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Thread: Solution to problem of Heros in war during upgrade!! Supercell Do t Delete!!!

  1. #1
    Fresh Spawn
    Join Date
    Nov 2014
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    6

    Solution to problem of Heros in war during upgrade!! Supercell Do t Delete!!!

    Supercell has said that it's a technical problem having Heros available during upgrade. I can totally understand this. So here is the solution:

    There is already the useless button to sleep the Heros. Who uses this? I don't. Anyway... When a player starts an upgrade on a hero it puts them to sleep automatically. If we need them we wake them up and upgrade timer is paused, builder just sits there and waits! This is win win win. Creates longer upgrade times which supercell likes because of longer average lifetime dedication time of players, we get our Heros during war AND/OR reg attacks.

    During a 7 day period if a player wakes a hero up to battle 6 times that may add 30-40 min to overall upgrade time but who cares. Oh and catch is we the players have to remember to put them back to sleep so builder can get back to work.

    Come on supercell this is an easy development fix and you know it! If you are serious about this make it happen. I see no losers in the above scenario!!

    Comment with support or ideas!

  2. #2
    Senior Member LemoneyFresh937's Avatar
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    May 2015
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    Based on the ridiculously nooby title of this thread, I assumed this idea was going to be complete th 7 whiny ♥♥, but this is actually a good idea. The only thing I have to add is, if this were implemented, heroes would have to heal completely before going back to being upgraded. Lets say you have a level 1 hero, your'e upgrading him to level 2, and you pause the upgrade to use it in an attack. If the hero dies completely, they would have to sleep for 30 minutes outside of the upgrade, and then continue to sleep off the upgrade time. This would allow us a lot more freedom with our heroes. Good job Indy, good job.
    Last edited by LemoneyFresh937; November 23rd, 2015 at 06:24 PM.

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  3. #3
    New Guy
    Join Date
    Nov 2014
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    45
    This is actually a really good idea. I haven't been able to use my king in my last two wars because he's too busy being upgraded.

  4. #4
    Millennial Club
    Join Date
    Apr 2014
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    1,297
    It needs to be war only.

    If players were able to pause for multiplayer, heroes might take longer to upgrade, but players would never have to go without their heroes when attacking in the regular game again. Considering that most players aren't raiding enough to start the next upgrade when one is done, the extra time is a small price to pay. Having them available for war is one thing, but letting players pause whenever is something else entirely. It would make the game too easy.
    Last edited by awesomness2016; November 23rd, 2015 at 07:05 PM.
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