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  Click here to go to the first staff post in this thread.   Thread: Loot, League Bonuses and Trophy Offers <-- Discuss it HERE!

  1. #1551

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    Quote Originally Posted by omerikog View Post
    I think SC cant predict exactly what will happen. they will make changes, maybe award defense bonus or a lot bigger bonus for the win.
    True, it is very hard to predict exactly what will happen in a game as big as this, with as many players as this.

    the update, as it being presented so far, aims to high level trophy players who don't really care about saving loot because they are mostly maxed.
    Don't know why you believe that.

    SC made a game that goes with you for years and the main reason is that you don't loose what you worked for if your main concern is to progress threw the game.
    Which will, of course, still be true.

    the game is too long and consumes lots of work with boring multiplayer raiding and the balance that created accidently (SC didn't predict the TH sniping issue) was perfect.
    In your opinion. But then your opinion is that multiplayer raiding is "boring", while I am sure that is not a majority view.

    lets not forget - trophy pushers and lots of other clashers have the TH inside anyway.
    Very true. It won't make any difference to those people. Which as you rightly say, is not just trophy pushers.

    bottom line - SC make money from certain players and they probably trying to address them.
    The usual thoughtless "I don't like it therefore it is all about making money" response.

    low level players will quit more often
    Why? This update will hardly affect them at all, and what effects there are will be beneficial for them.

    hurting the auto \bot players is good
    Not sure why you said that, as this will not have very much effect on them.

    players who attack often will advanced faster compared to players who attack once a day
    Which is, of course, exactly as it should be.

    if they will not change the bonus system (and by changing I don't mean laughing at us with the +10% that is really -15% ) they will kill the game beside war
    It needn't be the bonus system. They just need to find some way of injecting as much loot into the system as the current play does. Which could be significant improvements to bonuses, or it could be significant improvements to collectors.

  2. #1552
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    I really don't get it? Please help me understand. I'm currently TH8 at Champion League II. I have been attacked a while ago by TH9 Master II and lost 57 Trophy. What will happen after the updates?

  3. #1553

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    Quote Originally Posted by ryandp View Post
    I really don't get it? Please help me understand. I'm currently TH8 at Champion League II. I have been attacked a while ago by TH9 Master II and lost 57 Trophy. What will happen after the updates?
    Probably much the same.

    TH8 will really have to work hard to stay in Champions league (as it should be).

  4. #1554
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    Quote Originally Posted by omerikog View Post
    I think SC cant predict exactly what will happen. they will make changes, maybe award defense bonus or a lot bigger bonus for the win.

    the update, as it being presented so far, aims to high level trophy players who don't really care about saving loot because they are mostly maxed.

    SC made a game that goes with you for years and the main reason is that you don't loose what you worked for if your main concern is to progress threw the game.
    the game is too long and consumes lots of work with boring multiplayer raiding and the balance that created accidently (SC didn't predict the TH sniping issue) was perfect.

    lets not forget - trophy pushers and lots of other clashers have the TH inside anyway.

    bottom line - SC make money from certain players and they probably trying to address them.
    low level players will quit more often

    hurting the auto \bot players is good

    players who attack often will advanced faster compared to players who attack once a day

    if they will not change the bonus system (and by changing I don't mean laughing at us with the +10% that is really -15% ) they will kill the game beside war
    This update has lots of good stuff for everyone, not just the top echelon. The game is designed to be a long term game and, yes, that does mean SC will make more money off players than a one-time purchase game. So...? That money keeps them in business and keeps the game alive, going through updates and improvements. Suggesting this update will net them more $$$ is silly; crafty players will actually save money on some of these changes (like the lowered boost times).

    From the way it has been described, lower level players will see fewer crushing attacks from higher level players; the lowered boost time/cost makes boosted raiding much more convenient; reduced rearming costs make lost attacks less painful; less sniping means less nexting to find a base worthy of pillaging; getting a shield at 30% damage (instead of the current 40%) means easier shields; attacking from behind shields means less stress between higher-end attacks; and the update encourages players to build better bases and be more attentive to their game as well. Those are just SOME of the benefits to lower level players from this update.

    The loot bonus system really only impacts the uppermost echelon of players and, considering the time investment required to get there and play there, I doubt that is the majority of players. I've only progressed through Crystal but I gotta say...I was unimpressed. I keep my games down around gold where I can get what I need to build them up. But, really...isn't that how it SHOULD be? Shouldn't the upper leagues be more for the diehard players who are more interested in trophy pushing and waging war, and the lower leagues for those of us who are still building up our offensive and defensive capabilities?

    IMNSHO, SC needs to totally rework the league concept. A TH6 in Titan is neat but what good is that to your gameplay? I doubt there are a whole lot of 'em up there and you certainly won't be waging an effective campaign against anyone with a higher level base than your own. I recently upgraded one of my bases to TH6 maxed. I spent a week looking at it, trying to come up with a reason to NOT move it to TH7. In the end, I started the upgrade. The whole point of the game is to advance your village. I couldn't imagine taking it above the gold leagues, much less using TH snipes to trophy push it there.

    Maybe if I was one of those "Maxed TH10" players I keep hearing about, I might have a different opinion of the coming changes, but after the tweaks, I see this update in a much more positive light.

  5. #1555
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    Thing is I think people who snipe a lot are only a minority. I did some stats up here http://forum.supercell.net/showthrea...ing-stats-dump and in m2 the median is 4.5 attacks per day. There are some people who snipe a LOT, but this a minority - but they blow out the stats to supercell's 80% of attacks being snipes figure.

    Snipes do add fresh loot to the game. I don't snipe much, and about 50% of my loot was stolen off other active people, and the other 50% was freshly minted loot from the bonus for full attacks and inactive players. 3% of my loot was the bonus from snipes. So for predatory players like me, sniping does not add much extra loot to the economy. It adds considerable amounts for the super snipers and probably doesn't spread much from them due to free shields, or spending it on something.

  6. #1556
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    The frequent use of Grill's comment, that concerns about the update are a sign of idiocy, is a poor defense of SuperCell's changes to the game. Like MANY others, I have real concerns about these changes. I have TH10 and a TH9 bases and have been playing for about two years. While I do not agree with all of the concerns voiced on the forum, these changes will fundamentally change the way I have played the game. I am willing to try the new system, but am neither impressed, nor excited by the prospect of the changes. I welcome comments of disagreement, but if the only rebuttal to these concerns is a sophomoric quip or resorting to name calling ... then I see that as a sign that SuperCell apologists have little real support for these changes.

    SuperCell is making significant fundamental changes to the game. Anyone who is intellectually honest needs to address the fact that this will real have a big impact of how the game is played. I, for one, have enjoyed the fact that CoC could be played at many levels and in different ways. I resent the idea that SuperCell knows best and should dictate how, and how often, we should clash. Just my opinion, but I am not alone in thinking it.

  7. #1557
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    Trophy calculations

    I was previously disillusioned about the method used to calculate how many trophies a base was worth when I attack it. I had not done any homework on the subject so I was surprised to learn that the available trophies were based on a "my count vs their count" calculation. I had assumed, incorrectly, that if I successfully raided a base more difficult than my own that I should get more trophies for it. Consequently, if I raided a base easier than my own it would be worth less trophies. That's what I get for assuming. There is already an algorithm in place for "rating" bases, the one used for match making in clan wars. It would make sense to me to use this same process for multiplayer trophies. If I ,a mid th9, can take down a decent th10 than shouldn't the trophy availability reflect this? It seems I'm better off hunting down th sniping th8s with unrealistically high trophy counts in order to make it worth the effort.

  8. #1558
    Pro Member Fury8's Avatar
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    Quote Originally Posted by 10man View Post
    I was previously disillusioned about the method used to calculate how many trophies a base was worth when I attack it. I had not done any homework on the subject so I was surprised to learn that the available trophies were based on a "my count vs their count" calculation. I had assumed, incorrectly, that if I successfully raided a base more difficult than my own that I should get more trophies for it. Consequently, if I raided a base easier than my own it would be worth less trophies. That's what I get for assuming. There is already an algorithm in place for "rating" bases, the one used for match making in clan wars. It would make sense to me to use this same process for multiplayer trophies. If I ,a mid th9, can take down a decent th10 than shouldn't the trophy availability reflect this? It seems I'm better off hunting down th sniping th8s with unrealistically high trophy counts in order to make it worth the effort.
    Yeah I do wonder why they don't do something more like this, it could also help assist with the clouds problem at very high leagues and let them attack somewhat lower people who are still strong. We don't have the full picture though, there could be good reason.

    Quote Originally Posted by 44bob44 View Post
    The frequent use of Grill's comment, that concerns about the update are a sign of idiocy, is a poor defense of SuperCell's changes to the game. Like MANY others, I have real concerns about these changes. I have TH10 and a TH9 bases and have been playing for about two years. While I do not agree with all of the concerns voiced on the forum, these changes will fundamentally change the way I have played the game. I am willing to try the new system, but am neither impressed, nor excited by the prospect of the changes. I welcome comments of disagreement, but if the only rebuttal to these concerns is a sophomoric quip or resorting to name calling ... then I see that as a sign that SuperCell apologists have little real support for these changes.

    SuperCell is making significant fundamental changes to the game. Anyone who is intellectually honest needs to address the fact that this will real have a big impact of how the game is played. I, for one, have enjoyed the fact that CoC could be played at many levels and in different ways. I resent the idea that SuperCell knows best and should dictate how, and how often, we should clash. Just my opinion, but I am not alone in thinking it.
    Yes they said it was a big change, its no secret. They want the game to be about defending and attacking. If that isn't your thing there is hay day? Should they make hay day more like clash so people who like attack and defense can play it and be happy? Each to their own.

  9. #1559

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    Quote Originally Posted by 44bob44 View Post
    The frequent use of Grill's comment, that concerns about the update are a sign of idiocy, is a poor defense of SuperCell's changes to the game.
    I have never seen this comment.

    the one in my sig does NOT say what you suggest.

    And it is not a defense (poor or otherwise) of anything. It is a simple statement of fact.

    Like MANY others, I have real concerns about these changes.
    I have one main concern.

    Namely that the overall supply of loot will dry up rather, due to much less being injected.

    Although I am also sure that if it comes to pass, SC will quickly correct it.

    I have TH10 and a TH9 bases and have been playing for about two years. While I do not agree with all of the concerns voiced on the forum, these changes will fundamentally change the way I have played the game. I am willing to try the new system, but am neither impressed, nor excited by the prospect of the changes. I welcome comments of disagreement, but if the only rebuttal to these concerns is a sophomoric quip or resorting to name calling ... then I see that as a sign that SuperCell apologists have little real support for these changes.
    Personally, I am excited by teh changes. I have 3 accounts, a TH9 in Masters 2, a TH8 in Crystal 2, and a TH7 in silver 1. The top two have used sniping extensively, but also attack properly a lot.

    I feel these changes overall will make me more willing to attack, because just searching won't lose any shield, so I can afford to have a look when I just have a few minutes spare, whereas at the moment, I will only start searching if I'm pretty sure I can find a decent base to attack in the time I have spare - and it often takes 10 minutes or more for those two to find a decent base to attack.

    SuperCell is making significant fundamental changes to the game. Anyone who is intellectually honest needs to address the fact that this will real have a big impact of how the game is played.
    Of course it will. At least for those in the higher leagues. But then I don't think I have seen anybody suggest otherwise.

    I, for one, have enjoyed the fact that CoC could be played at many levels and in different ways. I resent the idea that SuperCell knows best and should dictate how, and how often, we should clash. Just my opinion, but I am not alone in thinking it.
    It is their game, they can set the rules, whether we like it or not. I am quite sure they believe it is better for the long term future of the game, and I think the odds are they are right, although it will take time to be sure, and I expect some fairly rapid tweaks will be necessary.

  10. #1560
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    Multiplayer Matchmaking

    Originally Posted by ryandp
    I really don't get it? Please help me understand. I'm currently TH8 at Champion League II. I have been attacked a while ago by TH9 Master II and lost 57 Trophy. What will happen after the updates?






    Quote Originally Posted by alexheney View Post
    Probably much the same.

    TH8 will really have to work hard to stay in Champions league (as it should be).

    I feel your pain. I'm not sure how many max cup defenses I've lost in Champ1 and the few I win each season I don't even earn cups from. One recent defense the attacker was almost 900 cups below me. Insulting that even happens. Like really were there no other unshielded TH your level any closer to your cup count!?

    Personally it seems like a flaw in matchmaking that is left over from pre league expansion, where 3200+ players were all added to the same pool.

    So I'm not sure if the increased trophy offer & decreased loss in update factors into this issue, but I hope so. Cause I'm pretty sick of it too.
    Quote Originally Posted by raidingisfun View Post
    Lets just wait and see how it works out before getting all worked up.
    Quote Originally Posted by travisty357 View Post
    LOL that's not the way we do it on this forum. Freak out first, then see how it works.
    Quote Originally Posted by yyybbbddd View Post
    TOS is same as arguing with a women, in the end you ignore everything and click i agree.

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