Page 2 of 4 FirstFirst 1234 LastLast
Results 11 to 20 of 36

Thread: Lets try and help the SC Developers instead of hating on them...

  1. #11
    Furry Bunny
    Join Date
    Aug 2013
    Location
    JOIN SMIRK NATION: https://discord.gg/hyUS4aa
    Posts
    15,203
    Quote Originally Posted by chetanpatkar View Post
    A thread with constructive criticism and feedback lasts for less then 5 mins on the first page giving it limited visibility and hence limited exposure... Thats y I feel that the v should only provide constructive feedback with a general attitude of support for the devs instead of flaming them...
    Our support is derived from our criticism. Many of us post because we care.


  2. #12
    Super Member Roarke's Avatar
    Join Date
    Jun 2014
    Posts
    834
    Quote Originally Posted by hhggff View Post
    The feedback is everywhere. Its their ignorance, arrogance and lack of communication that infuriate their customers
    Feedback is indeed everywhere.

    CONSTRUCTIVE feedback? Not so much.

  3. #13
    Senior Member JJCarlos69's Avatar
    Join Date
    May 2015
    Location
    Proud to be a Filipino
    Posts
    229
    Quote Originally Posted by chetanpatkar View Post
    I am sure the SC Developers are hard at work trying to sort this mess out...

    The Objectives of the Update were -
    1. Killing the bots
    2. Making everyone defend
    3. Increasing quality of life of every clasher by eliminating the need to tap the screen every few mins
    4. Getting rid of the 1 trophy offers for top players
    5. New townhall level
    6. UI improvements
    7. Miscellaneous Game Balancing (Spell donation, Freeze for TH9, Extra Space on map, Extra time for attack, etc)

    I feel all of these things were planned with a good intention to improve the game not with the sole purpose of making more money... They are already making ton of money all they have to do is keep it going...

    But there were some unforeseen problems... Hindsight is 20-20... We can criticize them for not having the foresight to see all of these things coming like many of us had warned them when the sneek peeks were announced but v are all human after all and mistakes are part of being human... Having said that being humans is all about learning from our mistakes and making corrections while not repeating our mistakes... I hope and believe that SC will make the necessary corrections and fix the game!!!

    But just spare a though for the Developers... They just introduced a big update which has received unprecedented criticism from the community... Thats more than enough to make anyone defensive and cautious... After all they dont want to make the same mistake again otherwise things could get worse...

    So v should support them and offer them constructive feedback and ideas on how they can eliminate the bots and still bring back some mindless grinding for loot for the farmers...

    My personal choice is Events because they will be different and original each time which the bots will have no way of exploiting...

    I am going to take a break from clash and give them some space to work this whole mess out and for all the farmers who are hurt I implore them to stop criticizing SC and instead support them by offering them constructive feedback and ideas in the respective subforums... Thats the only way to get this sorted out asap... Criticism and Hate will only slow down the process...

    Wishing Everyone a Very Happy New Year with a brand New Clash with a new twist which will make it even BETTER!!!
    Yes .. they eliminate my need to tap my screen not every few minutes.. but whole day! cause this update drives the players crazy when farming .. it sucks you know ..not enough loots and you need to train those f'ckng time consuming troops to farm .sucks as hell
    Quote Originally Posted by vman6t9 View Post
    Where are the players gonna be when you do "the next big thing?" Not investing in your games that's where. Once bitten, twice shy. Who wants to take ANOTHER chance spending any money on a company who doesn't care about the players....

  4. #14
    Troll Food
    Join Date
    Apr 2015
    Posts
    199
    Quote Originally Posted by Adevati View Post
    Rather than quit for a while, play the update. Try getting to a higher league and using storage targeted attacks. Play the game they envisioned when they came up with these changes. Then make educated assumptions, based on your experience, about oversights in that vision. Provide examples, give data, take suggestions, and repeat it all again.

    That's really the best thing we all can do.
    We have been telling them...for the past 2 weeks. I have played the game the way they envisioned and it sucks. I went all the way up to champs 2 and at that level there's no way to farm with giant healers and archers (my normal farming technique). All I see up there are 80% TH10s which I can't touch or maxed out 9s. Of course I can make a gowipe or laloon army or something, but that's not farming.

  5. #15
    Junior Member
    Join Date
    Dec 2015
    Posts
    58
    Quote Originally Posted by chetanpatkar View Post
    I have played through the update and I genuinely wanted it to succeed but I just found myself playing less and less to a point where I just login to collect from the collectors and watch some replays of attacks on my base... I have also posted threads about my experience on this forums but it gets lost in all the hate and I quit threads...

    A thread with constructive criticism and feedback lasts for less then 5 mins on the first page giving it limited visibility and hence limited exposure... Thats y I feel that the v should only provide constructive feedback with a general attitude of support for the devs instead of flaming them...
    Totally agree!

  6. #16
    Centennial Club
    Join Date
    Feb 2015
    Posts
    157
    Quote Originally Posted by SCODE View Post
    I disagree with the OP. Supercell makes $5m per day off of clash. I'm assuming this is turnover not profit but needless to say they have enough to afford a proper development team and PR team. They ought to have people who run live accounts in the various leagues, at the different townhall levels, trophy pushing, farming, warring etc. Further they ought to run 1000's of simulations for the impact of changing various parameters such as league bonus. If for some reason they go cheap and don't do any of these things they could simply introduce one feature at a time to test things in the live environment and listen to community feedback.

    If they had decent developers or noticed the fact that no-one was asking for th7-9 to be made easier they wouldnt have made them easier. However someone at SC HQ simply thought "DE is the slowest resource to farm, lets introduce dark spell donations as another DE sink, this will somehow generate more gem usage". They'd be right, though ultimately if the game sucks their profits will reduce, they should make updates that both increase profits and improve the game.

    If they played at high levels in trophy pushing or listened to any of the big youtubers they'd know 6 hours of clouds was a problem and they've not addressed this.

    If they warred at th10 they'd know it needed more than 30secs and a DE spell to balance it, they'd have known this for over a year. They'd also know the best bit about th8 was the comedy 99% attacks and 30secs more clearup kills that.

    When Jonas stated he wanted to introduce the Eagle to further encourage two stage attacks you have to then question his credentials when on day 1 all the best players, experts in two stage attacks, queen walks, split hero attacks, upgrade from th10 to 11 and revert to simple one stage troop dump 3* mass witch attacks which following the nerf have now moved to oldschool minimal skill 3* gowiwi troop dumps. He stated his aim and he did not deliver anything close to it,

    I'm an average player in an average clan and i could have picked holes in this update in an hour on a developer account pre-release. I'm pretty sure i could drastically improve the balance of the various townhalls in war and improve the game for pushers if i had a week with their devs. I'm pretty sure i could recruit them a team of coders and build a basic system for clans to challenge each other in a month and do all this while increasing profits. Given this i can only infer that the SC dev team are grossly incompetent and the PR team, lol, the way the update was released and the complete lack of communication since, they all need sacked, it's incredible how they make so much money off this game and the last update was so weak.

    If it's any balance to this post, the updates prior to this with the air sweeper, the lava pup nerf, the dark spells etc. were all spot on. I'm just stunned at what they've cobbled together this time.
    I agree that they missed the mark as far as this update is concerned but like I have said the main purpose of this update was to get rid of the bots and introduce TH11... The next update was going to be war centric with balances for war and maybe a tournament module as well so I don't agree that the messed up clan wars for lower townhall on purpose rather it was an unfortunate side effect...
    They increased the size of the map and hence felt the need to increase attack time and the extra dark spell was to encourage air attacks at higher lvl so that you could fit in a poison spell with maybe a double zap quake...

    If they wanted to simply earn money via dark elixir they could have made the grand wardon an de upgrade instead of elixir or even introduced red elixir or any new resource even more expensive than de for that purpose... Just adding a spell for money doesn't make too much sense...

    I am into vfx and run dynamic simulations the whole day to simulate natural phenomenon and let me tell you straight up that programing a simulator for the clash economy will be more complex then making clan itself and still it will not even come close to predicting the impact of the changes... Humans are very innovative and creative and building an ai to simulate that is a very complex task... Only available method is to implement the changes and observe the changes..

    But I agree that that they should have made changes one by one and not all at once... That makes a lot of sense...

    They tried to address the clouds but it back fired on them because most of the non gemming TH10s dropped to silver to Farm and the townhall snipping bot were eliminated further thinning the population in the higher leagues and thus increasing the clouds...

    I agree that the witches should have been better balanced at launch and the nerf to skeletons was a rushed decision but from all the bugs itself it's very clear that this update was very rushed and pushed out the door in time for Christmas... Then might have been discussing TH11 for a very long time but spent very little time implementing it unfortunately...

    Even the new defence is a joke and doesn't work as planned... It takes too long to activate and is very slow and by the time it's fully active it gets destroyed so lots of changes are needed there as well but again the intentions were right but the failed in the execution...

  7. #17
    Forum All-Star Adevati's Avatar
    Join Date
    Oct 2015
    Posts
    4,368
    Quote Originally Posted by Xdpker View Post
    We have been telling them...for the past 2 weeks. I have played the game the way they envisioned and it sucks. I went all the way up to champs 2 and at that level there's no way to farm with giant healers and archers (my normal farming technique). All I see up there are 80% TH10s which I can't touch or maxed out 9s. Of course I can make a gowipe or laloon army or something, but that's not farming.
    I farm with giants, barch, goblins... I cook jump spell and farm for a specific resource that I am targeting. I rarely have heroes available, and have never had all 3 or even BK+AQ. It's quite simple. Find bases that have DE storage or two storages accessible by 1 jump and not protected by multi IF. Use GiBarch to take out/distract defenses and clear outer resource structures. Then release the goblins for a straight shot to the storages. If you get lucky and find a whale, use bare minimum troops to clear collectors, take the loss and move on. I've done this since the update and Warden is going to 5. I started max AQ. I started and finished Max Drag. I started max WBs (I never use them). And eagle and new xbow are being built.

    The problem with a number of people displeased with the update, is they come out with statements like "there's now way to farm with xxxxxx.." Then why are a number of people like myself and my clanmates are all keeping our builders working? What if you were SC and you saw two feedbacks: Bob: "No loot, GiBarch is useless." Then Joe: "I use GiBarch, doing fine, albeit a little slower."

    Moving on to the folks that harp on the communication endlessly. What exactly do you expect from SC? Provide a sample statement you would like to hear. They have said they are reading feedback. They have proven they do read feedback. They have said there will be adjustments. No, they can't tell you what those adjustments are until they have been a) thought up, b) debated by senior devs/game designers, c) submitted for approval by C-level, d) approved and developed, e) tested, and THEN f) communicated to Supercell staff responsible for community announcments (ie Anoushka). You guys aren't being realistic, and many of you aren't doing anything but pouting with your arms crossed sitting in a corner.
    Last edited by Adevati; December 31st, 2015 at 09:49 PM.

  8. #18
    Banned
    Join Date
    Dec 2015
    Posts
    1,168
    Quote Originally Posted by hhggff View Post
    The feedback is everywhere. Its their ignorance, arrogance and lack of communication that infuriate their customers
    You should just quit. The game is better off without you.

  9. #19
    Forum Elder BurkeKnight's Avatar
    Join Date
    Mar 2015
    Location
    On a bit of time off from forums, as moved. Be back soon!
    Posts
    2,160
    Quote Originally Posted by Radiating View Post
    Our criticism is their feedback, and our feedback derives their ideas to push the game in the right direction...
    This, I have to agree with. Their lack of communication, as it seems is after all updates, leaves a lot to be desired.
    I've seen a MMORPG game go from being the oldest running, most popular of it's kind, to dead, and barely having more than 30 players on at any given time, due to their lack of communication. I'd hate to see that happen with SC and Clash.


    Quote Originally Posted by logos View Post
    You should just quit. The game is better off without you.
    Really? Because he said that SC's failure to communicate is making people mad?
    I don't think so, man. He's 100% correct in his statement.

  10. #20
    Pro Member
    Join Date
    Aug 2015
    Posts
    529
    Quote Originally Posted by SCODE View Post
    I disagree with the OP. Supercell makes $5m per day off of clash. I'm assuming this is turnover not profit but needless to say they have enough to afford a proper development team and PR team. They ought to have people who run live accounts in the various leagues, at the different townhall levels, trophy pushing, farming, warring etc. Further they ought to run 1000's of simulations for the impact of changing various parameters such as league bonus. If for some reason they go cheap and don't do any of these things they could simply introduce one feature at a time to test things in the live environment and listen to community feedback.

    If they had decent developers or noticed the fact that no-one was asking for th7-9 to be made easier they wouldnt have made them easier. However someone at SC HQ simply thought "DE is the slowest resource to farm, lets introduce dark spell donations as another DE sink, this will somehow generate more gem usage". They'd be right, though ultimately if the game sucks their profits will reduce, they should make updates that both increase profits and improve the game.

    If they played at high levels in trophy pushing or listened to any of the big youtubers they'd know 6 hours of clouds was a problem and they've not addressed this.

    If they warred at th10 they'd know it needed more than 30secs and a DE spell to balance it, they'd have known this for over a year. They'd also know the best bit about th8 was the comedy 99% attacks and 30secs more clearup kills that.

    When Jonas stated he wanted to introduce the Eagle to further encourage two stage attacks you have to then question his credentials when on day 1 all the best players, experts in two stage attacks, queen walks, split hero attacks, upgrade from th10 to 11 and revert to simple one stage troop dump 3* mass witch attacks which following the nerf have now moved to oldschool minimal skill 3* gowiwi troop dumps. He stated his aim and he did not deliver anything close to it,

    I'm an average player in an average clan and i could have picked holes in this update in an hour on a developer account pre-release. I'm pretty sure i could drastically improve the balance of the various townhalls in war and improve the game for pushers if i had a week with their devs. I'm pretty sure i could recruit them a team of coders and build a basic system for clans to challenge each other in a month and do all this while increasing profits. Given this i can only infer that the SC dev team are grossly incompetent and the PR team, lol, the way the update was released and the complete lack of communication since, they all need sacked, it's incredible how they make so much money off this game and the last update was so weak.

    If it's any balance to this post, the updates prior to this with the air sweeper, the lava pup nerf, the dark spells etc. were all spot on. I'm just stunned at what they've cobbled together this time.
    Harsh but true 👍

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •