
Originally Posted by
ClanItBe
A good way to balance war matchmaking is to allow certain players to be declared optional. Members declared optional are not guaranteed to get into the war and are used as variables when finding a match. The net result will be significantly more matching options so SC can tighten the matching criteria. The best way I can explain this is by going over some scenarios.
Scenario 1:
War started with 14 members, 3 of the 14 are declared optional. The 11 non optional are guaranteed to war. The 3 optional can be left out meaning a war can be started with 11 to 14 players. They can get matched to a clan with 10 non optional and 5 optional where 1 of the 5 optional makes a perfect 11 on 11 or 2&1 optional make a perfect 12 on 12.
Scenario 2:
War started with 17 members, 7 declared optional. The 10 not declared optional are guaranteed to war. A war can be matched with anywhere from 10 players to 17 but maybe they end up matching perfectly to a clan with 15 players and 0 optional so 2 of their optional players sit out.
Scenario 3:
War started with 20 members, 0 declared optional. All 20 players will be in the war. They might get matched to a clan with 30 players and 10 declared optional (10 sit out) or a clan with 27 players and 17 declared optional (7 sit out).
Additionally:
The I'm In / Out can include an I'm Optional so a users preference is automatic.
Yes, this will be some epic <nerd>big O()</nerd> / [user]programming[/user] for SuperCell but it will also make for lots of perfectly balanced wars.
To top it all off, you could let clans see all their matches (I am sure there will be dozens, even hundreds at all times) so they can request and accept war between each other (or just accept auto match). Add a clan search into the mix and you can allow clans to declare balanced wars against each other.
Thanks,
If you are looking for a war clan and are not too rushed please join Clan It Be #PCGJ8U9C. We are a mature and relaxed group of clashers and are looking for mid to max TH8's for war but all are welcome! - Juno