Since people have hard time to defense, loosing so much loot, casuals have hard time to progress and some other problems that came up after update, especially in high lvl th i say make th more important than ever.
So far th gives a star and a win to the attackers (no more shield), is a storage and unlock new things when u update it. People with good defense they feel that they get punish that having good defense and casual or fresh th that get attacked by higher lvl ths have hard time to progress.
So my idea it comes to how to make people to feel satisfies getting a defense, and how to recover faster for there lost (trophy or loot) and get them back in attacking faster.
So base on your th level, defense that is x% and the enemy used x% of the defender camps could give:
  • +10to50% production to collectors for 4h (base on what u have lost)
  • Hero healing rate 2x for 30mins (if u have them in defense)
  • Traps reload and not rearm (like xbows, eagle and inferno do)
  • Spell factory +10to50% production (base on th lvl)