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Thread: Storages Should take direct dmage from lighting and earthquake in war!!

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    Storages Should take direct dmage from lighting and earthquake in war!!

    As title say, I think storage's should take direct damage from lighting and eq in war. SC implemented protection to storage's to stop zapping in multi player matchmaking. But what is the need to add protection to storage's in the war from the these spells. Nothing, i thinking it is good to have this in multi player matching making but from war it should be removed.

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    Forum Superstar themariofan's Avatar
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    What would be the point? Storages have over 2000 HP, which is most (if not all) of the spell slots you have. What army could you be using that uses only lightning and earthquake?
    Quote Originally Posted by sinfiery View Post
    Yeah, aren't (Insert people here that aren't you) the worst?

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    Quote Originally Posted by themariofan View Post
    What would be the point? Storages have over 2000 HP, which is most (if not all) of the spell slots you have. What army could you be using that uses only lightning and earthquake?
    Dragons, some time storages are near ad's, i agree storages have over 2000 HP but even then that little bit damage can make a defference.

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    Forum Superstar themariofan's Avatar
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    Quote Originally Posted by RickyKT View Post
    Dragons, some time storages are near ad's, i agree storages have over 2000 HP but even then that little bit damage can make a defference.
    Dragons work better on TH8s with rage, and a single L5 AD on a TH7 can't do all that much.
    Quote Originally Posted by sinfiery View Post
    Yeah, aren't (Insert people here that aren't you) the worst?

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    Quote Originally Posted by themariofan View Post
    What would be the point? Storages have over 2000 HP, which is most (if not all) of the spell slots you have. What army could you be using that uses only lightning and earthquake?
    EQs are most effective against high hp targets since they are a % based spell. I think it would be beneficial even if the storages aren't the intended target. It would help with getting the % star(s) quicker

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    Millennial Club blueseraph79's Avatar
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    No. The reason the storages got immune to spell damage is for you to use your troops in attacking other villages.
    Last edited by blueseraph79; November 24th, 2015 at 03:27 AM.

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    Quote Originally Posted by blueseraph79 View Post
    No. The reason the storages got immune to spell damage is for you to use your troops in attacking other villages.
    what do you mean, im talking about war not multi player matchmaking.

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    Gosh some people just dont read..the thread says for war not for multiplayer raiding...i always thought this immunity should be for multiplayer and not for war so i support this thread.
    And for th 8 zapquake is more effective than all rage, plus it all depends on the base....so for any zapquakers it would benefit lowering the storages hp in war

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    Quote Originally Posted by anonymous1992 View Post
    Gosh some people just dont read..the thread says for war not for multiplayer raiding...i always thought this immunity should be for multiplayer and not for war so i support this thread.
    And for th 8 zapquake is more effective than all rage, plus it all depends on the base....so for any zapquakers it would benefit lowering the storages hp in war
    Thanks for your support, I is so funny when some people reply even without reading the title. I hope sc take this idea in concern.

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