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Thread: Suggestion for How to Implement Defensive Loot Bonus

  1. #1
    Senior Member
    Join Date
    Jul 2014
    Posts
    217

    Suggestion for How to Implement Defensive Loot Bonus

    Hi all,

    So obviously everyone is worried about less loot now that TH snipes are gone, and the idea of defensive loot bonuses has come up several times. I've got an idea on how to (maybe) implement it successfully.

    Since now they've shifted to where the league bonus you get on offense is based on percentage, perhaps they could also base the defensive bonus on the supplement percentage. For example, create a league bonus based on 100% points in each specific league. For our test league, let's say the full bonus is 100,000. If an attacker gets 60% destruction on their attack, they are awarded 60K for their league bonus, and the other 40k is given to the defender, for "successfully defending" that other 40% of their base.

    Now, the idea of what is considered a "successful defense" may need to be altered, but in the loom of what many are anticipating to be a major loot crisis, i think something like this could hold water.

    I think this system could work, because I don't think there are enough outright defensive wins to really pump much loot into the economy. This would turn a technical defensive loss into somewhat of a bonus.

    I'm sure there could be several modifications and improvements to this idea, as it's a very rough draft (I thought of it 2 minutes ago). What do you guys think? Could this work or not? I'd like to hear your thoughts.

    Thanks guys!
    Last edited by JTruehitt; December 8th, 2015 at 12:30 PM.

  2. #2
    Trainee
    Join Date
    May 2015
    Posts
    33
    That will never happen.

    1) it means that supercell will lose money from gems.

    2) a single storage could be placed outside and when weak armies attack and lose you won't really lose much loot if any and if your storages are close to empty you might quickly make more than you had any other way.

    It would have been cool, but it won't work.

  3. #3
    Senior Member
    Join Date
    Jul 2014
    Posts
    217
    Quote Originally Posted by Fyson View Post
    That will never happen.

    1) it means that supercell will lose money from gems.

    2) a single storage could be placed outside and when weak armies attack and lose you won't really lose much loot if any and if your storages are close to empty you might quickly make more than you had any other way.

    It would have been cool, but it won't work.

    Not really sure what this has to do with gems. If it's a problem with gems then why is there a league bonus at all?

    Maybe the defensive loot bonus would kick in at a certain percentage. Perhaps at the 30% mark when you earn a shield, you also become eligible for a defensive bonus. That or if the attacker uses a certain portion of their army. For example if I'm a max th10 and another th10 uses all their troops but only gets like 28%, I would get a bonus.

    Thoughts?

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