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Thread: If loot is the problem.....

  1. #1
    Millennial Club
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    If loot is the problem.....

    It seems the main complaint is loot or some derivation with loot essentially at the core (i.e. slow game progress). Would a simple half way be to keep the bonus % based but with an override that getting the th is an automatic 100% of bonus (still just 1* of course and no shield). This could add some much needed loot (anything is better) and meet SCs intended game play standard. Just a thought. Trying to pose realistic ideas so SC actually does something.

  2. #2
    Centennial Club Drexennol's Avatar
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    Quote Originally Posted by fieldofdreams View Post
    It seems the main complaint is loot or some derivation with loot essentially at the core (i.e. slow game progress). Would a simple half way be to keep the bonus % based but with an override that getting the th is an automatic 100% of bonus (still just 1* of course and no shield). This could add some much needed loot (anything is better) and meet SCs intended game play standard. Just a thought. Trying to pose realistic ideas so SC actually does something.
    The "game play standard" was always a lie. You cannot tell the players that they will nerf something they always want.

    They just wanted to promote shields since no one buys them back then.

    Also, they purposely reduced loot to get players progress slower.

  3. #3
    Centennial Club
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    Quote Originally Posted by Drexennol View Post
    The "game play standard" was always a lie. You cannot tell the players that they will nerf something they always want.

    They just wanted to promote shields since no one buys them back then.

    Also, they purposely reduced loot to get players progress slower.
    Same... my views too

  4. #4
    Forum Elder Awness's Avatar
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    Quote Originally Posted by Drexennol View Post
    The "game play standard" was always a lie. You cannot tell the players that they will nerf something they always want.

    They just wanted to promote shields since no one buys them back then.

    Also, they purposely reduced loot to get players progress slower.
    I'm finding the opposite here in champs-III. THs having excellent loot that would've been hiding behind easy shields are now literally on my lap for easy picking. I don't mind training expensive DE troops to 100% TH9s and gaining 200,000 of both as loot bonus has been the best experience since I began. No shields needed either. Love it!

  5. #5
    Centennial Club Drexennol's Avatar
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    Quote Originally Posted by Awness View Post
    I don't mind training expensive DE troops to 100% TH9s and gaining 200,000 of both as loot bonus has been the best experience since I began.
    I guess I was right. You ARE progressing slower...

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