It wasn't much of a nerf, it's still very viable with 4-6 healers.
All the update did was draw a bunch of attention to the strategy. Now it is more common than ever!
It wasn't much of a nerf, it's still very viable with 4-6 healers.
All the update did was draw a bunch of attention to the strategy. Now it is more common than ever!
TH 11 lvl 178 max walls; 45/45/20 heroes
TH 10 lvl 148 91 magmas; 40/40 heroes
TH 9 lvl 124 250 lavas; 30/30 heroes
IMO goblins+ heal/jump is more popular than Super Queen in the lower leagues.
12/10/2015. The start of the great clash depression.
The day farming died.
What league are you using it in John?
I noticed an influx myself, but none of the SQ attacks have scratched my DE yet. It's ussually the mass giants with golem and wizards that have been able to muscle through to my storage. My nontraditional base might also be throwing off attackers, who knows?
GodboB Clan: Max Troops. We got em, you want em. Bookmark and drop in anytime!
I'm using it all around Gold, Crystal, and Masters with two different accounts.
I always use 4-6 healers.
Let the queen walk around doing her thing (rage as needed). Queen usually gets about 30% of the base; then, when the clock has about 1:30 left, I punch in with GiBarch and my king.
6 giants, 20 barbs, and ~80 archers with my king to push into the base.
Choose either 6 wallbreakers or a jump spell to get into the base.
The Million Dollar Question: What level should your queen be?
If your healers are level 4, TH9's could use a lvl 10 queen against any TH8.
If hitting TH9's, I would want at least a lvl 15 queen.
For TH10's I would want AT LEAST a lvl 25 queen but you could always drop and hit TH9's. For example, a TH 10 with a lvl 20 queen could just bring 6 healers and hit TH9's or premie TH10's.
Hope it helps.
TH 11 lvl 178 max walls; 45/45/20 heroes
TH 10 lvl 148 91 magmas; 40/40 heroes
TH 9 lvl 124 250 lavas; 30/30 heroes
Super queen with th11 and grand warden now walk all over my max th10 like its nothing and I get attacked with it every time I log off for an easy 100%
The only real difference I have found with a queen walk is you need to mark position of the AD's better and possibly take them out a bit quicker with other troops. You can no longer afford a rogue AD to snipe a healer or 2 from the pack as the remaining healers can't quite keep up.
Haven't seen too many bases where 4 healers will keep up the AQ but 6 is definitely doable.
@ Denton - from silver to Masters has been working fine but it has to be a base that supports it. A bit more picky than i used to be while looking for a base to hit.
it's because the small >6 healer nerf came along with a huge buff to the strategy in the extra 30 seconds. quealer is better than ever provided you have a strong enough queen.
main account th12 - lvl51 BK, lvl60 AQ, lvl26 GW
war hero achievement - 1809 stars
trophy max - 5508
second th12 account war hero achievement - 1754 stars
clan: HikeAndPike #28RRGQJJ, lvl15, 393 war wins
SQ is OP there is no way around it lol. It's too bad that it's basically the best use for healers at th9+