One of the Biggest Clash Updates - Ever!
Town Hall 11 is bursting onto the scene! BOOM!
Grand Warden & Eagle Artillery: The most powerful and strategic additions ever!
New troop levels, defense levels, and Clan Spell donation
Attack through Shield at any time, but be sure to protect your Town Hall!
Guard your play sessions when Shield is down and never get attacked off-guard again
Goblins chasing Town Halls, bigger League Bonuses and Trophy offers, and so much more!
Turn It Up to TH11!
Experience the biggest, baddest, most challenging Town Hall level ever: Town Hall 11!
New Town Hall 11 hero Grand Warden can make armies nearly unstoppable!
New Town Hall 11 defense Eagle Artillery delivers awe-inspiring devastation from afar
More defenses, including an extra Cannon, Archer Tower, Wizard Tower and X-Bow!
New Town Hall 11 levels for Minion, Witch, Wizard Tower and more!
Grand Warden: Your Armys Newest Hero
Harness powerful new battlefield tactics by boosting and protecting your troops
The Grand Warden toughens all nearby troops and can make them temporarily invincible!
He jumps, he flies - fit the Grand Warden into any strategy and make your army shine
Eagle Artillery: The Sleeping Sentinel
This massive, long-range weapon obliterates poorly prepared attacking armies
Volleys of explosive shells clobber tough troops and wear down others near the blasts
Eagle Artillery only activates after many troops have been deployed, leaving the door open for tactical strikes and cunning multi-phase attacks!
Do the Spell Shuffle
Request reinforcement spells, not just troops, starting from Clan Castle level 4
Donated spells receive all existing Clan Perks benefits
Freeze Spell is now unlocked at Town Hall 9 and has slightly longer duration on lower levels
Shields - Flexible and Fair Defense
Town Hall destruction no longer grants a Shield - bring your Town Hall inside!
You can attack while shielded at any time for just a small Shield reduction
Get Shield at 30% destruction, more at 60%, but only when a sizable army attacks
Guard - Play Safe From Attackers
Guard protects you from attacks and lets you attack others all you want
Get free Guard when Shields expire and play freely without worry of being attacked
Higher Leagues grant more free Guard - Titan I & Legend players get 100% coverage!
2 hours of extra Guard is available in the Shop every day
Richer Raiding: Loot and Trophies
Town Halls now hold lots of available loot - destroy them in battle for a big payout!
League Bonuses are bigger than ever, but scale with your destruction percentage
Trophy offers get bigger and Trophy losses lower the higher your League!
Battle time limit has been increased by 30 seconds
Goblins now target the Town Hall and Clan Castle for 2x damage
Rearm costs for all traps have been massively reduced
Reload costs for X-Bows have been massively reduced
Large amounts of Healers now have reduced effectiveness on the same unit
Army boosts have been reduced to 5 gems for 1 hour of boost
Cost for finding a match and Nexting reduced for TH10
Clan War Preparation Day has been reduced to 23 hours
Troop combat and pathfinding AI has been polished up and tightened
Available loot percentage on Town Hall levels 6-10 has been slightly increased
Villages one Town Hall level lower are now worth slightly less loot
The playing field and troop deployment area have both been expanded (outlying obstacles have been automatically moved)
Other Balancing and Improvements
Two new achievements have been added: Anti-Artillery and Sharing is Caring
Troop/Spell donation interface has been revamped and now shows existing donations
Troops in Barracks can now be queued in sequence, similarly to the Spell Factory
The Clan War button now animates when a war attack starts
Active Shield or Guard can now be manually dismissed by tapping on the icon
You can now be offline a bit longer before being made vulnerable to attack
A special sound plays when finding a multiplayer target after 10 seconds of searching
A special sound plays when no multiplayer targets are found and a search is cancelled
Personal Break online-time limit has been reduced to 3 hours
Personal Break limit is now extended instead of reset in some cases
Multiplayer matchmaking is less likely to offer opponents under your Town Hall level (only below Champion League)