
Originally Posted by
cnaf
Because then you're taking more of the ability to win the war out of the players hand- and placing it in the MM process. I used to wonder why the TH10 clans would complain in here about a few hero levels, or an extra TH10 for the enemy in their war matchup. Well, if everyone is 2 starring- and going for .05 destruction difference for the win...then yeah some stronger heroes or that prep day max inferno drop can make the difference. At TH9, pre update when it was balanced- the better clan could overcome MM discrepancies. A couple extra TH9s, noticeable difference in hero levels- you had the chance to overcome this as a player and better clan.
2 starring TH10 wars are ♥♥♥♥ shoots, IMHO. And its probably the single biggest reason that fluffy became as rampant as it has. Just not my cup of tea. If you like the rush of every base doubled and then going for the destruction win- hats off to you. Personally, I enjoyed knowing I could come up with a base design that could actually lock down for a single star at times. And then being able to game plan a comp that would go triple that equally weighted base opposite me at times.