Nope. The titans I know all dropped just because sniping was generating the majority of their profits. Several T3 players dropped to silver (planned to drop to champs pre-update) and they were doing way better than anyone in high league by miles and miles. They reported average 3-5 snipes during and between their normal raids. Everyone is taking a loss from the complete deletion of sniping league bonus frequency, usually the same bases getting sniped over and over and player behavior reports show people were breaking their shields >10-20 times a day without concerns in higher leagues.
Some people like to complain about a game. Some people like to complain about complainers
As a th9 i tried barching in masters 3 without heroes and without spells. It took very long to find a base that was easy to 50%(too many nexts) but i had some success and was getting 50% for 80% league bonus consistently.Later on had a few 48-49%s and got frustrated.
It is very much possible but takes long to find the ideal base and at times you get tired of nexting and attack a base with 49%.
So you can't rely only on pure barch.
I'm a TH9 in champs 3 and I've been barched 3 times by a TH10. In all three times I lost between 50 to 60% and minimally in my storages. In my opinion it's the new win win where the attacker gets 90% of the win bonus and uses cheap troops, I get a shield and keep the majority of my loot. One attacker actually stopped when he got to my storages!
If you have max barch TH10, I strongly recommend this method as it's critical for guys like me to survive in champs.
I am not sure how sustainable this is in Legends, but I know it can be done in Champs because I have been doing it.
I Gibarch in champs 1 and have been barching in champs(1-3) for OVER A YEAR now. I started with 20/20 heroes and I now have max heros. I also Gibarched the majority of the time with 1 hero down until 3 days before the update when my queen was finally maxed.
I use 8 giants, 4 wbs, 50 barbs, and 142 archers. I also take wiz and archers in my CC. My spells are 5 lightning, 1 earthquake, and 1 poison in the CC.
Disclaimers:
-I only gone for the loot bonus through %.
-I recognize I benefit from max heros/troops/spells right now, but I was able to use the same tactics with a slightly lower success rate with lower heros/troops/spells and most of the time I was upgrading heros back to back.
-I sometimes boost my King and spell factory. I can run through spells dropping splash damage and my king tends to take a lot of damage since he doesn't have a range attack.
This update hurts and helps me.
- With the % emphasis on the loot bonus I sometimes make less from the bonus than I did preupdate.
- There are more bases offered due to people being pushed higher in trophies, not being able to hide their loot behind shields.
- With people are now centering their THS, I am able to find more bases with storages behind only one wal and many more buildings outside the walls..
Barching the loot bonus is very lucrative!! Just because you haven't figured out how to do something doesn't make it impossible.
How do you get raided 25 times between each attack? I only take 3 defense a day and can recover those losses normally in 2-3 raids. anything after is straight profit. You have to remember you will be facing competent attackers so getting a shield is not an issue. 30% is not that hard to achieve.
It's not good science to call one attack a true test and present those numbers as results.
Was it a live or dead base?
How many 'nexts' did it take?
Are you representative of the 'average' clasher in your league?
Could you have had similar results if you only had one, or no, hero to work with?
Would it have been possible to get the maximum league bonus with that army composition? (Remember, pre-update with TH exposed you could get the entire league bonus with just one level 1 barb)
Please, do some more testing and produce those results.