Ok, since you don't get it.
SC thinks they are right, very bad business model. Customer/Consumer is always right.
Caveman speak - maybe more understandable
SC - not think good, make update, game play did not go as they wanted, make consumer mad, consumer no likey likey game much now, consumer not happy with how SC wants consumer to play, consumer attention drawn to new game, play new game like we want, money leave SC.
There are no defined rules on how to play, SC has positioned the game to force us to play as they want "intended" us to play. Us, the cash cow, are not happy and refusing to do it. So why not tweak the update to make the consumer happy? Isn't this like the 5th time I have said the same thing a different way. They changed the game to force us to play as they intended the game to be played, we don't like it, we are not going to do it, fix the update, let us play our own way with some tweaks. make that 6
Now you seem to be saying that the update had detrimental consequences. That isn't what I got from the OP or the title. Mind explaining what this has to do with your obsession with 'intentions' then? Again, before you said they introduced the update to force us to play the way they intended, as if you're saying they done it for the sake of it. Now you're criticising the intentions themselves. On the one hand you make it sound like you're against them even having intentions, and on the other it's just that you don't like the implementation of this update. Those are two very different lines of thought.
Nowhere in the op did you say anything about wanting tweaks. Nowhere did you mention anything about about the problems with the update. You just went on to rant about intentions and some sort of handbook. It's absolutely absurd for you to turn around and act like you've been saying the same thing.
too many tangents
They had bad intentions, maybe they didn't know it at the beginning, but they wound up being bad. They had to know the backlash, they had to be able to predict this was going to happen. I fully believe this is all intention on SC's part. They are headstrong in making us play the way they intended the game to be played. Either SC is Punking us or they really are that stupid in their business model... Maybe they should hire Master P to write contracts for them..he had good intentions too. Their intent was to make better game play and to force us to play the game as they intended. There is no book on game play, what is the right way to play etc, only what SC wants to make up as the way they intended it to be played. I am all for vision and progress, but know when to cut the losses. Reason/Intent not against them having them, but AGAIN FOR THE 3rd TIME, the road to hell is paved with good intentions. Stop the nonsense, say you screwed up, say you tried it, it didn't work, you are going to rework the update and make the consumer happy. But really, they can't tell me that none of this was predicted or calculated. If it wasn't we truly do have the the 2015/2016 version of the "New Coke". Re-read my posts, I do like some of the update....it really needs work tho.
Updates are usually tweaked even with less backlash. Look at heroes for example, they were overpowered and removed the need to strategy, so they were nerfed and we got lower regeneration time in the end. Tweaks are pretty much guaranteed.
I don't see how you can say their intentions were bad. Is making it so your base is actually raided and you actually need to protect your loot a bad thing? You could say that it is detrimental to casuals or whatever, but that can be tweaked, and it doesn't seem to be related to their intentions. Their intentions were mostly highlighted in the anouncements. Since you have such a problem with their intentions mind saying which one you disagree with? Intentions and implementation are two different things.
I'm still confused about what you're saying though. You start by saying their intentions were bad, to which I said the second paragraph. But then you say that they had good intentions but that the implementation was bad and needed to be reworked, to which I said the first paragraph.
It is not that they dint do it from the goodness of their heart, What you are comparing (BB & COC) are games of 2 different devs.. SC original & SC + SB. Keep in mind COC became a massive hit & eventually a cash cow to the developers very fast... to mess with such a model would be suicidal... thus they tried to make a version under the nose of SB (boom beach) wanting the changes they wanted in COC put in BB & the result is in front of us... BB is no where near what COC is as a game & income...
This is the first time they have messed up the original cash cow model & taken a chance (besides the slow tinkering of Search criteria, loot caps etc)... lets see where they land up...
thing is they assume these changes (loot changes / caps & search tightening) over the last 2 years is raking in more moolah, fact may be its just the game becoming more popular which is actually doing the raking in...
Last edited by Vikky; January 4th, 2016 at 10:42 PM.
Th11, lv153, GG 1.1bill, EE 1.35bill, HH 8.34mil, WH 555, BK 40 / AQ MAX GW: 15, Stars: 560, trop high: 3763
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History of COC
It's a terrible update