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Thread: We need this.

  1. #1
    Senior Member
    Join Date
    Mar 2015
    Posts
    374

    We need this.

    Hello, I've listed down a couple of ideas which will surely make it better. Nothing major, just few changes but it will surely help in day to day clashing.

    1) Now that th11 is coming, there's gonna be many new lab upgrades. Many newbies might not know which lvl is max after the upgrade. After lvl 5 clan, we get the plus 1 perk but peeps still have confusion as to which lvl (maxed/non maxed) they're donating. Solution? On the donation menu, (the one which pops up when you click on "donate") it shows all your troops and the lvl which you currently have. Instead, after the +1 perk, show +1 lvls there. For example, if after update hog lvl 6 is max, a th8 clicks on donate and sees lvl 5 hog there (+1 perk) but there's no fire sign on 5. That immediately tells him that he's not giving a max troop.

    2) We all have spy problems in wars right? What i thought of is even if we let ppl in it shouldn't matter. How? War spectators shouldn't be able to see traps/cc troops. That's all that matters in spying. Now, you might say what if an old clan member recently came back and wanted help in war from him. This no trap/cc troops rule should apply for spectators who are "members". If they are elder/co, it's obvious they're a trusted person, so they can see. ONLY war spectators who are "members" can't see.

    3) When you request for war troops before sleeping and wake up seeing it's still not filled you probably wonder how no one bothered to fill it in 7-8h. It probably got deleted cz of clan chat msgs exceeding 100. Whenever a hot topic is going on it fills up pretty fast and requests get lost. Suggestion, just stack all the requests at the bottom if they're the last. As in, if the req is the last one, and a msg above it, skip the req and delete the msg on top of it instead. So none of them will get missed.

    4) We surely need a dark lab now. MANY things to upgrade. 6 dark troops (2 more to come), probably 5 dark spells soon. That plus the regular elixir troops and spells are a lot. A 2nd lab will sort things out and map space has also increased so shouldn't be a problem.

    5) On the "clan war" icon, the one above attack i think, whenever someone's atttacking/defending we get the white notification type thing if the cw page is open. No one likes missing the live version of it. So if there could be some kind of indication on the cw icon, we won't need to stay on the cw page to see if someone's attacking/defending.

    That's all for now, I've had few more but they're listed down in the forums already.
    Hope you liked it.
    Would love some feedback for it.

    Sorry for the maybe long post.

  2. #2
    Trainee
    Join Date
    Dec 2015
    Posts
    20
    Quote Originally Posted by Barch123 View Post
    Hello, I've listed down a couple of ideas which will surely make it better. Nothing major, just few changes but it will surely help in day to day clashing.

    1) Now that th11 is coming, there's gonna be many new lab upgrades. Many newbies might not know which lvl is max after the upgrade. After lvl 5 clan, we get the plus 1 perk but peeps still have confusion as to which lvl (maxed/non maxed) they're donating. Solution? On the donation menu, (the one which pops up when you click on "donate") it shows all your troops and the lvl which you currently have. Instead, after the +1 perk, show +1 lvls there. For example, if after update hog lvl 6 is max, a th8 clicks on donate and sees lvl 5 hog there (+1 perk) but there's no fire sign on 5. That immediately tells him that he's not giving a max troop.

    2) We all have spy problems in wars right? What i thought of is even if we let ppl in it shouldn't matter. How? War spectators shouldn't be able to see traps/cc troops. That's all that matters in spying. Now, you might say what if an old clan member recently came back and wanted help in war from him. This no trap/cc troops rule should apply for spectators who are "members". If they are elder/co, it's obvious they're a trusted person, so they can see. ONLY war spectators who are "members" can't see.

    3) When you request for war troops before sleeping and wake up seeing it's still not filled you probably wonder how no one bothered to fill it in 7-8h. It probably got deleted cz of clan chat msgs exceeding 100. Whenever a hot topic is going on it fills up pretty fast and requests get lost. Suggestion, just stack all the requests at the bottom if they're the last. As in, if the req is the last one, and a msg above it, skip the req and delete the msg on top of it instead. So none of them will get missed.

    4) We surely need a dark lab now. MANY things to upgrade. 6 dark troops (2 more to come), probably 5 dark spells soon. That plus the regular elixir troops and spells are a lot. A 2nd lab will sort things out and map space has also increased so shouldn't be a problem.

    5) On the "clan war" icon, the one above attack i think, whenever someone's atttacking/defending we get the white notification type thing if the cw page is open. No one likes missing the live version of it. So if there could be some kind of indication on the cw icon, we won't need to stay on the cw page to see if someone's attacking/defending.

    That's all for now, I've had few more but they're listed down in the forums already.
    Hope you liked it.
    Would love some feedback for it.

    Sorry for the maybe long post.
    Plspls make a very nice dark troop and spell.
    I've got an idea for dark spell the shield spell protects troops from all def unlike heal,for eg in heal spell arch lvl5 get killed by one shot by lvl5 mortar but in shield the arch won't die cause they won't get affected cause of the shield spell!👌👍 try to think bout it

  3. #3
    Senior Member
    Join Date
    May 2014
    Posts
    469
    1.) Good thought. I think this would help out.
    2.) Not gonna happen. Spying is part of the game. You don't like it, don't accept request to join after war is declared. Easy fix.
    3.) Plausible
    4.) Plausible
    5.) Plausible

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