
Originally Posted by
daz258
With this update, more players are switching to more expensive armies.
Some Barch to Gi-Barch, other Loonion etc. But overall many are using a more elixir heavy army than before.
Combine that with lack of shielding making dead bases harder to find, lower war loot for TH9-TH10, no fast hall snipe income, lower league bonus at 50%. And lastly TH11 heavily demanding elixir for the Grand Warden many agree there is an elixir shortage.
So realistically what is the solution?
Reduction on troop/spell costs? Agreed
Move elixir walls to lv 10+ only? Hmm, think this would cause too much havoc
Increase Elixir Collector production? Agreed, higher level mines/collectors can only mean good
Spells to cost Gold again? If there was an option for both, that would be awesome. But wouldn't want gold only
League bonus to offer more elixir than gold? This actually makes sense, to cover ones army
Other? I like other
Share any thoughts you have to boost our elixir economy.