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Thread: I've Had About All I Can Take

  1. #101
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    Quote Originally Posted by erethizon View Post
    I think the issue is that there are those of us that are prone to adapting to new circumstances and we find it difficult to constantly hear the cries of those that choose not to adapt.

    I agree with you that the game is not in a good state. I really want to see some significant changes. But we have to be forward thinking. We have to ask ourselves what changes might we reasonably get SC to make? Sniping is gone. It will never return. Any of the threads asking for the old system are wastes of breath. There have been a few good threads suggesting new directions for clash, and that is what we need more of.

    Sniping was a significant source of loot (and more importantly a significant source of loot created by the game rather than stolen from other players). Unless the primary goal of the update was to slow the progress of the players (it is possible that this was their real intention because they felt the average player was progressing too quickly), they need to add more sources of loot. I don't believe the game was too fast paced before the update. There were not that many maxed TH10's before the update, even if you count the ones that had not yet finished their walls.

    With that in mind, what we need are suggestions for ways to give us more loot. More levels added to collectors, increased war loot, and probably most significantly, greatly increased league bonuses are all valuable suggestions. There are also the requests for more dead bases, but SC has already made it apparent that they don't want CoC to be a game where you primarily attack the bases of players that have already quit.

    So while we don't mind seeing threads of people that are upset with the current loot situation, when those threads are not focused on how the game can be improved (i.e. constructive criticism) the most common response will just be to tell the complainer to adapt (as we all have had to do). Pointless complaining (or worse, requests for things that will never happen like bringing back sniping) is worse than silence. The forums are cluttered with it. I enjoy those threads discussing ways to improve the game and am tired of the pointless threads about how upset people are.

    I understand that the players want to be heard. We want SC to know we are not happy with the state of the game. But a thread that says only that we are unhappy is less valuable than a thread that says we are unhappy but would be happy if you changed X in the following way. If every complaint thread focused on how to fix the game to end the complaints (and specifically focused on changes that SC might actually consider rather than ones we know they won't consider) the forums would be a more pleasant place with a much clearer message about what we want from SC.

    I for one, want the ability to progress even if I log out after every raid and perhaps only raid a couple times a day if that is what I have time for. I understand such progress will be much slower than what I do now, but it still needs to be real progress. I either need to make a lot more loot from my raids and collectors (league bonus and increased collector production being the most important things they can do to fix this) or I need to lose significantly less loot when I am attacked (either because shields last longer or a smaller percentage of storage loot is available for the taking). If they increased league bonus and decreased the amount you can steal from a player per raid it would accomplish both goals very nicely.
    This is a great post and I agree with much of what you have stated, but after reading through hundreds if not thousands of pages of various threads, the suggestions that you mentioned and many more are buried deep within them.

    The problem is that for every suggestion made, you have those that are for and against it, and all those back and forth comments lead back to one place....the complaints about why these new suggestions need to be made.

    I have presented at least a dozen viable solutions(IMO anyway) based on my long time experience as a clasher, all of which were met with some praise and resistance. The biggest issue I have currently is that I am losing very loyal and long time clan mates who simply do not have time to build these massive war armies just to regain what they lost after they logged off. The matters get progressively worse when they fall into the ♥♥♥♥ window of getting home from work just in time for their village guard to expire and are then booted for being without a shield for too long.

    That actually happened to me earlier today. I went to bed last night around 1:30 am and got hit about 15 times(700K of each resource lost btw) before I was given a shield.(around 3:30 to 4:00 am). That shield lasted for 12 hours and I was automatically given a village guard for a few hours after that. I wasn't home, I wasn't checking clash, I was at work. I actually signed on for the first time tonight around 7pm and was warned that I spent too long without a shield and had to log off...

    I understand what they are trying to do, but come one man, I was not online all day period. I signed on after a long day of work and was booted. Now had I signed on earlier, removed my village guard, that would not have happened, I get that, but why should I have to sign on a game at a specific time frame to remove a shield so that I don't get kicked off at the time I actually want to play it. That just does not make any sense to me.

  2. #102
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    Quote Originally Posted by erethizon View Post
    I think the issue is that there are those of us that are prone to adapting to new circumstances and we find it difficult to constantly hear the cries of those that choose not to adapt.

    I agree with you that the game is not in a good state. I really want to see some significant changes. But we have to be forward thinking. We have to ask ourselves what changes might we reasonably get SC to make? Sniping is gone. It will never return. Any of the threads asking for the old system are wastes of breath. There have been a few good threads suggesting new directions for clash, and that is what we need more of.

    Sniping was a significant source of loot (and more importantly a significant source of loot created by the game rather than stolen from other players). Unless the primary goal of the update was to slow the progress of the players (it is possible that this was their real intention because they felt the average player was progressing too quickly), they need to add more sources of loot. I don't believe the game was too fast paced before the update. There were not that many maxed TH10's before the update, even if you count the ones that had not yet finished their walls.

    With that in mind, what we need are suggestions for ways to give us more loot. More levels added to collectors, increased war loot, and probably most significantly, greatly increased league bonuses are all valuable suggestions. There are also the requests for more dead bases, but SC has already made it apparent that they don't want CoC to be a game where you primarily attack the bases of players that have already quit.

    So while we don't mind seeing threads of people that are upset with the current loot situation, when those threads are not focused on how the game can be improved (i.e. constructive criticism) the most common response will just be to tell the complainer to adapt (as we all have had to do). Pointless complaining (or worse, requests for things that will never happen like bringing back sniping) is worse than silence. The forums are cluttered with it. I enjoy those threads discussing ways to improve the game and am tired of the pointless threads about how upset people are.

    I understand that the players want to be heard. We want SC to know we are not happy with the state of the game. But a thread that says only that we are unhappy is less valuable than a thread that says we are unhappy but would be happy if you changed X in the following way. If every complaint thread focused on how to fix the game to end the complaints (and specifically focused on changes that SC might actually consider rather than ones we know they won't consider) the forums would be a more pleasant place with a much clearer message about what we want from SC.

    I for one, want the ability to progress even if I log out after every raid and perhaps only raid a couple times a day if that is what I have time for. I understand such progress will be much slower than what I do now, but it still needs to be real progress. I either need to make a lot more loot from my raids and collectors (league bonus and increased collector production being the most important things they can do to fix this) or I need to lose significantly less loot when I am attacked (either because shields last longer or a smaller percentage of storage loot is available for the taking). If they increased league bonus and decreased the amount you can steal from a player per raid it would accomplish both goals very nicely.
    Quote Originally Posted by Rykan View Post
    I'm defending myself....has is that even remotely related to what that other guy did?
    I meant the quote you were trying to defend. Either way, nevermind. Stop derailing your thread, replynto the guy above. I agree with both the sentiment and his suggestions. Guess I'm just stupid too.

  3. #103
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    Quote Originally Posted by Rampantarmadillo View Post
    Typo in the response, now corrected. OP is a troll. He complains that others redundantly restate themselves when he is the master of such. He posts misinformation to fuel the anti-update fire at every opportunity.

    I apologise for misleading you, it wasn't my intent.
    I didn't say repeating yourself was a problem. I said repeating the same thing over and over, in response to NEW information was a problem.

    Once again, you've done an incredible job of taking things out of context. It's not a very ethical* strategy, but probably a pretty effective one if you do it this often. *takes notes on how to be a successful troll*
    Pre-Update Farming Average: 2.5M of EA per HR
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    Rykan
    ; The Undaunted
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  4. #104
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    Yep. I played for three hours when the update hit. Made some loot. Then, along came my forced break and I lost everything I made. That was the end of it for me. A forced break every 3 hours wherein I am going to get smashed instead of sniped. No thanks. This is my first time back to these forums since looking at the update sneak peeks.

    Supercell still has me though, because I am still playing Boom Beach. I can play that game for an hour or two continuously and actually upgrade something instead of going in reverse. Pretty nice to actually have troops left at the end of an attack and not have to spend over an hour waiting for my army to train and my heroes to heal. Swiping a screen for 6 hours on end not to get sniped was bad. Swiping it for 3 hours only to get crushed and lose all progress is horrendous.

    Glad to see that I am not the only one upset about the update. I'll check back in a couple of weeks to see if Supercell figures out how to address it. If not, there is still Boom Beach and PS4. Supercell was probably worried that IF everybody did as had been proposed in some threads (i.e., everybody put your TH outside the walls), resources would be flowing like crazy and nobody would be spending any real world money for gems.

  5. #105
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    Quote Originally Posted by Rykan View Post
    I didn't say repeating yourself was a problem. I said repeating the same thing over and over, in response to NEW information was a problem.

    Once again, you've done an incredible job of taking things out of context. It's not a very ethical* strategy, but probably a pretty effective one if you do it this often. *takes notes on how to be a successful troll*
    Really? Is that what you said? No.

    And by the way, you don't have any new information.. Just a boat load of butt-hurt whine.

    Clash on.

  6. #106
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    Quote Originally Posted by Apollo1976 View Post
    a few hours after that. I wasn't home, I wasn't checking clash, I was at work. I actually signed on for the first time tonight around 7pm and was warned that I spent too long without a shield and had to log off...

    I understand what they are trying to do, but come one man, I was not online all day period. I signed on after a long day of work and was booted. Now had I signed on earlier, removed my village guard, that would not have happened, I get that, but why should I have to sign on a game at a specific time frame to remove a shield so that I don't get kicked off at the time I actually want to play it. That just does not make any sense to me.
    That's true. There was even a thread asking to just remove village guard altogether, and it honestly does seem to do more harm than good for a lot of people.

    The update made some fundamental changes, and they seem to have got into it while being ready to change it by judging people's reactions (implied by the interview), so it seems they failed to make it more refined initially because of that. Anyway, next update there's almost guaranteed to be some changes to the new system IMO.

  7. #107
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    Quote Originally Posted by erethizon View Post
    I think the issue is that there are those of us that are prone to adapting to new circumstances and we find it difficult to constantly hear the cries of those that choose not to adapt.

    I agree with you that the game is not in a good state. I really want to see some significant changes. But we have to be forward thinking. We have to ask ourselves what changes might we reasonably get SC to make? Sniping is gone. It will never return. Any of the threads asking for the old system are wastes of breath. There have been a few good threads suggesting new directions for clash, and that is what we need more of.

    Sniping was a significant source of loot (and more importantly a significant source of loot created by the game rather than stolen from other players). Unless the primary goal of the update was to slow the progress of the players (it is possible that this was their real intention because they felt the average player was progressing too quickly), they need to add more sources of loot. I don't believe the game was too fast paced before the update. There were not that many maxed TH10's before the update, even if you count the ones that had not yet finished their walls.

    With that in mind, what we need are suggestions for ways to give us more loot. More levels added to collectors, increased war loot, and probably most significantly, greatly increased league bonuses are all valuable suggestions. There are also the requests for more dead bases, but SC has already made it apparent that they don't want CoC to be a game where you primarily attack the bases of players that have already quit.

    So while we don't mind seeing threads of people that are upset with the current loot situation, when those threads are not focused on how the game can be improved (i.e. constructive criticism) the most common response will just be to tell the complainer to adapt (as we all have had to do). Pointless complaining (or worse, requests for things that will never happen like bringing back sniping) is worse than silence. The forums are cluttered with it. I enjoy those threads discussing ways to improve the game and am tired of the pointless threads about how upset people are.

    I understand that the players want to be heard. We want SC to know we are not happy with the state of the game. But a thread that says only that we are unhappy is less valuable than a thread that says we are unhappy but would be happy if you changed X in the following way. If every complaint thread focused on how to fix the game to end the complaints (and specifically focused on changes that SC might actually consider rather than ones we know they won't consider) the forums would be a more pleasant place with a much clearer message about what we want from SC.

    I for one, want the ability to progress even if I log out after every raid and perhaps only raid a couple times a day if that is what I have time for. I understand such progress will be much slower than what I do now, but it still needs to be real progress. I either need to make a lot more loot from my raids and collectors (league bonus and increased collector production being the most important things they can do to fix this) or I need to lose significantly less loot when I am attacked (either because shields last longer or a smaller percentage of storage loot is available for the taking). If they increased league bonus and decreased the amount you can steal from a player per raid it would accomplish both goals very nicely.
    I posted another thread on this subject, I think (mighta been a post within a thread, I dunno).

    It was something to the effect of "Adaptation Vs Evolution." I think the real reason your pleas for "adapting" are falling on deaf ears is because of this seemingly insignificant distinction.

    You out are not asking the players to adapt. You are asking them to evolve. Just remembered it was my "True Spirit of CoC thread: http://forum.supercell.net/showthrea...-Spirit-of-CoC (no need to read through it all...just the OP -unrelated to what I'm addressing here: Loot vs Quality of Life)

    K, back on topic....it's really easy to portray "you and yours" as the "calm, sensible, easy-going" types when everything is going your way. I would be pretty surprised if I went back in time, peeked at your attack log and discovered that you had adopted a completely different style of play from the one you currently employ (you're not feeling the drought)

    Basically, without flat out saying it and I apologize for the implication...but I find it completely hypocritical that you all can't be bothered enough to step down off your high horses and try to see things from the "spoiled child's" perspective.

    Because, in all honesty, what damage were "we" doing to your game? How did our play style impede you in any way? How did that iteration of the game diminish your experience in any way? Why, in gods name, do you not give the slightest �� about people in your community that did nothing to warrant your indifference.

    *prepares for the "queue violins" joke*
    Last edited by Rykan; December 31st, 2015 at 07:21 AM.
    Pre-Update Farming Average: 2.5M of EA per HR
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    Rykan
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    1B+ GG and EG; 5M+ HH


  8. #108
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    Quote Originally Posted by Rykan View Post
    I posted another thread on this subject, I think (mighta been a post within a thread, I dunno).

    It was something to the effect of "Adaptation Vs Evolution." I think the real reason your pleas for "adapting" are falling on deaf ears is because of this seemingly insignificant distinction.

    You out are not asking the players to adapt. You are asking them to evolve. Just remembered it was my "True Spirit of CoC thread: http://forum.supercell.net/showthrea...-Spirit-of-CoC (no need to read through it all...just the OP -unrelated to what I'm addressing here: Loot vs Quality of Life)

    K, back on topic....it's really easy to portray "you and yours" as the "calm, sensible, easy-going" types when everything is going your way. I would be pretty surprised if I went back in time, peeked at your attack log and discovered that you had adopted a completely different style of play from the one you currently employ (you're not feeling the drought)

    Basically, without flat out saying it and I apologize for the implication...but I find it completely hypocritical that you all can't be bothered enough to step down off your high horses and try to see things from the "spoiled child's" perspective.

    Because, in all honesty, what damage were "we" doing to your game? How did our play style impede you in any way? How did that iteration of the game diminish your experience in any way? Why, in gods name, do you not give the slightest �� about people in your community that did nothing to warrant your indifference.

    *prepares for the "queue violins" joke*
    You raided others, and used the free perpetual shield to avoid being raided yourself. That's what you did. That was the problem.

    Current system needs tweaks (league bonus boost serves dual purpose, so that is most likely), but God forbid they reenable sniping.

  9. #109
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    Quote Originally Posted by Genos1213 View Post
    That's true. There was even a thread asking to just remove village guard altogether, and it honestly does seem to do more harm than good for a lot of people.

    The update made some fundamental changes, and they seem to have got into it while being ready to change it by judging people's reactions (implied by the interview), so it seems they failed to make it more refined initially because of that. Anyway, next update there's almost guaranteed to be some changes to the new system IMO.
    The update sucks period. The entire update. They changed way too much at once..

    They give us level 3 witches...then they nerf them back to what they were at level 2...

    they force PBT on us, then modify it due to the extraordinary number of complaints and its still a giant pain in the butt and is actually hindering us from playing when we want to play.

    they want us to defend more often, but then allow us to be looted for gold like crazy because we get hit a dozen or so times before someone has an army strong enough to give you a shield, meanwhile various traps and heroes are slain in the process, making it so your base becomes an easy target...

    If you don't get a shield, they kick you again, and again, and again before resetting the moronic PBT timer.

    They have essentially punished players with great bases and I predicted this would be the case a week or 2 before the update and was 100% accurate in my assessment then and am still 100% accurate with it today. I will give you a short version:

    Players will lose interest and play less. Eventually they will stop playing, less clans will be able to war, the problem will compound and they will lose a ton of loyal players. Those loyal players will find another game and COC will be a thing of the past...just like World of Warcraft.

  10. #110
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    Quote Originally Posted by Apollo1976 View Post
    I can not believe what I am reading from some of you. TH Sniping has been part of the game for ages and IMO, there was nothing immoral or unethical about it. Players put their TH out so they could get a cheap shield and protect their loot. They traded trophies for loot. That's all.

    The exploit came when players realized that they could climb up in trophy count by searching for Townhalls that were outside, thus some in the playing community decided to trap their townhalls, thus impeding the snipers progress.

    I personally never wanted to give someone free cups, so I always kept my TH in my core, and if someone wanted to get my loot, or the league bonus, they would have to fight my base for it. However, by increasing the league bonus, AND rewarding gems for achievements from making it into some of the higher leagues, Supercell basically forced this behavior.

    The only needed change was to make the town hall a resource building. This would give players pause to put their town hall outside their base because they would know that by doing so, they would now lose more loot AND drop in trophies.

    Granted, many people would not care and still leave their TH out IF the loot gained from sniping their town hall was not substantial(like right now).

    Why didn't supercell just make the townhall a resource building that awarded a substantial percentage of your loot? Like maybe 5% for example. So if you had 5M Gold, 5M Elixir, and 100K Dark, you would lose 5% of each if they took your TH.

    That is 250KGold, 250K Elixir, and 5K dark. I mean that is a pretty substantial loss, and I am guessing many players would simply move their TH inside. Some may think that is an acceptable loss and leave it out knowing they just paid for a shield.

    That change alone would have solved the issue. Players would have to make a choice, using the game mechanics to their advantage or not.

    As far as comparing the bunnies to TH snipers, that is crazy talk...this behavior was created by Supercell as soon as they started awarding both Gems and loot bonuses for higher leagues.
    Good arguments in there 👍

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