
Originally Posted by
Superfinch30
You were talking complete sense till the end there.
Just to clarify something. Mass witch + MAX warden (or approaching at least) is still OP.
Lower level wardens do not give enough of an hp buff to stop skellies being 1-hit by splash post-nerf, whereas the max warden still does.
This means that yes, there is definitely a point in lv9 WTs in relation to witches, as they'll let you 1-hit skellies that are protected by bigger wardens.
With me? I HAVE still seen 11 on 11 3* since the nerf, two of them in fact. Both were done with max wardens though, rather than the 3*s I had seen previously with wardens as low as 8.
Or indeed, simple solution as devil's luck said...get more compartments. Not much else going to easily 3* a th11, why wouldn't you protect against the most obvious danger?