Page 11 of 17 FirstFirst ... 910111213 ... LastLast
Results 101 to 110 of 170

Thread: Barching for league bonus - My Experiment

  1. #101
    Banned
    Join Date
    Sep 2014
    Location
    Playing COC at work
    Posts
    1,046
    Quote Originally Posted by LachNessMeownster View Post




    I urge clashers to move up the leagues a bit, and start looking at the league bonus as a viable source of income, instead of relying on collector bases.

    And as a bonus! It's incredibly rare you dont get a shield up here!

    -Lach
    Lach has drank the Kool-Aid....there is no saving Lach now.

  2. #102
    Millennial Club
    Join Date
    Nov 2015
    Posts
    1,166
    Quote Originally Posted by GeneralMayhem View Post
    Master 3 old bonus of 100K became 110K. At 50% destruction you make 88K or a "loss" of 12K

    Master 2 old bonus of 120K became 135K. At 50% destruction you make 108K or a "loss" of 12K

    Master 1 old bonus of 140K became 160K. At 50% destruction you make 128K or a "loss" of 12K

    To achieve the old bonus levels you would have to get 61% destruction in Master 3, 59% destruction in Master 2 or 57% destruction in Master 1.

    A 12K difference across the board should not be enough to make or break someone from farming in those leagues. Champs took a slightly larger "loss" for 50% at 20K across the board if you run those same numbers. There is no need to freak out over such a small number. A TH9 with all maxed collectors makes 21K per hour. If you are able to get closer to 60% you make the same amount as before the update, if you go above 60% you make more than before the update.

    Smaller league bonus did not hurt the economy, mass exodus from leagues paying the higher bonuses on the other hand did hurt it. This "lower" league bonus hype has been blown way out of proportion. All over 12K in bonus loot...
    Nope. The titans I know all dropped just because sniping was generating the majority of their profits. Several T3 players dropped to silver (planned to drop to champs pre-update) and they were doing way better than anyone in high league by miles and miles. They reported average 3-5 snipes during and between their normal raids. Everyone is taking a loss from the complete deletion of sniping league bonus frequency, usually the same bases getting sniped over and over and player behavior reports show people were breaking their shields >10-20 times a day without concerns in higher leagues.
    Some people like to complain about a game. Some people like to complain about complainers

  3. #103
    Junior Member
    Join Date
    Oct 2015
    Posts
    89
    As a th9 i tried barching in masters 3 without heroes and without spells. It took very long to find a base that was easy to 50%(too many nexts) but i had some success and was getting 50% for 80% league bonus consistently.Later on had a few 48-49%s and got frustrated.
    It is very much possible but takes long to find the ideal base and at times you get tired of nexting and attack a base with 49%.
    So you can't rely only on pure barch.

  4. #104
    Pro Member
    Join Date
    Jul 2015
    Posts
    676
    Quote Originally Posted by LachNessMeownster View Post
    Incoming flaming yada yada.
    Please try and keep it civil.

    With all the recent controversy about barching being nerfed and being forced to create larger armies, I wanted to conduct a little test, at the risk of losing my much loved legend trophies.

    So, I decided to take a standard BArch army, and try for league bonus in legend.
    Now obviously I wouldn't expect people to push to legend for the bonus, but a 150k (ish) bonus in champs is fairly decent for a barch attack, and rather easy for even a Town Hall 9 to achieve. I did it my whole farming life.

    So, the army consisted of 80 Barbarians, 160 archers, 1 poison, 1 EQ spell (not needed), 5 lightning spells, (Which werent all needed, see video), heroes and Clan Castle troops.

    Total army cost = 230k Elixir (remember not all spells will be needed, and they are half the army cost) and 180DE.
    Total loot gained from league bonus is 340k Gold, 340k Elixir and 2400 DE.
    That's a profit of 340k Gold, 110k Elixir (at least) and 2220 DE just in league bonus.
    Then in the actual raid I made:



    Total profit:
    701,237 Gold.
    200,866 Elixir.
    2231 Dark Elixir.

    And that is from one raid, on an army that took half an hour to cook. I urge clashers to move up the leagues a bit, and start looking at the league bonus as a viable source of income, instead of relying on collector bases.
    And as a bonus! It's incredibly rare you dont get a shield up here!

    -Lach
    I'm a TH9 in champs 3 and I've been barched 3 times by a TH10. In all three times I lost between 50 to 60% and minimally in my storages. In my opinion it's the new win win where the attacker gets 90% of the win bonus and uses cheap troops, I get a shield and keep the majority of my loot. One attacker actually stopped when he got to my storages!

    If you have max barch TH10, I strongly recommend this method as it's critical for guys like me to survive in champs.

  5. #105
    Junior Member Farrow's Avatar
    Join Date
    Oct 2013
    Posts
    81
    I am not sure how sustainable this is in Legends, but I know it can be done in Champs because I have been doing it.

    I Gibarch in champs 1 and have been barching in champs(1-3) for OVER A YEAR now. I started with 20/20 heroes and I now have max heros. I also Gibarched the majority of the time with 1 hero down until 3 days before the update when my queen was finally maxed.

    I use 8 giants, 4 wbs, 50 barbs, and 142 archers. I also take wiz and archers in my CC. My spells are 5 lightning, 1 earthquake, and 1 poison in the CC.

    Disclaimers:
    -I only gone for the loot bonus through %.
    -I recognize I benefit from max heros/troops/spells right now, but I was able to use the same tactics with a slightly lower success rate with lower heros/troops/spells and most of the time I was upgrading heros back to back.
    -I sometimes boost my King and spell factory. I can run through spells dropping splash damage and my king tends to take a lot of damage since he doesn't have a range attack.

    This update hurts and helps me.

    - With the % emphasis on the loot bonus I sometimes make less from the bonus than I did preupdate.
    - There are more bases offered due to people being pushed higher in trophies, not being able to hide their loot behind shields.
    - With people are now centering their THS, I am able to find more bases with storages behind only one wal and many more buildings outside the walls..

    Barching the loot bonus is very lucrative!! Just because you haven't figured out how to do something doesn't make it impossible.

  6. #106
    Junior Member Farrow's Avatar
    Join Date
    Oct 2013
    Posts
    81
    Quote Originally Posted by TheRealchrism View Post
    how much did you lose in the 25 times you got raided between being able to attack? Just curious, or did you give in and buy a shield . The true offset is what you would lose on defenses, regardless of if you actually won the defense. I did the math on this one, more profitable to drop, not boost/gem, and continuously raid for 4 hours than finding the one whale every 2 hours. Yes, league bonus is great, but with the % rule, not always a viable source of income. I am milking 3-6 mil every 2-3 hour raid session, someone comes along, does collector raid, gives me 30% shield, we are all good, no real loss of loot....I will continue in my ways, you continue in yours. Once every 3 days someone tries a full out raid and may take me for 200k total loot. Meh, cost of doing business down here, up there, have fun keeping all that loot you raided.
    How do you get raided 25 times between each attack? I only take 3 defense a day and can recover those losses normally in 2-3 raids. anything after is straight profit. You have to remember you will be facing competent attackers so getting a shield is not an issue. 30% is not that hard to achieve.

  7. #107
    Banned
    Join Date
    Feb 2014
    Location
    127.0.0.1
    Posts
    2,726
    It's not good science to call one attack a true test and present those numbers as results.

    Was it a live or dead base?
    How many 'nexts' did it take?
    Are you representative of the 'average' clasher in your league?
    Could you have had similar results if you only had one, or no, hero to work with?
    Would it have been possible to get the maximum league bonus with that army composition? (Remember, pre-update with TH exposed you could get the entire league bonus with just one level 1 barb)

    Please, do some more testing and produce those results.

  8. #108
    Banned
    Join Date
    Feb 2014
    Location
    127.0.0.1
    Posts
    2,726
    Quote Originally Posted by Farrow View Post
    How do you get raided 25 times between each attack? I only take 3 defense a day and can recover those losses normally in 2-3 raids. anything after is straight profit. You have to remember you will be facing competent attackers so getting a shield is not an issue. 30% is not that hard to achieve.
    It's called, 'milking'. Using an army of mainly goblins, people hit your collectors and, in some cases, easy to get storages. They stop the attack before they hit 30%, thus leaving you exposed to the next attacker.

  9. #109
    Furry Bunny
    Join Date
    Aug 2013
    Location
    JOIN SMIRK NATION: https://discord.gg/hyUS4aa
    Posts
    15,203
    Quote Originally Posted by Snarg View Post
    It's called, 'milking'. Using an army of mainly goblins, people hit your collectors and, in some cases, easy to get storages. They stop the attack before they hit 30%, thus leaving you exposed to the next attacker.
    I just use my AQ for that, actually. Minimize resource loss by troop training.


  10. #110
    Junior Member Farrow's Avatar
    Join Date
    Oct 2013
    Posts
    81
    Quote Originally Posted by Snarg View Post
    It's called, 'milking'. Using an army of mainly goblins, people hit your collectors and, in some cases, easy to get storages. They stop the attack before they hit 30%, thus leaving you exposed to the next attacker.
    My fault for not elaborating. How does he think that someone in champs + is going to get milked 25 times in between attacking which is what he insinuated. Most milking only exists because you have people punching out of their weight class. Not a problem up here any more.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •