Page 3 of 4 FirstFirst 1234 LastLast
Results 21 to 30 of 35

Thread: Complainers are still missing the point!

  1. #21
    Forum Elder Awness's Avatar
    Join Date
    Mar 2014
    Posts
    2,896
    Quote Originally Posted by Teflonsean View Post
    The only way to counter 3rd party software is have a team actively banning accounts that use them.

    SC doesn't want the overhead(payroll) of what this team would need to be.

    So what do they do....try to make a change that impacts 99% of players to take care of the less than 1%.

    Yeah that's smart.
    We'll know when players stop reporting bunnies in Match making or in wars. Time will tell.

  2. #22
    Senior Member
    Join Date
    Sep 2015
    Posts
    479
    I am deeply annoyed with the PBT and VILLAGE GUARD and I am not OK with the update too...

    If you remove these shield changes from the so called biggest update of CoC then what else is left in it ???

    No Quests, No Clan War Tournaments, No new Dark Troop, No Arranged War... None of the highly requested features have been implemented in this update and then calling it the biggest update of all time sounds preposterous...

    I wonder what Supercell were doing for 6 months ??? In next update Supercell will try to clear the mess that this update has created and 2 more months will pass... So after 8 months what we all got in the name of update is a big fat ZERO...

  3. #23
    Senior Member
    Join Date
    Jan 2015
    Posts
    473
    I agree there are bugs with any update but the number of bugs in this one and how much they actually affect the game suggest the testing is suspect at best and a lot worst than what you should expect from such a big company. Remember bugs with ios/android generally aren't bugs that makes the device completely unusable by majority of users. PBT is basically making the game unplayable for 1 hr every 3 hrs. I don't think thats the intended purpose of PBT but its what it is... on top of the bugs too where a lot of people are getting PBT when they aren't suppose to.

    That isn't even the only game breaking bugs, there are units freezing and its happening a lot vs any bases with double stacked walls.

    War loot being nerf'd due to new weight scaling, which wasn't really well thought out given the "war win bonus" now instantly drops for pretty much everyone while attacks will actually be slightly more expensive (i.e. extra DE spell). Also the match making will be quite messed up given the limited weight th11 have. You will see clans without th10s matched up vs th11 if the system isn't changed. I.e. current war we are facing a not very skilled clan (we beat them last time and even with the advantage, the war is close this time, basically a gowipe clan but its th10 vs th9 gowipes) but its 1 th11, 6 th10s vs 3 th10s and their #6 is actually pretty much the same weight as our #1. A TH11 that was a max th10 + all new th11 building only has 93k weight (im guessing his weight BEFORE the update was actually more than it is now, heroes and walls aren't max). Side note they also happen to have more th9, th8s, and a dless th10 to boot. So the war on paper was pretty stacked against us (again since they are a gowipe clan, it'll be close, it all depends on our limited atks vs their th10s/th11s and rather or not they can 3 star our th9s with th10 gowipe).

    Basically a patch is suppose to introduce new features and fix problems/bugs. Supercell hasn't fixed many problems (at least not war match making) but created a ton more bugs. I wonder if the hero/tesla bug has been fixed yet... that bug has been on going for at least 6+ months. If anything this patch seems rushed before xmas just to try to gain additional revenue. Clearly given the number of bugs, testing was not done nearly as well as it should've been.
    Pantheon #989YLQRG 1st Level 10 clan in Canada, Jan 7, 2016|| Pantheon II level 7 @ 17/5500 #PLRVRJUR || Pantheon III level 4 #LC80JC28 24-2, 17 perfect wars

  4. #24
    Forum Legend Lloopy14's Avatar
    Join Date
    Oct 2013
    Location
    Cymru!
    Posts
    9,280
    Quote Originally Posted by Awness View Post
    Most people will look at the update at face value and wouldn't know what "else" that comes along with it..

    I wonder if many of you know about troops being trained in the barracks while searching? Have you ever wondered why a troop being trained has been cut down to almost half while searching? It was never announced in the previous sneak peeks before this yet we have it. Take notice of it. I did. Very few know it.

    This update will probably have the same effect towards bots that we don't know to "counter" third party softwares. SC will not announce it, but I guarantee you it'll be there, hidden.
    Erm...what do u mean by troop being trained has been cut down to almost half whilst searching?


    Troops have always been training whilst searching. Thought everyone knew that?
    Main. TD 30, 13, 13, 13 GBE: 39, 17, 17, 17, 17, 17:
    Mini GBE 41, 17, 16, 16 RR 45 PSC 74 TH 27 TD 25; 13
    Quote Originally Posted by Pinqing View Post
    "High level players" isn't an elite cult, it's a stage in the game that people reach, high vp, high ops, any of those or more.




  5. #25
    Forum Elder Awness's Avatar
    Join Date
    Mar 2014
    Posts
    2,896
    Quote Originally Posted by Trebor0214 View Post
    Wait. What? Can you explain this more?
    Quote Originally Posted by Lloopy14 View Post
    Erm...what do u mean by troop being trained has been cut down to almost half whilst searching?


    Troops have always been training whilst searching. Thought everyone knew that?
    I'm not exactly sure how it works but I can confirm that the 2nd queued troops on all four barracks conitnue training regardless if there was an exclamation mark above the barracks while searching or nexting in multiplayer. The longer you next, the more queued troops are supposedly training

    We've always thought that the 2nd troops queued only starts training when we deploy troops of equal camp space on the battlefield to "make room", but that's not the case.

    Try it if you are using Giants in your attacks.

    5 mins cook time for giants
    5 mins of SEARCHING or NEXTING (for better results for confirmation).
    Let's say you attacked on the fifth minute, deployed all troops, and used all 3 mins and 30 seconds of your attack time = 8 mins and 30secs have gone by.

    Going back to your village you will have 8 giants, not 4, already in your CAMPS while the 3rd queued giant is well into the seconds of completion.

    Judging by this, the search/next time is counted towards training troops, PROVIDED you attacked.

  6. #26
    Banned
    Join Date
    Dec 2015
    Posts
    117
    Quote Originally Posted by Awness View Post
    We'll know when players stop reporting bunnies in Match making or in wars. Time will tell.
    WRONG.

    The bunnies in clan wars still pretty alive...

    We just lost a war against a bunny clan.


    And if you look at these forums, some others are reporting the same too.

  7. #27
    Centennial Club
    Join Date
    Aug 2015
    Posts
    123
    Quote Originally Posted by Saleh47 View Post
    The point you are missing is that no everyone complaining about bugs but about the unneeded change to the game from a perfect loot balance where nearly no one complains to another new system which no one needs. Bugs will be fixed yes but leaving a lot of farmers on their own is a bad move for sure & this will show up soon
    I think this is one of the smartest responses (on the first page) but I disagree. All supercell needs to do is double the amount of gold and elixer avalible from the pumps and mines. This should make up for the deficit in the economy.

    Or reduce the cost and time for all the armies greatly. 10 times less cost and 5 times less cook time. Or rebalances of them.

    Or possibly a little of both. However that is wayyy to risky since it involves to much change.

  8. #28
    Junior Member
    Join Date
    Sep 2015
    Posts
    52
    Quote Originally Posted by Awness View Post
    These "problems" are temporary, like in any games. A patch will soon be created to correct these issues. If you play games, no matter what it is, you'll understand. There will always be bugs on new updates. Even on our own IOS/Android devices have bugs. There will always be a newer version to fix these bugs.

    The most important issue/s I'd like to see solved are the bunnies, bots, mods or whatever they call it. Players staying forever online. To me right now, these are the more important issues. If that has been solved due to this new update, well that's great. We can now all play fairly...
    Agreed the problems are temporary ONLY if we complain if we all sat there and said "So how's war going John" we would send a message that the game is fine, when its clearly not. I actually encourage people to complain, protest and petition the changes they dislike. They HAVE to listen, just like how they reduced the damage to get a shield from 40% to 30%.

  9. #29
    Senior Member
    Join Date
    Mar 2014
    Posts
    400
    Quote Originally Posted by Paigne View Post
    I agree there are bugs with any update but the number of bugs in this one and how much they actually affect the game suggest the testing is suspect at best and a lot worst than what you should expect from such a big company. Remember bugs with ios/android generally aren't bugs that makes the device completely unusable by majority of users. PBT is basically making the game unplayable for 1 hr every 3 hrs. I don't think thats the intended purpose of PBT but its what it is... on top of the bugs too where a lot of people are getting PBT when they aren't suppose to.
    Supercell are not a big company, they are a very small company with a very, very big revenue stream from a game that was a cash cow.......until now. This update has been designed, hyped and implemented very badly.......amateurish in fact. They are over confident about their understanding of their game's USP and, with the enthusiasm of a bungling Mr Bean, they have managed to kill the fatted calf. They were lazy and unimaginative in trying to keep their high rolling gemmers on board with another TH level. In persuit of some perceived perfectionism they have altered the game radically, most of which has gone over the heads of their millions of regualr players who are now frustrated and annoyed.

    Clan chat has got very quiet now, people are doing other things already, bases are parked and wars are becoming difficult to resource. Supercell need to buy in some professional expertise to steer them into calmer waters and re-establish the bond with their customers and the credibilty of their game.

  10. #30
    Junior Member GabiRolan's Avatar
    Join Date
    Aug 2015
    Posts
    51
    Well reading the comments it shows the only one who was missing the point is the OP.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •