Proud Clan Leader of CLUTTONS
Updated TH9 Farming Base • A R C A N U M • : http://tinyurl.com/ohbtr3a
Proud Clan Leader of CLUTTONS
Updated TH9 Farming Base • A R C A N U M • : http://tinyurl.com/ohbtr3a
matty, thank you for your de. I just needed that much to get my king to max level 40. Also, I sorta went easy on the base by trying not to use any spells. Unfortunately, I had to use one heal, aq almost got killed. For that, I praise your base design. Cheers! It was a lot of fun.![]()
I think it depends on which league you are in. In Champion III, I have lost DE with both bases (expect 47%-62% destruction rate), so they each have its limitation. I have used #2 for the longest time, but as I was upgrading to TH11 with full storages, I switched back to #6 because #6 seems to protect gold/elixir better if the attacker already cracked into the core and got my DE.
If you watch my defense replay in page 3, you would see that both attackers entered from northwest and got into the core relatively easy. But after they got into the core, their troops got evaporated from infernos from both sides and half of the gold/elixir were still intact because they are distances away from the core.
On the other hand, #2 seems to protect DE better from poor attackers, but if the attacker knows how to crack it, he can take a lot of gold/elixir along the way. In Champion III, there are a lot of good attackers. Plus I feel the walls surrounding the DE storage is useless most of the times.
So in the end, I prefer #6, but in lower leagues I would try #2.
(This may be biased since I didn't record all the attacks and the attacks I'm remembering the most may not accurately represent what would happen on regular basis.)
Definitely isn't impressive. You'll realise one day and lol.
Let me tally the most obvious factors which make me cringe having to explain.
Disadvantages (For me)
- No CC Troops for defense
- No heroes alive during defense
- TH9 vs a TH10 (lol)
- Base evaluation prior to attack due to it being a Revenge
Advantages (For him)
- Level 40 Heroes (The biggest attacking scale factor in clash of clans)
- TH10 level troops (lol)
- As mentioned above, ability to see base and scout for 40 years due to it being a revenge
- Having the bases Traps/Teslas/Small bomb/GB's/Skeles locations all completely visible as the base is very popular on the forum.
- Read the last point as it could've been a single post by itself
Last edited by mattyy; December 26th, 2015 at 11:39 AM.
Proud Clan Leader of CLUTTONS
Updated TH9 Farming Base • A R C A N U M • : http://tinyurl.com/ohbtr3a
Proud Clan Leader of CLUTTONS
Updated TH9 Farming Base • A R C A N U M • : http://tinyurl.com/ohbtr3a
As a TH9, you should always be careful dropping trophies on a max TH10, especially when they have high level heroes. Due to this new farming era, TH9 is more vulnerable than before.
I did not know who I revenge most of the time when I went through the revenge list. So don't feel bad when I don't know who you were. If I knew, I might not have attacked at all.
Also, you did post a "feel my wrath" comment. Well, it was time for you to feel mineI realized this after you posted the 100% picture.
Why would I even bother to spend time on the forum to look at your traps and then attack? As I went through my revenge list, I just hit attack button right away. My revenge list refreshes almost daily as more and more attackers drop their trophies on me in lower league. I did not have the time, nor even bother to look at the forum thread as it was a test I had to prepare for my class. This is not a war raid.
Level 40 heroes are powerful, but isn't this the benefit of being a TH10?
Yes, you did not have heroes alive nor cc troops. But isn't it your responsibility to have them available before you log off?
Now, let's talk about your base:
- It's an labby base with open rings, meant to make defensive targetting troops, like giants, to walk around the base instead of right into the core. It worked, but the exposed Air Defenses made the raid easier. Giants survived the onslaught longer than expected. Because the ADs were exposed, the walking AQ strategy with 2-3 healers is what made the raid work.
I can understand that sometimes a base designer can get frustrated when his base design gets destroyed, but at least have the positivity to think about why it happened and how to improve it for the next version. That's what makes base designing so fun and entertaining. Calling out other as "D.." out of context and put it on other's thread is not very sportsman like.
On a side note, I finally have time today to make the thread look better. I'll post them today.![]()