Results 1 to 8 of 8

Thread: TH7 Farming base

  1. #1
    Senior Member
    Join Date
    Jun 2013
    Posts
    237

    TH7 Farming base

    Well I just upgraded to TH7 today and I've decided this is the base i'm going to run with.

    It's a twist off of Th8 Zer0's base seen here



    I have modified it to a Th7 version, shown here



    Opinions?

    note: theres no DE storage incorporated because I just went to Th7, i'll be using another layout for when I start going for DE
    Last edited by GooseCookin; July 12th, 2013 at 04:44 AM.

  2. #2
    Senior Member
    Join Date
    Jun 2013
    Posts
    237
    Can I get some criticism on this base design guys please

  3. #3
    Senior Member
    Join Date
    Apr 2013
    Posts
    485
    What's the point of walling the barracks?

  4. #4
    Senior Member
    Join Date
    Jun 2013
    Posts
    237
    Quote Originally Posted by Hamius View Post
    What's the point of walling the barracks?
    Lures the wallbreakers away from the walls protecting the defenses

  5. #5
    Super Member Ilman1234's Avatar
    Join Date
    Apr 2013
    Location
    Indonesia
    Posts
    919
    I like it, pretty unique I must say. You got all the basics ticked off (Centralized CC, Segmented Storages etc), layout looks balanced as well. Only criticism is that nearly all your splash towers and all your storages are 2 wbs away from being exposed.

    Roaming the CoC lands for them bountiful bases
    Proud member of the Crucible Family!
    Come join us here! Crucible and Crucible II
    Check out our Clan Website! Clan Info and More!

  6. #6
    Senior Member NIAQ's Avatar
    Join Date
    Apr 2013
    Posts
    267
    A smart attacker won't hit the walled up barrack using a WB anyway. If you spawn a little bit to the right, about where each of the funneling arms end, it should make the WB go for the centre.
    InGameName: Niaq
    Clan: The Kites - We got troops waiting for you! | > Lvl 4 Archers, loyal, active, non premature - Join The Kites
    Add me on Game Center: niaq00@gmail.com
    Status: Casual DE Hunt - Resting from gold farming

  7. #7
    Senior Member
    Join Date
    Jun 2013
    Posts
    237
    Quote Originally Posted by NIAQ View Post
    A smart attacker won't hit the walled up barrack using a WB anyway. If you spawn a little bit to the right, about where each of the funneling arms end, it should make the WB go for the centre.
    I've modified the design a little bit since the picture. Last night I had my first defense and he did place 2 wallbreakers very close to one another and one went for the barracks while one went for the center wall. So I've pushed out the spawns in that area a little bit so now when they deploy around there it goes for the barracks every time.

  8. #8
    Forum All-Star NioTheDreamer's Avatar
    Join Date
    Jun 2013
    Posts
    4,637

    2 cents

    I'd ditch the funnels where a healer/giant army wouldn't attack. As I find this is where a funnel will shine, otherwise you sacrifice too much protection

    Then in the lower right compartment you have a wiz tower and mortar close together - an invitation for a barb/archer attack

    other watch replays and tweak

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •