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Thread: Barching for league bonus - My Experiment

  1. #61
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    Quote Originally Posted by Ferretbusiness View Post
    Considering he's in legends league I doubt he nexted at all.
    Okay, maybe he didn't next. But pretty much every base out there is maxed and therefore has a lot of loot anyway, so the testing conditions, therefore, are unsuitable.


  2. #62
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    Didn't see this until now, damn Lach, thanks for risking legend points to help the community! A lot of respect for that.. More than I'm doing right meow that's for sure.
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  3. #63
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    Quote Originally Posted by Radiating View Post
    I won't flame. But that doesn't mean I can't criticize it either.
    Nope. Nope. Nope Nope Nope Nope. Nope. Here's why:
    - First off this is done with 100 levels of heroes. No farmer has that and therefore it is unreasonable to look to this as a viable example.
    - Five spells. Even if they weren't needed, this "half hour army" now takes over an hour and a half. That is, without gems of course.
    - Search cost is not factored in. You haven't said anything about search time, the amount of nexts it took, or what you found in between. With farming so reliant on effeciency any argument with only one raid is null and void.

    Let's now analyze a couple of his statements.
    I'm sorry but you really have no right to discuss how easy it is for TH9s to get champs bonus if you aren't one. You might have an alt (which I'm certain you don't; I was in Invictus for four months and didn't hear a mention of an alt you had.)
    This confirms the previous statement about how it was only one raid.
    We did look at that as a "viable source of income" pre-update. What you imply, from my perspective, is that all complainers are collector farmers which couldn't be further from the truth.

    The shield stuff: yeah, but you get raided for so many trophies, it's literally impossible to sustain with the schedule of casuals. Making any statement to counter this would imply that SC desires to see casuals in Legend league which is contradictory.

    In summary, the following has been stated:
    - A single raid which contains an alleged profit of about 1m using a so called "half hour army", that uses a full loadout of clan castle troops, spells and heroes which the average joe farmer does not have access to
    - Therefore, from this, the best solution is to move up into leagues, and it could be stated that one of the implications is that Legend league is a sustainable place for farming and should be utilized for farming. When, in truth, SC is claiming that they got rid of farming.

    Overall, I don't trust it, and I encourage others to do the same. It is a very confusing post and overall should not be taken at its face value.
    thank you radiating looks like lach missed what i said or just did want to respond to me i mentioned some of these in less details on the front page just after he was created the post and he replied to others below me so he obviously read it but did not care to elaborate himself when posed with those questions if you see the replay he has ~30% without using heroes and spells.

  4. #64
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    Quote Originally Posted by LachNessMeownster View Post

    Radiating, I've read your comment. I'm heading to bed now, but I will reply properly in the morning.
    I do encoruage you to read the thread though, as several of your comments were already addressed
    I did and I have found some more concerns that I apparently forgot to mention. Yes a few of my concerns were addressed but that doesn't necessarily mean that the points are nullified automatically. Take care though, have a nice night


  5. #65
    Senior Member XavierB's Avatar
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    Quote Originally Posted by Ferretbusiness View Post
    Considering he's in legends league I doubt he nexted at all.
    Yes, true but i don't know many farmers with max heroes or sitting in legends league

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  6. #66
    Super Member NateH's Avatar
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    Let's be honest here. What farmers really want is to be able to attack more, most want to attack every 10 minutes. They want to play the game!

    The reality of town hall 10 and 11 balance requires a full army, all your heroes and a good number of spells. Current hero regeneration time for max heroes is 1 hour 45 minutes. So, in reality, as a town hall 11 I'm restricted to the amount I can attack in the higher leagues by the hero regen time. If that's my restriction then of course I'm going to train some golems or lavahounds or other big army troops... Why not?

    if supercell were to introduce a league perk system like Daz has proposed and that league perk system reduced hero regen time, spell cook time and troop training time then and only then would you see more farmers move up into the higher leagues. If this league perk system also reduced cost of spells and troops then we would really have a winner!

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  7. #67
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    Quote Originally Posted by Resviole View Post
    I want to see it without both heroes and spells, since 5 spells means about 1.5hrs of wait time as well.

    And following that, if you only attack once and sign off, whats your total loot gain after the defense?

    What's your total loot gain if you factor in averages which can include the times you don't get 52%, and get 49% 0 stars instead?

    And lastly, if you have max heroes then I'm guessing you are a well above average player. If with max heroes, cc, and 5 spells you only managed a 52% barch, how is the average or casual player supposed to manage?
    Very good points.

  8. #68
    Millennial Club x0pht's Avatar
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    as much as we appreciate your effort lach, but tbh, the real barching is doing it with maximum 1 hero, or without damaging the heroes.

    the beauty of barching is the fast training time and the cheap cost. if you need to wait for your heroes to regen or gem them (EDIT: or use all the spells), then it defeats the purpose of barching.

    just my 2 cents.
    Last edited by x0pht; December 29th, 2015 at 05:41 PM.

  9. #69
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    Quote Originally Posted by NateH View Post
    Let's be honest here. What farmers really want is to be able to attack more, most want to attack every 10 minutes. They want to play the game!

    The reality of town hall 10 and 11 balance requires a full army, all your heroes and a good number of spells. Current hero regeneration time for max heroes is 1 hour 45 minutes. So, in reality, as a town hall 11 I'm restricted to the amount I can attack in the higher leagues by the hero regen time. If that's my restriction then of course I'm going to train some golems or lavahounds or other big army troops... Why not?!
    This and also Lach has alleged that this took two hours to find.


  10. #70
    Senior Member Anabelle0's Avatar
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    Thanks for the data OP. Does SC have anything in mind for those 2 hour long clouds?
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