the loot).

    It is too large for which townhall, TH10? "since they are the biggest spenders". You mean the biggest long-time spenders. I know people who spend $200+dollars in the early townhalls, only to quit around level 50. There may be a lot of randoms like that, who quit because they didn't get enough experience to know what was going on.

    Either way, I am confused heh.

  2. #52
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    Quote Originally Posted by cnaf View Post
    Because then you're taking more of the ability to win the war out of the players hand- and placing it in the MM process. I used to wonder why the TH10 clans would complain in here about a few hero levels, or an extra TH10 for the enemy in their war matchup. Well, if everyone is 2 starring- and going for .05 destruction difference for the win...then yeah some stronger heroes or that prep day max inferno drop can make the difference. At TH9, pre update when it was balanced- the better clan could overcome MM discrepancies. A couple extra TH9s, noticeable difference in hero levels- you had the chance to overcome this as a player and better clan.

    2 starring TH10 wars are ♥♥♥♥ shoots, IMHO. And its probably the single biggest reason that fluffy became as rampant as it has. Just not my cup of tea. If you like the rush of every base doubled and then going for the destruction win- hats off to you. Personally, I enjoyed knowing I could come up with a base design that could actually lock down for a single star at times. And then being able to game plan a comp that would go triple that equally weighted base opposite me at times.
    But the MM will always be brought up because you can have a whole team of TH9s and still get matched up with a TH10 because of Hero level. You will then just two star the TH10, while the TH10 will three star you for sure (since you're assuming everyone is the same skill level and can just 2 star every TH10, and three star every TH9).

    "single biggest reason". Where do you get this from? I don't see how that is the single biggest reason.

    I am telling you that the rush of getting higher % is bigger than seeing a war end in a tie from every base being three starred.

  3. #53
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    Wait till those th11 have max heroes lvl20 wardens, and they will be saying it to easy 3 starring th10

  4. #54
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    actually i complain becouse i have to do 45 heroes upgrades.. waaay too many

  5. #55
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    Quote Originally Posted by Chris4stars85 View Post
    Whoa there, no need for the attitude...the way some people talk to one another in here is pretty poor, no danger anyone would speak to me like this in real life

    I understand strategies etc related to TH9, I was one for a while. For a minor change (30secs and 1 dark spell) to make the balance 'perfect' to 'completely ruined' as many claim seems a tad extreme to me...that's just my opinion

    Still plenty of clans struggling to 3star our th9s - we really haven't noticed a difference at all in the amount of stars got against us (or vice versa)
    Referring to your previous post, about 30 seconds really making a difference...that helps, but isn't the biggest factor. Its the extra dark spell. This opens up a ton of new strats that have way more success vs. a TH9. You can dbl poison a CC now on a GoHo if you want. Or have that extra poison saved to drop on the skels that are running around wrecking your hogs. Or you can use 4 EQ with the kill squad- then still have THREE heals to use with the hogs.

    Just because your clan hasn't seen a difference- does not mean one doesn't exist. Enemy clans have increased their overall destruction vs. my clan from 76% to 88%, post update. My clan has 7 perfect wars post update. These are huge swings that cannot be dismissed as nothing. The update had a dramatic impact on TH9 wars- may take awhile for your clan to see that.

    Level: 187 | TH10 | IGN: cnaf11

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  6. #56
    Forum Champion cnaf's Avatar
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    Quote Originally Posted by nubulator View Post
    But the MM will always be brought up because you can have a whole team of TH9s and still get matched up with a TH10 because of Hero level. You will then just two star the TH10, while the TH10 will three star you for sure (since you're assuming everyone is the same skill level and can just 2 star every TH10, and three star every TH9).

    "single biggest reason". Where do you get this from? I don't see how that is the single biggest reason.

    I am telling you that the rush of getting higher % is bigger than seeing a war end in a tie from every base being three starred.
    Where do I get this from? From the clans that use fluffy, and their explanations as to why they do.

    I understand the rush of winning off a higher destruct total in a two star war. Certainly better than the triple tie. That's my issue. TH9 balance was wrecked.


    You can come up with what-ifs for any scenario. All TH9s getting all TH10s? Ok. It's obvious you don't want to give an credence to anything I posted. Fair enough. I'm just saying TH9 had a balance for wars. Others have echoed the same.

    Level: 187 | TH10 | IGN: cnaf11

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