And people say it's crazy to rush to th10. I've been saying for a long time, th8+infernos+purples is stronger than the maxest th9 in the entire world
It's these small imbalances in the game that add up and allow me to champion the rushing strategy. The game has so many flaws that it makes no sense to max any th, except maybe th1, th10 and th11
I do wish a nerf towards infernos though, most th10s are untouchable by farming armies and this really needs to change
I'm thinking either a high hp troop at 2k hp to shrug infernos and/or halved heal negation + lvl 7 heal spells
Last edited by SinOfDusk; December 28th, 2015 at 12:20 AM.
They just nerfed the infernos. Now it takes Them forever to rip through anything with more than 1k hit points. And if you are th10.... Just go giant archer some weak Rich th9. Not that hard
First, I want TH10's to be able to 3 star a TH10. Right now, that's exceedingly rare, even in war when you get 23 hours to specifically tailor an army and strategy to your target. There are some TH10 base designs which have never been 3 starred by other TH10s, which is simply not true for TH9 vs TH9.
As for a TH9 2 starring a TH10, you're just mistaken if you think this is common. SC gave the TH9 a freeze spell specifically because it was so impossible for a TH9 to even get 1 star against infernos, so a TH9 2-starring a TH10 on the regular is absurd. I've been a max TH10 for about a year, and have NEVER been 2 starred by a TH9, despite at least 100 attempts. I'd say 90% have been full defenses, a couple killed outlying buildings for a 1 star, but only twice was my TH destroyed (with under 40% total destruction both times, not even close to 2 stars).
What was mentioned by other clashers is a TH10 with pink walls, L10 heroes, L8-9 defenses, but two max infernos is going to do WAY better on defense than a max TH9 with L30 heroes on defense, and THAT is bogus.
You can still FuXi hog a lot of the bases. Inferno is a challenge which I hope they don't ruin frankly. Otherwise th10 unless with maxed defenses would be "too easy"
My TH9 DE Protection Base (Crows) : https://goo.gl/tMhFnK
Max TH11 : Co Leader - War Snipers 2.4
Infernos were a bad idea. They took out the heal spell, hog attacks and other attack strategies that people loved to use at th9. Why should hogs go from the best troop in the game at th8/9, to useless at th10? Hog attacks are really fun, but ruined at th10, because of the inferno. The reason they are what they are now, is because of how powerful hog attacks were, but with the giant bomb 1.5x damage, all is good now. Unfortunately, they never changed infernos back to allow healing. Let people 3 star with good hog attacks, it works at th9 and that is everyone's favorite war th level.
They need to figure out ways to increase the attack options at th10/11. 90% are mass golems at least. Unless you have extra help, cough cough Rehearsed AQ walk...then not much more you can do. I'm a th11 and would throw my infernos in the trash tomorrow, just to open up more war attacks and cheaper farming attacks.
Last edited by Micker99; December 28th, 2015 at 01:07 AM.
Agreed. Th 10 should be different narrative than th 9, give different challenge and reward for otherwise there is no point in going to th 10.
Those th 10s with th 8 defences and all face the same obstacle and challenge with fully maxed th 10 in farming. It is a matter of choice in how they develop their bases. It is unfair if they got nerfed while th 9 kept getting buffs.