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Thread: Assessment

  1. #1
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    Assessment

    Background... TH9 troops and defenses maxd. Walls are 70% Legos, working on upgrading those. Never joined a clan ever (meaning I've never viewed a clan war composition) , never bought gems. Can be found playing in Masters League. Semi casual player.

    From what I'm seeing after the update is that a) most are woefully undeveloped for the TH level they have; b) most have refused to adapt to the new structure and are getting killed playing the old way in the new world; c) being forced to now play at the appropriate level instead of being a bully to the lower levels like most bullies being put down they don't like it, cry and pout and now want sympathy.

    I laughed at one post ( a TH9) saying they were quitting because they had to now build "war" armies, posted their "war army" component and said they were quitting. Heck, if that's their idea of a "war army" No wonder I'm racking up defending wins...

    Since the update, except for a few minor tweaks adapting to my BK upgrading, my army hasn't changed. If I don't gem, it takes 42 minutes costing 130,000 in elixir and 430 DE.

    Bases I attack haven't changed, loot is a tad smaller ( not much smaller) but being able to get three attacks while shielded more than makes up for that. The major change are my losses from attacks...as in, very little in losses.

    Being forced to do the upgrades long ignored makes people mad. Pre update there were scores of posts about walls not being necessary to upgrade, mines and collectors not needing to be max'd, and the only important thing was concentrate on offense then upgrade to higher TH levels. Those advising balance and max'ing a base before upgrading were derided.

    For those swallowing that song of offense only.. How's that treating ya lately?

    Adapt. If it's not a storage or a weapon....put it outside. Buildwalls up, starting from the inside working out ( max core walls then max each ring working out). Accept long build times for armies, or gem boost the build time. And quit whining about its all CoC's fault you followed bad advice and got caught with your pants down. Nobody but yourself put you in that position.

    Me? I'm having a blast with this new update.

  2. #2
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    I agree to a point

    I've never rushed and clocking up defences quite nicely,

    my biggest issue is as I war a lot, there is no fun downtime between attacks, it's far to serious now. The getting of loot I find better, but at the same time I'm losing more as I was guilty of getting a cheap shield at times to save my CC for war.

    at the same time I found I'm not playing as much and leaving the shield up for longer, I would normally break the shield every 4 hours or so, depending on the day

  3. #3
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    Quote Originally Posted by HFlashman View Post
    Adapt. If it's not a storage or a weapon....put it outside. Buildwalls up, starting from the inside working out ( max core walls then max each ring working out). Accept long build times for armies, or gem boost the build time. And quit whining about its all CoC's fault you followed bad advice and got caught with your pants down. Nobody but yourself put you in that position.

    Me? I'm having a blast with this new update.
    Most people have to either go to work, school or both. Clash of Clans was just a temporary escape from the tedious grind of getting through the day. Working on your little village and upgrading it just felt good, it was fun. The thing is, most people don't have the time to raid every "42 minutes". People are not experts at attacking and most probably never will be. You see because the casual community at large is vast, so big in fact that they have the power to change ratings on the app store.

    The game is entering a new era, and it is one that is not meant for casual players. You, as you said you're having a blast with the new update. However, most are not.

    Take a few steps back and look at the big picture here. If thousands of casuals quit, who will you be raiding? What is a King without his subjects?
    Last edited by Bohannon; December 29th, 2015 at 01:23 PM.

  4. #4
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    Quote Originally Posted by Bohannon View Post

    The game is entering a new era, and it is one that is not meant for casual players.
    I don't see how the update changed for casual players if that is what you say they are? If your "casual" why the rush to collect resource and upgrade so soon which is what most are complaining about, if this is the fact than SC have done the right thing, the vision was to play the game next 5, 10, 15 years.. Unless of course you are saying that casual players should be getting same reward as someone that is playing 5-6 hours a day!

  5. #5
    Forum Hero JFSoul's Avatar
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    [QUOTE=Bohannon;6226035]Most people have to either go to work, school or both. Clash of Clans was just a temporary escape from the tedious grind of getting through the day. Working on your little village and upgrading it just felt good, it was fun. The thing is, most people don't have the time to raid every "42 minutes". People are not experts at attacking and most probably never will be. You see because the casual community in the large is vast, so big in fact that they have the power to change ratings on the app store.

    Very well said...the "whales" need the casual players.

  6. #6
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    Quote Originally Posted by MasterMiah View Post
    the vision was to play the game next 5, 10, 15 years..
    If grinding lava walls for 15 years is your definition of "fun"...
    Last edited by Bohannon; December 29th, 2015 at 01:23 PM.

  7. #7
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    Quote Originally Posted by Bohannon View Post
    If grinding lava walls for 15 years is your definition of "fun"...
    Never said "fun" but thank you for your pointless input

  8. #8
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    Quote Originally Posted by HFlashman View Post
    Background... TH9 troops and defenses maxd. Walls are 70% Legos, working on upgrading those. Never joined a clan ever (meaning I've never viewed a clan war composition) , never bought gems. Can be found playing in Masters League. Semi casual player.

    From what I'm seeing after the update is that a) most are woefully undeveloped for the TH level they have; b) most have refused to adapt to the new structure and are getting killed playing the old way in the new world; c) being forced to now play at the appropriate level instead of being a bully to the lower levels like most bullies being put down they don't like it, cry and pout and now want sympathy.

    I laughed at one post ( a TH9) saying they were quitting because they had to now build "war" armies, posted their "war army" component and said they were quitting. Heck, if that's their idea of a "war army" No wonder I'm racking up defending wins...

    Since the update, except for a few minor tweaks adapting to my BK upgrading, my army hasn't changed. If I don't gem, it takes 42 minutes costing 130,000 in elixir and 430 DE.

    Bases I attack haven't changed, loot is a tad smaller ( not much smaller) but being able to get three attacks while shielded more than makes up for that. The major change are my losses from attacks...as in, very little in losses.

    Being forced to do the upgrades long ignored makes people mad. Pre update there were scores of posts about walls not being necessary to upgrade, mines and collectors not needing to be max'd, and the only important thing was concentrate on offense then upgrade to higher TH levels. Those advising balance and max'ing a base before upgrading were derided.

    For those swallowing that song of offense only.. How's that treating ya lately?

    Adapt. If it's not a storage or a weapon....put it outside. Buildwalls up, starting from the inside working out ( max core walls then max each ring working out). Accept long build times for armies, or gem boost the build time. And quit whining about its all CoC's fault you followed bad advice and got caught with your pants down. Nobody but yourself put you in that position.

    Me? I'm having a blast with this new update.
    Plz post a picture of your base and your attack log and tell us what league you are in 👍🏻

  9. #9
    Senior Member AmineYa's Avatar
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    Quote Originally Posted by MasterMiah View Post
    I don't see how the update changed for casual players if that is what you say they are? If your "casual" why the rush to collect resource and upgrade so soon which is what most are complaining about, if this is the fact than SC have done the right thing, the vision was to play the game next 5, 10, 15 years.. Unless of course you are saying that casual players should be getting same reward as someone that is playing 5-6 hours a day!
    the gamehave noo future . they can't keep adding th lvls . think about it . to reach end game you need now 3/4 years . you get tirred of grinding for ressources and building = repeat .
    they know it . that's why they are trying to slw down progression . remooving th snipping / cheap armies attaques adding things to build here and here ( air sweeper / dark spells ..) adding something to loose loot on ( war ) . adding more troupes lvl each time . they are just trying to win time . it have no future
    The healer has so much arm fat she can't lift her arms. So she can only heal ground troops.

  10. #10
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    Quote Originally Posted by MasterMiah View Post
    I don't see how the update changed for casual players
    Take about five minutes and just scroll through the endless pages of complains in The General. It's easy you don't even have to open the threads, just read the title and you what is happening to ALL casual players.

    Quote Originally Posted by MasterMiah View Post
    Never said "fun" but thank you for your pointless input
    Right so you don't play this game for fun? Nither do I, nor does anyone else. When logging on is just another chore, why even play?

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