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  Click here to go to the first staff post in this thread.   Thread: Loot, League Bonuses and Trophy Offers <-- Discuss it HERE!

  1. #1161
    Pro Member Bighose's Avatar
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    Quote Originally Posted by blueseraph79 View Post
    If I have 80000 dark elixir , would I lose 20000 of it if my TH was destroyed?

    That is a lot of DE!!!
    I think it's around 2k Max another th 8 can take from storages. They can take far more of a percentage of your drills though.

    TH 12 Level 219--AQ 60, BK 60, GW 30, GG 2B, 139 L13 Walls To Go, Trophy PB 5716
    2046 War Stars|Reddit Havoc| BH 8

  2. #1162
    Pro Member Bighose's Avatar
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    Quote Originally Posted by blueseraph79 View Post
    If I have 80000 dark elixir , would I lose 20000 of it if my TH was destroyed?

    That is a lot of DE!!!
    Also remember additional storages are always good. It helps spread your loot out so an attacker has to choose which ones to go for.

    TH 12 Level 219--AQ 60, BK 60, GW 30, GG 2B, 139 L13 Walls To Go, Trophy PB 5716
    2046 War Stars|Reddit Havoc| BH 8

  3. #1163
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    Quote Originally Posted by Darksol View Post
    WHAT???!!!! We lose resources for putting our TH on the outside???!!!! I was excited for the update but now this part makes me think we would be better off without it.
    not getting a shield was bad enough. now farmers cant even sacrifice some trophies to save on space and defend storages better

  4. #1164
    Centennial Club stnick's Avatar
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    The th is just another building to spread out loot into. You still have loot caps!!!!! At th 10 the current cap is 3000 de, so if someone takes your th you would lose 750 (1/4 of 3000)
    Quote Originally Posted by dorme86 View Post
    They need to nerf bad forum posts



  5. #1165
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    Quote Originally Posted by voiddp View Post
    didnt get one moment:
    will th storage capacity be added to maximum capacity of storages on base to store loot there. like now with +1k from th. So we all basicaly will have one more storage space added.

    Or part of loot just distributes to th while under attack?
    part of loot distributes
    TH 9 | Drag 4 | Wiz 5 | Arch 5 | Loon 6 | BK 20 | AQ 20 | Mini 3 | Hog 5 | Golem 4 | Valk 1

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  6. #1166
    Senior Member RedDestroyers's Avatar
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    Starting to come around...

    As much as I resent the fact that supercell is trying to force a specific play style down our throats, I'm starting to understand how this update will effect our lives. I'm anticipating the trophycentric play style to push more people up to my range (titan 2) and improve the cloud situation.
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  7. #1167
    Pro Member Bighose's Avatar
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    Quote Originally Posted by stnick View Post
    The th is just another building to spread out loot into. You still have loot caps!!!!! At th 10 the current cap is 3000 de, so if someone takes your th you would lose 750 (1/4 of 3000)
    You put it much better. If they get one and not the other you have saved de whereas before it was all in one.

    TH 12 Level 219--AQ 60, BK 60, GW 30, GG 2B, 139 L13 Walls To Go, Trophy PB 5716
    2046 War Stars|Reddit Havoc| BH 8

  8. #1168
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    TH9 in Masters 1

    In Masters 1 where I typically hang out while searching for de, I currently get 900de loot bonus and nearly all my attacks are in the 50-60% destruction range. In this new system, I will only get 736de unless I get 70%. If I get 70% destruction, then I get 920de. A whopping 20 more de. Is this correct? It's not even worth it to make a stronger army with more dark troops to get the 70% because the extra de won't cover the cost of a stronger army. Is this correct?

  9. #1169
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    • Town Halls contain a share of loot equal to one Gold Storage, one Elixir Storage and 1/4 Dark Elixir storage


    according to the update notes, its 1/4 lost from the town hall

  10. #1170
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    Quote Originally Posted by WarrenJames View Post
    I'm pretty sure SC learned from the Elixir/wall screw up, I doubt they will even want to come close to doing that again.

    Also, I'm pretty sure they are more informed about this than you are. They do own the servers, collect data from player habits from data logs, have statistical analysis people under their payroll, and have likely spent a year or two on this problem.

    .
    You're right they do have that data. They figure free sniping = less gems used. Less sniping = more gems used.

    Funny enough they had the same data logs and did the wall screw up. A small change screwed the entire economy of Clash, and they want to implement something this large with no safeties or increases to balance it out.

    ♥♥♥♥. Gonna be a looooooong loot drought bud.

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