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Thread: When will the dropping stop?

  1. #121
    Centennial Club
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    Quote Originally Posted by kdbrich View Post
    For me, it will stop when I can actually gain more elix than I spend to get it at a higher level.

    On the money.

  2. #122
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    Jan 2016
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    Quote Originally Posted by andrgin View Post
    The root of the problem is the offens/defense mismatch starting at th9. You just cant safely fight opponents of your th level with a fast army. As a high th10 I can only raid max th9s with my 25 minute GiBarch army using only one jump/earthquake and maybe a rage if needed. The king is down 1 of 4 raids so you only have the queen. Every time I try a th10 with multis there is a 70+ percent chance I will not get both the de and the th.
    What we need is not stopping trophy dropping. Boom beach has that system and it is completely broken as nobody attacks if he cant get rid of the cups. What we need is making faster farming armies possible in the 30-40 minute range. Give another build time reduction to spells from 30 to 20 timutes for rage/freeze and 15 to 10 minutes for quake. Plus reduce the training time of wizards to 4 minutes and valk cost from 70/100/130/160 to 70/80/90/100. Plus keep the regeneration time of the king at constant 30 minutes as you dump them every raid. I tried giant/wizard plus valks in champion with quake and rage/freeze. It works well, but 1+ hour is just too long (king takes 1h30min).

    If the trophy dropping continues, this will only make things better, because all that fighting in the sub 1000 range produces a lot of trophies pushing the average trophy count plus if more high players push down, it will get easier to stay in the higher leagues.
    Trophy dropping defeats the purpose of the update since Supercell clearly stated that the goal was to encourage players to advance.

    Should be pretty easy to implement a penalty system to encourage players to stop dropping trophies and advance to higher leagues.

  3. #123
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    Quote Originally Posted by Potgato View Post
    There should be some type of penalty to discourage trophy dumping.

    Maybe SC should just do all of our raids for us. Maybe program something that automatically controls our village for us and just does exactly what SC wants and nothing else. I think there's already a beachhead there even...maybe that's what SC wants?

  4. #124
    Forum Veteran pmhausen's Avatar
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    Quote Originally Posted by Potgato View Post
    Trophy dropping defeats the purpose of the update since Supercell clearly stated that the goal was to encourage players to advance.
    Too bad, "advance" for most players means upgrading their base instead of climbing in trophies.

    Patrick
    Highlander | KarlsruheUnited #2VR2CRCQ | TH 14 | BK 75 | AQ 75 | GW 50 | RC 20 | BH 9 | BM 30
    Just don't hold it that way. (Steve Jobs)
    Just play the game like it was intended to be played. (Supercell)
    Ceterum censeo navem deurendam.

  5. #125
    Banned
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    Jul 2015
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    Quote Originally Posted by TomatoG View Post
    How did you get all the way down to 1900 trophies with 126 xp points?

    What are you a max TH9? early TH 10?

    What are you doing in Gold?

    Anyhow the dropping will stop after the next update when Supercell hopefully starts enacting penalties for losing attacks (dropping).
    Great give SC another stupid @$$ idea to implement. Way to go, screw others over just because it irritates you!
    Last edited by KingD67; January 3rd, 2016 at 08:15 PM.

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