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Thread: Eagle Artillary secrets - Death of the air attackers

  1. #11
    Forum Veteran Kenchafer's Avatar
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    Quote Originally Posted by GenieATwork View Post
    So everybody doing mass golem spread n pray at TH10-11 has encountered an EA and found its not that big a deal , right ?
    YTers say it needs a damage buff, but again Chief Pat , Galandon etc only as in ONLY do ground attacks, and never use a diversity of troops. just load enough golems and you plundrer every base .. Buffing EA in general will kill any other type of attacks!.


    Many players think that other troops also could or should be used at an equal level, rather than just having 1 single viable strategy for high league attacks. Why even add new troops and encourage for new strategies, when Golem sweeps are way OP compared to anything else?

    Whoever see a great valkyrie or hog attack in titan leagues anyore (as in ever). ?

    Now AIR ATTACKS (lavaloon / dragloon) also will perrish!:

    The last 5 updates has all been hurting AIR (especially Lavaloon) ,

    *Faster Archertowers
    *higher AT level
    *1x Airsweeper
    *2x Airsweeper
    * new Wiztower levels (loons takes 2 zaps now, compared to 3 on level 8WT)
    * Eagle artillary
    * several nerf to lavahound and pups

    So intruducing EA (Eagle), Supercell expected that we using "killsquards" and 2-3 step attacks. i TRIED that and experienced that EA, no mather how you deploy , ALLWAYS TARGET YOUR AIR UNITS.

    heres how i tested :

    scenery 1: Deploying 1 golem outside walls, close to EA ( or far away - same result) to attract fire. then deploying my main attack, Lavahounds, followed by loons and minions + Warden
    EA ALLWAYS TARGET LAVAHOUND FIRST, WHEN THEY ARE DEAD, TARGET LOONS!

    Scenery 2: Jump + golem + King and maybe even queen to funnel for EA + draw EA attention. shortly after initializing main strike: Lavaloon or DragLavaLoon. Again EA ignores golem and goes for Main air troops first, then heros.

    Anyone doing Lavaloon / LAvaDragons knows, that a Lavahound only lasts for 5-10 seconds, leaving your main troops voulnable. With the EA targeting your Loons, it only takes 1 EA attack to kill your entire army.

    With this "secret" detail discovered, almost every topplayer (topGlobal)(formerly using Lavaloon) has dropped air attacks and is "back" doing the same mass golem attacks as anybody .

    as this thread is meant as info for you, it also is meant as a "WHY?!" to Supercell...

    ps. try the golem + LAvaloon attack yourselve to see the EA attack-priorities..

    Clash 'On - (Legend @ 51xx cups)
    I'm at th9 so I have 0 experience on your situation. Looking at your results and the few replays I've seen, I'm guessing the EA targets whatever has the highest hp on the field. So, if you deploy a golem (assuming its maxed) come out with 6300 hp. As soon as the lava comes out with 6700 hp (assuming its maxed) would become the new target.

    This is just a theory of mine from the few replays I've seen. Perhaps a higher town hall can confirm this for me?

  2. #12
    Pro Member GoblinCrusher's Avatar
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    Just saying, it attacks the troops that take up the highest number of housing spaces first. So if you are doing a lavaloonion, assuming you have deployed your whole army (or most of it), the lava hounds will be attacked first over all other troops (excluding golems). This includes heroes since they are said to take up 25 housing spaces. As for theories regarding the Eagle Artillery to attack lava hounds over golems, I would need to carry out some tests. Immediate thoughts suggest that it would attack the most recent thing deployed. In a GoLaLoon attack, the Eagle Artillery would ordinarily activate after the ground phase. By the time the 150 housing space threshold has been met, at least 1 lava hound should be on the map. Now do not quote me on this, for this is only an assumption, but it would seem to be that when prioritising what to attack, the Eagle Artillery first looks at the number of housing spaces of the troops, and then the time they were deployed. If this assumption were to be correct, the Eagle Artillery would attack lava hounds over golems in a GoLaLoon attack since the lava hounds would have been deployed more recently.
    GoblinCrusher - Clash of Clans - (very nearly) Max TH10
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  3. #13
    Centennial Club Undercovermc's Avatar
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    It needs to be buffed to be more of a threat to tanky ground troops as soon as possible. It's just an expensive statue at the moment. It does a good job stopping clean-up troops, but it's supposed to be far and away the best defence.


  4. #14
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    Ive only tried on one th11 but it destroys groups of loons on a lavaloonian extremely fast after hounds are dead. Leaving heroes for last to break into walled areas to pick them up last few % will result in them getting wrecked. Can't use archers to pick up %. And it has a billion hp (well 4000, but might as well be a billion). They weren't thinking when they released this thing. I don't see how air is possible any more. And no, another level of minions doesn't help.

  5. #15
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    Quote Originally Posted by Micker99 View Post
    Of course you combine lava hounds and golems. You need a kill squad at th9+. I tell my guys in my clan who are th9+, if you aren't using a golem, you probably aren't planning the right attack. I assume you are a lower th level. You are pretty out of the loop if not.
    Well in our current war we have three fresh TH11's with a lvl 1 hero etc. However our nr.1 in matchmaking went with a fullout air attack (4lava's, 23 loons 13minions) and got 65% 2 star. Maybe the layout was bad, or whatever reason but then again it was down quick with all those loons under a rage spell. The TH11 defending had 40/40 heroes btw. I was suprised to say nonetheless however the xbows were set to ground,
    "It's a warzone and you're stuck in the middle. You need to figure out what you're about. By doing nothing, you're doing something. Caught in the crossfire by your ignorance"
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  6. #16
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    I love how he said Scenery 1 & Scenery 2.... are we watching a play? OP the word you were looking for is Scenario.

    I also do not know if you are right or wrong. But doesn't the EA target highest housing space troops? What would happen if you used golems, pekka and loons? I'm not suggesting that army composition, just a thought experiment. I'm guessing it would pick pekka over loons? point being its not AIR biased?
    Last edited by pas0uth; December 21st, 2015 at 12:52 AM.

  7. #17
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    Quote Originally Posted by ThatAsianBradah View Post
    You have not seen Chief Pats 3* as a TH11 using GoWiWi lol

    It wrecks successfully!
    And if Chief Pat can do it....

  8. #18
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    Quote Originally Posted by pas0uth View Post
    I love how he said Scenery 1 & Scenery 2.... are we watching a play? OP the word you were looking for is Scenario.

    I also do not know if you are right or wrong. But doesn't the EA target highest housing space troops? What would happen if you used golems, pekka and loons? I'm not suggesting that army composition, just a thought experiment. I'm guessing it would pick pekka over loons? point being its not AIR biased?
    It is, it hits lava hounds then heroes ie. goblincrusher has done a rly good post above about it
    Last edited by Globalob; December 27th, 2015 at 09:07 PM.

  9. #19
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    Quote Originally Posted by Kenchafer View Post
    I'm at th9 so I have 0 experience on your situation. Looking at your results and the few replays I've seen, I'm guessing the EA targets whatever has the highest hp on the field. So, if you deploy a golem (assuming its maxed) come out with 6300 hp. As soon as the lava comes out with 6700 hp (assuming its maxed) would become the new target.

    This is just a theory of mine from the few replays I've seen. Perhaps a higher town hall can confirm this for me?
    Bingo. OP's complete post destroyed by a simple fact.

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