I got thinking, if the earthquake spell causes an earthquake, wouldn't it destroy traps in its vicinity? So then I thought, the earthquake spell, and the lightning should trigger any traps in its vicinity, and do damage to them (ex: tesla). When it hits an air bomb or mine, the float up looking for a target, then attack one when a target is placed (seeking air mines still don't target minions). BUUT, if a lightning spell hits a tesla, it triggers it, but if it is not destroyed, the tesla becomes SUPERCHARGED, doing double damage to enemies (4x to P.E.K.K.A.). (it makes sense, the tesla is a thing that shoots lightning, and if you put more powerful lightning into a thing that shoots lightning, it would be more powerful, right?) This could also help game balancing, you could place telas near air defenses so they get super charged.
Who thinks all Drags needs to be nerfed- ME!
Thanks!
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