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Thread: Add "Backup" option for war...to help war matchmaking!

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    Super Member AnthonyVince's Avatar
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    Add "Backup" option for war...to help war matchmaking!

    Hello everybody!

    This thread focuses on a very important aspect of the game: Clan Wars. Improving things like Clan War matchmaking is a complex and delicate job, so this thread will offer an in-depth explanation of what will combine two of the most wanted War features, a "Neutral" option and improved matchmaking, into what I think will greatly improve the enjoy-ability of the game for everybody.


    A Revamped and Improved Clan War system

    In this thread, I will be going over a lot of in-depth explanation of this deceptively simple feature. But, for those of you who don't want to read a long and detailed thread, there are two headline items that you need to be aware of to get the gist:

    • New war preference "Backup" will put you in war if necessary, for the war algorithm to potentially find fairer matchups
    • No more than 1/5 of the POSSIBLE Clan War population that are set to "Backup" can be put in war


    How the new 'Backup' feature improves war matchmaking
    This new "Backup" option may not seem like a major change, but it will offer many solutions to make clan wars much more competitive, fair, and enjoyable for everybody. But how will it help? Well, here's how the Backup feature works:

    • Currently you can only start war if you have a multiple of 5 people (10+) that are opted into Clan Wars. Those set on the "Backup" option will count towards the number of people opted IN...if the combined total between them and those opted in are more than 10 people.
    • When more people are on the "Backup" preference, the war algorithm can hypothetically factor in each player individually against another clan(s) to see which combination and against which clan will make wars the most fair. And this is a win-win for everybody.
    • Wars will have a new button where the leader/Co-leader will choose how big the war will be (10, 15, 20, etc., you will only be shown the possible numbers of a clan war that your clan members can make) BEFORE the participants are chosen. This will come in to play with the next and final point...

    Now hypothetically, all people in a clan who want to war could be set as Backup, right? It would offer the fairest war matchmaking, so why not? Well, this could be easily exploited - when the Backup feature is added, it should not be the automatic choice instead of opting in. People should still have to strategize about who they want to participate in war, and should not simply decide that they will let the game decide their best matchup. That's why we have one more point to go over in our first headline:

    • Those with the "Backup" preference cannot take up more than 1/5 of the Clan War size. This means that in a 25 vs. 25 war, only 5 of those people could have been set to "Backup." Note that this does NOT limit the amount of people in your clan that can be set to "Backup," this just means that of those chosen, only 1/5 of them could have been set to "Backup."


    Confused? Here is a war scenario that will help you understand things better:

    • Say in a clan, 20 people are set to "I'm in" and 10 people are set to "Backup."
    • When the Leader starts the war, he will be told to chose the size. (The only possible amounts in this case are 10, 15, 20, and 25, because 1/5 of the size is 5 people that can be "Backup.")
    • If the leader chooses 25 v. 25, the algorithm will filter between the 10 Backups against different clans, until it finally narrows it down to 5 Backups that make the best match, and the war is started.

    This change will ultimately make a step in the right direction for Clan War matchmaking. Please leave your thoughts, comments, and feedback below, and I will be sure to answer any questions or adjust any information accordingly.
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    Good idea. However 1 person will not make a difference in a war matching. If you had 10 set to backup and then half could be put in maybe.

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    Voracious Messenger Cheeserman's Avatar
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    Looks great! Well thought out! +1

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    Forum Master Saleh47's Avatar
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    I like the deep thinking in this idea. It looks good but won't that switching of members cause problems in game?
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    Forum Master daz258's Avatar
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    That's not a idea, allow the system to use the standby members in a way to help improve the search time of wars and equality of matches.
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    Super Member AnthonyVince's Avatar
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    Quote Originally Posted by cargovroomvroom View Post
    Good idea. However 1 person will not make a difference in a war matching. If you had 10 set to backup and then half could be put in maybe.
    Thanks

    Well, it's not going to always make a difference. It's supposed to give your clan a chance of finding a better matchup, and since that person would have set their preference to "Backup," they wouldn't be caught off guard and they have another available preference for war.
    Quote Originally Posted by Cheeserman View Post
    Looks great! Well thought out! +1
    Thanks Cheese! Glad you like
    Quote Originally Posted by Saleh47 View Post
    I like the deep thinking in this idea. It looks good but won't that switching of members cause problems in game?
    Well, honestly I'm not sure since I'm not a developer.

    But would it be that different from the system filtering between different clans to matchup against each other?
    Quote Originally Posted by daz258 View Post
    That's not a idea, allow the system to use the standby members in a way to help improve the search time of wars and equality of matches.
    Not sure what you mean here
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    Millennial Club DaOneNOnly799's Avatar
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    Seconded bro!
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    I Suggested Something Similar

    Check out my thread here: http://forum.supercell.net/showthrea...tional-Players

    I really think making it more variable will significantly improve matchmaking and make it so we don't always need to leave out 1-4 people who don't make even numbers of 5.

  9. #9
    Super Member AnthonyVince's Avatar
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    Quote Originally Posted by DaOneNOnly799 View Post
    Seconded bro!
    Thanks DaOne
    Quote Originally Posted by ClanItBe View Post
    Check out my thread here: http://forum.supercell.net/showthrea...tional-Players

    I really think making it more variable will significantly improve matchmaking and make it so we don't always need to leave out 1-4 people who don't make even numbers of 5.
    We had sort of the same idea, but for now I am suggesting the clan war amounts still stay in multiples of 5 to make war matchmaking easier. Although eventually I would like a customizable-sized clan war team
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    FORUM MOM MommySnooks's Avatar
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    Like the idea, great explanations, AV.

    I don't think it would cause problems in-game, because the game itself would decide on which five random bases to include. Leaders could see if someone is being repeatedly left out, and have that person set as in, instead of backup, the next go-round.

    My question is whether it would make matchups take even longer to find, if the system has to search through every possible combination of those five bases (perhaps on both sides) to come up with the best match. And whether it would involve only defenses, or troop strength, etc. ?


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