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Thread: Advice from the CEO

  1. #51
    Forum Champion Smolson's Avatar
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    Cut him some slack. Lets just say that "significant" and "that you've heard of" were probably a poor choice of words.

    Look beyond the first sentence at this point.

  2. #52
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    Quote Originally Posted by moriteq View Post
    OP addressed that in his post.

    Releasing th11 upgrade would've made sense. Releasing the plethora of game changing/breaking elements they did all at once was not so "common sense".

    SC has said it themselves - they knew this would be an issue. So why did they do it all at once? Right before the holiday break when they would not have the time/resources available to "fix" it if necessary? That's not common sense. Quite the opposite, actually.
    The fact that they did release a patch refutes your post. We don't know how many hours they're putting in. The changes were interdependent and had to be released at once. We also don't have a clue of their internal structure and any other reasons they would have had. The op is quite baseless imo.

  3. #53
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    Quote Originally Posted by smolson View Post
    You're quite correct. I've been on a lot of other forums myself and found that to be true. It's a minor backlash if anything, at least in comparison to the normal amount of complaining.
    This is why the complaining here is pointless, will changes be made to CoC? Yes, but they will be made off numbers crunched of the millions of global players. Not off the opinion of a couple hundred forum users.

  4. #54
    Senior Member Chitlins37's Avatar
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    Quote Originally Posted by Gorto View Post
    Why people saying they dropped the update and just left.

    They patched.

    PBT was bugged - They fixed it.

    Donating troops in war was bugged - They fixed it.

    Right now the only things going on were thought out by supercell and they realized some people would be unhappy. Nothing requiring immediate attention.
    Yup...and currently they are collecting feedback and data upon which to make any necessary adjustments for those in unbalanced stages of the game post-update. Just like they have for ALL 3 YEARS since the game's release in 2012.

    And those who are unhappy, impatient or simply do not understand SC's operating procedure are ranting just like they do EVERY SINGLE UPDATE since the game was first released in 2012.

    Top Grossing in App Store pre-update...Top Grossing in App Store every day since....awful job indeed lol
    Regards,
    Chitlins37
    Co-Leader of Red Elite / Battle Elite

  5. #55
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    i agree with your points, but i do have doubts that your a ceo of x company for 12 years not that it really matters.

  6. #56
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    Quote Originally Posted by Chitlins37 View Post
    Top Grossing in App Store pre-update...Top Grossing in App Store every day since....awful job indeed lol
    Agreed CEO of SC went from a cardboard box desk, to one of the richest guys in gaming. He may know a little something.

  7. #57
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    Quote Originally Posted by Obsidian99 View Post
    I'm the CEO of a substantial game development company in Vancouver, BC.

    I've been in charge of the company for 12 years now, and we mostly produce PC games. I won't name the company but you've heard of it.

    SC - it is clear that you broke your top game. Without discussing (too much) my amazement that you don't have a beta server that is open to players (we focus group and include every category of our players on our beta servers) who could have tested your update properly - I will say that I'm surprised that you changed as many things that you did within a single update. Do you not understand scientific method?

    With Scientific Method (very applicable to game operations) you change one major element at a time and gauge the response. In this way, you can ensure that you maintain the game balance for ALL PLAYERS in all areas before you change something else.

    Here, you introduce TH11 along with new hero and new defences. That is a huge update by itself. Why in the world would you also try to get rid of bots in the same update? The bot killing content was so overbroad that it destroyed the ability for TH7-9 to maintain casual gamers. That was reckless imho

    But my main issue, the one that demonstrated to me that you are not a professional operation (in the sense that you must be run by inexperienced management and C-level staff) is that you made these changes in the holiday season.

    Why in the world would you have made ANY change other than introducing new content (TH11) over the holidays when you KNEW you wouldn't have the staff to respond to complaints, and when you knew you wouldn't have the staff to correct issues and re-patch or revert to prior, and when you most needed to keep the community happy because all the players have extra time to play???

    In my opinion, doing a major patch over the holidays and even risking user unhappiness is incompetent. A community will forgive a game developer for ruining their ability to enjoy a game for a few days or even a couple of weeks if there is COMMUNICATION about the issue, and a somewhat quick resolution to it. But once a few weeks goes by, the most disenfranchised users will find a new game to play and you will have lost them forever.

    Sadly, I believe this game was balanced well, but it was luck not skill on the part of SC. The game balanced for casual players by allowing loot from dead or suspended bases that could be snipped. The cost of progress was balanced because sniping gave sufficient loot that upgrades could be made even by casual players, but they would then gem to speed the update or speed army build-time. That was unintended, but it was very lucky on the part of SC.

    The game was balanced for serious gamers by the introduction of clans and wars, as well as win bonuses at high levels - not luck, but as intended by SC.

    In these ways, game balance worked at both the low and high end for gamers, and SC got the Whales and small fish to pay for gems.

    I would have fired (not joking) anyone who pushed this update between Thanksgiving and New Years. It never would have happened here, of course, as we would have just pushed the TH11 component, and then tested the rebalancing one patch at a time over about 3 months. But shoot, I guess that's what happens when you get a game that works because of luck and not design.
    Regardless of whether you believe his claims of being a CEO or not is irrelevant. The OP brings up issues that have much truth.

    1. It is clear, even to YouTubers like Chief Pat that the update was not tested. I have been a gamer since 2004. Every major update for successful games generally includes a beta or at least massive testing before it goes live.

    2. His point about communication is spot on. You'd have to be in denial to argue the fact that there is massive dissention among players regarding the update. Many players feel that they are in limbo and they are unsure of where the game will be in the coming months. All you have to do is scroll through the 1000+ pages of Feedback in the sticky posts or look at the app store ratings for the update.

    3. There should NEVER be wide sweeping changes in 1 update just as the OP suggests. They should be tested individually over time to avoid the storm that you are currently seeing on the forums, reddit, app store ratings, etc.

    These points are why you see massive outrage from a good portion of the player base.
    Last edited by TheJudgedClan; December 31st, 2015 at 09:12 PM.

  8. #58
    Forum Elder danielealy's Avatar
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    Quote Originally Posted by TheJudgedClan View Post
    Regardless of whether you think his claims of being a CEO or not is irrelevant. The OP brings up issues that have much truth.

    1. It is clear, even to YouTubers like Chief Pat that the update was not tested. I have been a gamer since 2004. Every major update for successful games generally includes a beta or at least massive testing before it goes live.
    I agree. And it seems that some people forget that there are really two types of testing. One it to test the application to make sure it is doing what it is supposed to do. The other is playtesting to see how well the game plays is the code is​ working.

  9. #59
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    Quote Originally Posted by Genos1213 View Post
    The fact that they did release a patch refutes your post. We don't know how many hours they're putting in. The changes were interdependent and had to be released at once. We also don't have a clue of their internal structure and any other reasons they would have had. The op is quite baseless imo.


    Fine. The holiday season has no impact on SC's ability to service their product. That makes them different from every other online gaming company out there. Their emergency patch a few days later to fix the shield issue is CLEARLY definitive proof that completely discredits all arguments to the contrary.
    Last edited by moriteq; December 31st, 2015 at 09:23 PM. Reason: Phone

  10. #60
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    Quote Originally Posted by danielealy View Post
    I agree. And it seems that some people forget that there are really two types of testing. One it to test the application to make sure it is doing what it is supposed to do. The other is playtesting to see how well the game plays is the code is​ working.

    What needed to be beta tested that is not working?

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