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Thread: Troop Special Abilities, Not Just Heroes.

  1. #11
    Trainee
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    Ok, maybe only high level upgraded troops

    Maybe like Golem or higher in dark barracks, and Dragons and pekkas in normal barracks.

  2. #12
    Forum Hero Manyolo's Avatar
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    Quote Originally Posted by Dylboi View Post
    Maybe like Golem or higher in dark barracks, and Dragons and pekkas in normal barracks.
    Golems already have the special ability that explode doing splash damage and splitting into two golemites. Dragons and pekkas are powerful enough already, giving them a buff could ruin their balance.

  3. #13
    Trainee
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    Dec 2015
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    .

    Quote Originally Posted by Manyolo View Post
    Golems already have the special ability that explode doing splash damage and splitting into two golemites. Dragons and pekkas are powerful enough already, giving them a buff could ruin their balance.
    I'm talking about if you select their icon (or a special icon that lets you use special abilities) and tap one of the units, it would use a special ability.

  4. #14
    Millennial Club
    Join Date
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    Giving every troop special abilities would be OP. IMO the only troops with abilities should be golems and lava hounds, to manually pop them. For those who see it illogical to pop golems, there are many cases when your golems are the only troop left and walk right past the town hall when the damage on death would take it down.
    Last edited by TheSixthBuilder; December 8th, 2015 at 12:23 AM.
    We told one of our newer members to lightning the cc....He dropped a lightning spell on the actual cc - no luring the troops or anything. Guess we should have been more specific...


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