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Thread: TH 9.5 v2.0

  1. #1
    Senior Member
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    TH 9.5 v2.0

    So with the update of th11 and imo its been pointess being a th10 (main account), I decided to take an alt act and try something a bit different. I took a 9.5 and upgraded to th11 just for grand warden purposes. The base weighs very close to a max th9 still at this point with a level 5 Grand Warden.

    I rarley draw TH10s and when it does, they are underdeveloped. Im thinking this strategy in terms of offense. I can only be 3 starred once, and generally only by th10s unless its a very effective th9 attacker. But I can gain 6 stars on th9s, and if clan needs be attack higher for 2 on th10s. Sometimes three if underdeveloped.

    So wanted to share that info and a picture of my current anti 3 war base... Hope you all like.


  2. #2
    Senior Member Beeplance's Avatar
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    I've seen people discussing this new so-called 'Super' TH9.5 route, where they skip TH10 altogether and just straight away go for TH11 to get the GW. In a way, I can foresee many people exploiting this in order to gain an advantage like you did in war.

    However, would the development of your base be very elixir-intensive? I mean, you'll need elixir for both your GW upgrades as well as Lab upgrades, not to mention the fact that at the early stages of TH11 you'll be using your TH9 troops to raid TH10s.

    It will be an uphill battle in the beginning, though I can see it paying off in the long run. Also, for this strategy to be effective, the player has to be very active in order to progress.
    Lvl 163 | TH 11 |Highest 🏆: 3437 | GG: 2 000 000 000 | EE: 2 000 000 000 | HH: 10 122 094 | Walls:36 Ivory 264 Magmas | FIN: 185 407 | Heroes: 45 45 20 |

    "You may not control all the events that happen to you, but you can decide not to be reduced by them." - Maya Angelou


  3. #3
    Senior Member
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    Quote Originally Posted by Beeplance View Post
    I've seen people discussing this new so-called 'Super' TH9.5 route, where they skip TH10 altogether and just straight away go for TH11 to get the GW. In a way, I can foresee many people exploiting this in order to gain an advantage like you did in war.

    However, would the development of your base be very elixir-intensive? I mean, you'll need elixir for both your GW upgrades as well as Lab upgrades, not to mention the fact that at the early stages of TH11 you'll be using your TH9 troops to raid TH10s.

    It will be an uphill battle in the beginning, though I can see it paying off in the long run. Also, for this strategy to be effective, the player has to be very active in order to progress.
    I was already a th9.5 hence had maxed troops minus the witch. All i did was skip adding any th10 defenses and went th11 to gain the offensive unit of the gw

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