Hey guys! Just had a chance to catch up on the thread and can't say thanks enough for staying on point and keeping the topic moving forward instead of just talking in circles. I picked out a few comments along the way (mostly against the idea) to respond to. One thing I can't stress enough is to read the entire post before you comment. Some of the criticism could be answered easier by the original post if it had been read over in its entirety.
Also I must admit that quite a few people have fleshed out areas I hadn't thought much about before posting (I thought I had covered every angle). I'd say 90% of the folks anti hero have that stance for the following reason, so we'll start here:
As I said in the original post, people need to at first look at each Town Hall level in a vacuum before we look at things globally. I have a hunch that many people complaining about Th9s being trampled due to this proposal have, in fact, never been beyond Town Hall 9 to witness the level of imbalance beyond it.
I understand the concern of Town Hall 9s in regards to being trampled in pvp farming by 10s. But that is already happening and that is an entire separate issue with its own merit. I don't think we Town Halls of different levels should have NEARLY the chance at matching in pvp as they currently do. That would much better solve the problem than saying "We're not going to balance Th10 because we're afraid they'll beat up on Th9s more while farming". I don't see the logic in that.
Moving on.....
This is sort of making my overall point. I hear most war minded people rushing to Th11 just like this, and that's not what should be happening in this game. There was a reason nobody rushed to Th10 from Th9 before. It was because Archer Queen was not unlocked at Th10. It was unlocked at Th9 and went all the way to level 30. Th9 was properly balanced, as Th10 should now be with the addition of Grand Warden to level 5.
I think some of those things will definitely be coming (spells, a new troop, etc) but I'm trying to propose viable balancing options within the content and game we already have. You're right, though, if they add a new troop to Th10 only it may serve the same purpose. But you'll still get all the Th9s complaining that they can be beat up on easier in pvp (see above)
You make a valid point about the people who rushed to Th11 go get Warden being upset by the proposed change, of course. But you have to keep in mind that the additional 15 levels of Life Aura and 5 levels of Eternal Tome unlocked in levels 6-20 are a hugely significant advantage that you'll still be able to capitalize on as a Th10.5. Not to mention Witches and future offensive additions to the game.
This is a perfect example of someone who didn't read the original post :-P Nearly all your points I addressed in the original post and you didn't acknowledge any of my rebuttals....
Also, to say "it's my own greed that prevents me from realizing he needs to be earned by working towards th11," really makes no sense. I already gave a Grand Warden in game. I'm already Th11. I think unlocking lvl 6-20 is a significant advantage to Th11 and this thread was created to provide proposition to rebalance the most "broken" Town Hall level. Not as a way for me to assert my greed on the Clash community.
+1
Hey Micker. I disagree with you on Grand Warden being the only reason people go to Town Hall 11. It is a big reason, but put yourself in the shoes of a Max Th10 in the new system. Are you asserting that when you're max Th10 you'll have no reason to UG to Th11 when and just remain Th10 forever? If do you'd be passing on the following for essentially no valid reason (unless I'm missing something)
- Level 6-20 Grand Warden
- Eagle Artillery
- Max level Wizard Towers
- 4th X-bow and additional Cannon, Wiz Tower, and Archer Tower
- Level 3 Witches
- Level 7 Minion
Why wouldn't that entice someone who was already max th10 from going Th11? Especially considering Th11 is balanced better than Th10 in the current system.
I didn't mention this in the original post but I've actually had fairly extensive chats with the Clash Team regarding my proposal to add GW, lvl 5, to Th10. I can say that they were receptive and seemed to consider the idea. Time will tell, but I can assure you they will look over this post.![]()
See above comment
Off topic, but I'm with you on the first part. My number one wish in 2016 for Clash is Clan War Tournaments. And those will not be possible with 3rd party users. I expressed this to the Clash Team and it was certainly seemed like a priority to them.
You're making my point. You say that "as a Th10, you should be able to 3 star any th9 base in the current system anyways." By that logic, why would adding a level 5 grand warden effect Th9? You just said they can already easily 3 star you anyway ;-)
Also, if you re-read the original post I actually answer the question regarding "why not add AQ 5 to Th8?" The answer is beyond simple. Because Th8 is already balanced. There is no need to add a level 5 archer Queen to Th8....
Thanks for the positive replays guys! Loving the intelligent conversation in this thread so far. Please try to keep things constructive and not persona in nature![]()





<-- March 8, 2016

