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Thread: War Weight Changes for Clash on TH11 update - December 2015 changes...

  1. #61
    Forum Veteran blombardo's Avatar
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    There was a minor weight reduction with loot cart

    Quote Originally Posted by eskado View Post
    Is this info outdated? My weight is 61k, I'm a maxed th9. ACcording to first page my weight should be 70k
    I have mid th9 accounts at 56k weight - I've attacked mid th9 bases at 62k... i dont think your 100% max and 61k.. you may be missing something

    -Add up all gold in storages PLUS town hall...


    This info is accurate as of the th11 update; continued results are post loot cart.

    Things like - buying 150 walls brand new.. and upgrading them all to level 6 - for ZERO weight... thats from just a couple days ago...


    The chart on the first page was taken from another post; link provided there... as some of the other data was pulled from other locations.

    The actual list of weights -is my info

  2. #62
    Forum Veteran blombardo's Avatar
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    Quote Originally Posted by Mushroomstamp View Post
    How do you know what your war weight is? I thought no one knew for sure exactly how it is calculated, but people are posting their weights matter-of-factly. What am I missing?


    Correct - we dont know EXACTLY how it is calculated.. but everyone can see the final numbers in war.. scout your base - add up your gold... simple as that.

    As far as 'how' it is calculated- read the last 5 pages... We / I know a bit...

  3. #63
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    Hidden war weight numbers?

    Quote Originally Posted by Mushroomstamp View Post
    How do you know what your war weight is? I thought no one knew for sure exactly how it is calculated, but people are posting their weights matter-of-factly. What am I missing?
    People are using the amount of gold in all their storages and TH on Battle Day as a number that represents the war weight of their base.

    Has anyone considered that this number has nothing to do with your war weight. Maybe the magical war weight number is completely hidden to the player, and only known by the game engine? Just a thought.
    Steve-O
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  4. #64
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    Quote Originally Posted by SteveOTheValks View Post
    People are using the amount of gold in all their storages and TH on Battle Day as a number that represents the war weight of their base.

    Has anyone considered that this number has nothing to do with your war weight. Maybe the magical war weight number is completely hidden to the player, and only known by the game engine? Just a thought.

    gold storage only calculates the defensive weight of a base. Everyone already knows this. It's easy to see they are correlated by simply building no offense and upping defense and watching the value of the base go up.

    But it's not the same as your total war weight.

  5. #65
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    Quote Originally Posted by logos View Post

    gold storage only calculates the defensive weight of a base. Everyone already knows this. It's easy to see they are correlated by simply building no offense and upping defense and watching the value of the base go up.

    But it's not the same as your total war weight.
    How does everyone "know" this? The OP has stated he has upgraded different defenses which show no increase in the gold. I too have upgraded walls, archer towers and cannons with no increase in the gold amount.
    Steve-O
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  6. #66
    Forum Veteran blombardo's Avatar
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    Wrong info -

    Quote Originally Posted by logos View Post

    gold storage only calculates the defensive weight of a base. Everyone already knows this. It's easy to see they are correlated by simply building no offense and upping defense and watching the value of the base go up.

    But it's not the same as your total war weight.

    I have documented that ATTACK power - offensive research levels - DO add weight to your account. - Dragons DO add 1k every upgrade... a brand new barbarian king DOES add 2k weight instantly -- these are easy documented proof that offensive weight IS NOT HIDDEN - it is just really low in comparison to defensive.

    Gold goes up when you unlock valkryies... it goes up when you upgrade an archer tower...i

    it does not go up -in any noticeable way- when you buy 150 walls and upgrade them all to skulls... but - if you buy and upgrade 250 or 300 of them a little weight will probably be added - eventually..

    No weight added when you buy a red bomb and upgrade it to max... but if you buy 4 red bombs - 2 black bombs and upgrade them all .. 1k will eventually be added...
    Proving that these things with 'no weight' actually do have some eight - but supercell chooses to round all these numbers to the nearest 1k to insure easier matches I suppose...

    Though why my clan was out matched by a full 205 weight a few wars back.. yet when I tried to arrange a war with perfect weight on both sides it failed - i dont know... I'm not an expert...He

    Hence this topic - for those with other knowledge to hopefully share some of it.



    There is also very good cause to realize there are weight BRACKETS... at each bracket the numbers will be different..
    I've proven this by showing a new level 1 wiz tower sub th6 will add 3k weight.. but that same wiz tower brand new at th9 is closer to 1500 (two of them =3k it could actually be 1400 or 1700 or some random other number but for simple estimates I went with 1500 )

    I've shown this by posting how you can purchase 1 or 2 infernos and 1 xbow independently - for X weight.. but when all 3 are bought together your combined weight bracket raises up and each defense magically weighs less than the sum of its parts...

    I dont know where these weight reductions take place; but simple enough to say- using my list of numbers to pick and choose upgrades that have the LEAST IMPACT on upgrades will help engineer a good war focused account.
    Last edited by blombardo; February 4th, 2016 at 04:50 PM.

  7. #67
    Millennial Club rhymquimghyf's Avatar
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    Quote Originally Posted by blombardo View Post
    a brand new barbarian king DOES add 2k weight instantly -- these are easy documented proof that offensive weight IS NOT HIDDEN - it is just really low in comparison to defensive.
    Barb king is a defensive building, hence your defensive weight goes up.

    Offensive upgrades do not change gold weight.
    Defenseless TH10 have gold weight of TH4, but his offensive weight (recommended target) is in the TH10 range.

  8. #68
    Forum Veteran blombardo's Avatar
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    you got me there. Yes your right barb king is defense.. and offense...

    Quote Originally Posted by rhymquimghyf View Post
    Barb king is a defensive building, hence your defensive weight goes up.

    Offensive upgrades do not change gold weight.
    Defenseless TH10 have gold weight of TH4, but his offensive weight (recommended target) is in the TH10 range.


    Recommended target COULD have something to do with offensive weight - but only before anyone attacks anyone else on the war map - which is a really elusive number to attempt to prove.. once all the stars are taken- your 45 town hall 4 player will be 'recommended' to attack the #1 town hall 11 no matter WHAT kind of offense he has..

    'Recomemended target' is a big fat joke - I can always attack 5 to 15 higher than my recomended target - depending on the base... of course if its an anti dragon base - and I only have dragons.. it wont work... it really depends on WHAT research you did - which the computer system is too stupid to know.. plus it can't identify a 'hog' base vs a 'goho' base vs a 'gowiwi' base vs a 'govaloon' base - so if it cant estimate your true reseearch strengths and it cant estimate the type of bases avaiable -- it really is a useless tool that can only help week 1 players in their first couple wars.



    I have posted - and proven - that upgradeing a barraks to unlock Valks - adds 1k weight. That is pure offense - and it adds gold..

    I've proven that doing RESEARCH - for dragons - will add 1k weight each time... (unlocking barraks is 1 - goingto level 2 adds 1 going to level three adds 1 - going to level 4 adds 1 - going to level 5? oddly enoguh adds no weight)

    So - I've proven that upgrading a barraks - for new troops - aka attack power - adds gold

    I've proven that doing research - aka attack power - adds gold...

    Offensvive upgrades DO add weight. Just not as much.

    As the list on page 1 post 1 shows - many troops at level 1 are no weight- much research on some of those troops adds no weight... only -some - troops are adding weight to the system... likely because they are used in war only; not farming.. but I'm not sure the reasoning

  9. #69
    Millennial Club LexLionHearted's Avatar
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    Great Thread

    Blombardo,

    Love the thread and your efforts. I have been trying to do something similar by tracking values/upgrades. I have not had much luck. The rounding off of war weight has made this incredibly difficult. Can you explain a little how you have accounted for that? For instance, how do you know a defense building or a offensive upgrade is "1000" instead of "600" and it is the rounding that makes it look a lot higher?

    Thank you,
    I appreciate the thread and will be checking back.

    A few observations from my own upgrades...

    1. Changes on my miniaccount (TH7) from Dec 22 to Dec 24.
    - two cannons upgraded from level 1 to level 3
    - two mini bombs placed, so level 1
    - one SAM placed, so level 1
    - three wall segments upgraded from lvl 6 to level 7. All walls now maxed.
    * War Weight changed from 30 to 31.

    2. Since then, war weight has not changed. So still 31 and the following upgrades have been made.
    - Archer Tower from level 1 to level 2.
    - 3 cannons from level 6 to level 7
    - 2 cannons from level 3 to level 7.
    - Archers upgraded from level 3 to level 4.
    - Giants upgraded from level 3 to level 4.
    - Loons upgraded from level 1 to level 2.


    I am waiting for the next round up so I can do some test on defenses. I will be dropping and cancelling to see what gives me a boost of 1000 or not.

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  10. #70
    Forum Veteran blombardo's Avatar
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    your testing too many things at one time.

    Quote Originally Posted by LexLionHearted View Post
    Blombardo,

    2. Since then, war weight has not changed. So still 31 and the following upgrades have been made.
    - Archer Tower from level 1 to level 2.
    - 3 cannons from level 6 to level 7
    - 2 cannons from level 3 to level 7.
    - Archers upgraded from level 3 to level 4.
    - Giants upgraded from level 3 to level 4.
    - Loons upgraded from level 1 to level 2.


    I am waiting for the next round up so I can do some test on defenses. I will be dropping and cancelling to see what gives me a boost of 1000 or not.

    I have no legit way to identify those items that are less than 1k in actual weight - simply because I can not see it.

    Depending on your 'magically hidden' weight bracket (Proven to exist based on certain defenses giving different weight numbers at different town hall levels) some of the defenses -could - actually be lower in weight than 1k each - or not appear at all in weight from time to time.

    If you test more than 1 thing at a time - and the weight goes up.. you have no idea which one of the tested items addds weight...

    Generally I've stopped even looking at the red/black bombs and walls - they are so low that its a waste of time to attempt to calculate their actual weight... I just buy them -and max them - because of all the things in the game - those items are by far the lowest weight... And for a small account with low level defenses- and th10 attack power - adding some max air bombs really can help you defend vs those th5/6 mirrors... lol


    I've seen consistent numbers for the upgrades I've done - across almost 20 test accounts. If you simply focus on the low - or Non weighted items first... max them all out - take your town hall as high as you are comfortable with... then - slowly- add ONE defense upgrade per war... no more...

    If you go and upgrade 5 or 6 things - you could really end up getting a hard match that you can't kill and then its too late to go back... you could end up opting out of war for 6 months just waiting for research to catch up (and hero levels) if you are higher level and make this mistake...

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