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Thread: Movable objects (obsticles, normal and specialty)

  1. #1
    Trainee
    Join Date
    Apr 2014
    Posts
    10

    Movable objects (obsticles, normal and specialty)

    I'm sure like a lot of others, you like to save at least one item from a special event, be it a christmas tree, halloween headstone, the cauldrons, maybe even normal stuff like the trees and shrubs.

    The problem is the spawn is random, and an object once down can only be removed, not moved. I'd love to be able to save a few items but relocate them as to not affect base layouts.

    What I'd like to see, is even if it's not free to move, maybe a cost of some form of resources or gems to "move" an object, maybe even tie up a builder and give it a work time to "move" the object from one location to another.

  2. #2
    Furry Bunny
    Join Date
    Aug 2013
    Location
    JOIN SMIRK NATION: https://discord.gg/hyUS4aa
    Posts
    15,203
    I think this should only apply to holiday obstacles, but other than that I think this is a great idea that should be implemented


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