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Thread: An Idea to fix the Economy while adhering to CC goals!

  1. #1
    Trainee
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    An Idea to fix the Economy while adhering to SC goals!

    Not sure if this is a new idea, but I havent seen it yet, so here goes...

    1) Increase All League Bonuses by one entire league level
    a) ie Masters III goes to Champ III levels or from 100k to 180k or Crystal III to 100k
    b) League bonuses awarded are % destruction base. IE 60% destruction equals 60% bonus
    2) Defensive bonus awarded based on Destruction
    a) ie in Crystal III (100k bonus) if destruction is 60% attker gets 60% (60k) Defender gets 40% (40k)
    b) Defensive bonus is based on attacker bonus, so if Crystal III attacks at 60% against Gold I, Def still gets 40k
    3) Attacker must do minimum 10% destruction to award defensive bonus


    I think this will get more people to push higher in league due to the fact that not only will league bonuses be much better, but you'll earn better defensive bonuses to make up for the heavier attacks.
    Last edited by Ownnyn; December 24th, 2015 at 04:30 PM.

  2. #2
    New Guy
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    Quote Originally Posted by Ownnyn View Post
    b) League bonuses awarded are % destruction base. IE 60% destruction equals 60% bonus
    See this? For something similar to this, bronze, silver and gold are full of TH9s, 10s and 11s. To mess up the bonus system was a bad idea, why are you try to recommend something worse?

  3. #3
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    its in tandum with increasing league bonuses. Thus even not getting 100% will still result in high league bonus then what we have now.

    The problem with the latest change is that even though they raised the bonuses, you on average got less do to needing 70% destruction. If you could get more, while needing less, I think its a win win

  4. #4
    Super Member dkaoboy's Avatar
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    i like b). getting 49% with no stars won't be so devastating.
    IGN: David | Clan: Mao Bear Nation | TH11 | GG: 1,780,630,354 | EE: 2B | HH: 8,525,288 | FIN: 260,443 | AQ/BK/GW: 40/40/20 | 275 Magma - 03/18/16

  5. #5
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    I'll give another example

    Lets say your in Masters III, or the attacker is, and the new loot bonus was 180k g/e and 1200 DE

    One complain we have on the forums now is 29% destruction. Not giving a shield

    So the Attacker takes 2k DE, and leaves at 29%. With my proposed changes, you would receive a Def bonus, awarding 79%. So you would get back about 852 DE.

    The idea being that we could lessen the impact of taking loses with the def bonus, but it would have to come with massive increases in loot bonuses period.

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