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Thread: Super Spells That Effects The Whole Map

  1. #11
    Furry Bunny
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    Quote Originally Posted by Manyolo View Post
    Based on what youve said now, the proposed spells are going to be less effective but worth more spell slots. Thats a good enough reason not to add them.
    But isn't that effectively conceding that this wouldn't be OP?


  2. #12
    Forum Hero Manyolo's Avatar
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    Quote Originally Posted by Radiating View Post
    But isn't that effectively conceding that this wouldn't be OP?
    I was trying to make a point so i said based on what he said, what he said doesnt have to be correct. Would you use 4 normal heal spells or 1 heal spell that heals every single troop deployed in the map and still have slots for other spells? It is just OP.

  3. #13
    Super Member OMCKG's Avatar
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    ok so earthquake spells that affect whole map? walls would be useless.

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